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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/quads/draw_quad.h" | 5 #include "cc/quads/draw_quad.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/values.h" | |
| 9 #include "cc/base/math_util.h" | |
| 10 #include "cc/debug/traced_value.h" | |
| 8 #include "cc/quads/checkerboard_draw_quad.h" | 11 #include "cc/quads/checkerboard_draw_quad.h" |
| 9 #include "cc/quads/debug_border_draw_quad.h" | 12 #include "cc/quads/debug_border_draw_quad.h" |
| 10 #include "cc/quads/io_surface_draw_quad.h" | 13 #include "cc/quads/io_surface_draw_quad.h" |
| 11 #include "cc/quads/picture_draw_quad.h" | 14 #include "cc/quads/picture_draw_quad.h" |
| 12 #include "cc/quads/render_pass_draw_quad.h" | 15 #include "cc/quads/render_pass_draw_quad.h" |
| 13 #include "cc/quads/solid_color_draw_quad.h" | 16 #include "cc/quads/solid_color_draw_quad.h" |
| 14 #include "cc/quads/stream_video_draw_quad.h" | 17 #include "cc/quads/stream_video_draw_quad.h" |
| 15 #include "cc/quads/texture_draw_quad.h" | 18 #include "cc/quads/texture_draw_quad.h" |
| 16 #include "cc/quads/tile_draw_quad.h" | 19 #include "cc/quads/tile_draw_quad.h" |
| 17 #include "cc/quads/yuv_video_draw_quad.h" | 20 #include "cc/quads/yuv_video_draw_quad.h" |
| 21 #include "ui/gfx/quad_f.h" | |
| 18 | 22 |
| 19 namespace { | 23 namespace { |
| 20 template<typename T> T* TypedCopy(const cc::DrawQuad* other) { | 24 template<typename T> T* TypedCopy(const cc::DrawQuad* other) { |
| 21 return new T(*T::MaterialCast(other)); | 25 return new T(*T::MaterialCast(other)); |
| 22 } | 26 } |
| 23 } // namespace | 27 } // namespace |
| 24 | 28 |
| 25 namespace cc { | 29 namespace cc { |
| 26 | 30 |
| 27 DrawQuad::DrawQuad() | 31 DrawQuad::DrawQuad() |
| (...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 83 break; | 87 break; |
| 84 case RENDER_PASS: // RenderPass quads have their own copy() method. | 88 case RENDER_PASS: // RenderPass quads have their own copy() method. |
| 85 case INVALID: | 89 case INVALID: |
| 86 LOG(FATAL) << "Invalid DrawQuad material " << material; | 90 LOG(FATAL) << "Invalid DrawQuad material " << material; |
| 87 break; | 91 break; |
| 88 } | 92 } |
| 89 copy_quad->shared_quad_state = copied_shared_quad_state; | 93 copy_quad->shared_quad_state = copied_shared_quad_state; |
| 90 return copy_quad.Pass(); | 94 return copy_quad.Pass(); |
| 91 } | 95 } |
| 92 | 96 |
| 97 scoped_ptr<base::Value> DrawQuad::AsValue() const { | |
| 98 scoped_ptr<base::DictionaryValue> value(new base::DictionaryValue()); | |
| 99 value->SetInteger("material", material); | |
| 100 value->Set("shared_state", | |
| 101 TracedValue::CreateIDRef(shared_quad_state).release()); | |
| 102 | |
| 103 value->Set("rect_in_content_space", MathUtil::AsValue(rect).release()); | |
|
vmpstr
2013/07/31 16:23:25
nit: A little note for the future (or maybe for he
piman
2013/08/06 04:19:32
It did it that way, I think the names work.
| |
| 104 bool clipped; | |
| 105 gfx::QuadF rect_as_target_space_quad = MathUtil::MapQuad( | |
| 106 shared_quad_state->content_to_target_transform, | |
| 107 gfx::QuadF(rect), | |
| 108 &clipped); | |
| 109 value->Set("rect_as_target_space_quad", | |
| 110 MathUtil::AsValue(rect_as_target_space_quad).release()); | |
| 111 | |
| 112 value->Set("opaque_rect_in_content_space", | |
| 113 MathUtil::AsValue(opaque_rect).release()); | |
| 114 gfx::QuadF opaque_rect_as_target_space_quad = MathUtil::MapQuad( | |
| 115 shared_quad_state->content_to_target_transform, | |
| 116 gfx::QuadF(opaque_rect), | |
| 117 &clipped); | |
| 118 value->Set("opaque_rect_as_target_space_quad", | |
| 119 MathUtil::AsValue(opaque_rect_as_target_space_quad).release()); | |
| 120 | |
| 121 value->Set("visible_rect_in_content_space", | |
| 122 MathUtil::AsValue(visible_rect).release()); | |
| 123 gfx::QuadF visible_rect_as_target_space_quad = MathUtil::MapQuad( | |
| 124 shared_quad_state->content_to_target_transform, | |
| 125 gfx::QuadF(visible_rect), | |
| 126 &clipped); | |
| 127 value->Set("visible_rect_as_target_space_quad", | |
| 128 MathUtil::AsValue(visible_rect_as_target_space_quad).release()); | |
| 129 | |
| 130 value->SetBoolean("needs_blending", needs_blending); | |
| 131 value->SetBoolean("should_draw_with_blending", ShouldDrawWithBlending()); | |
| 132 ExtendValue(value.get()); | |
| 133 return value.PassAs<base::Value>(); | |
| 134 } | |
| 135 | |
| 93 } // namespace cc | 136 } // namespace cc |
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