Index: Source/core/page/scrolling/ScrollingCoordinator.cpp |
diff --git a/Source/core/page/scrolling/ScrollingCoordinator.cpp b/Source/core/page/scrolling/ScrollingCoordinator.cpp |
index 6147b1228d0c4cef0c9d456665edb1c57156e3e2..feb047ea1a62f55c9f6980ac5ae6a38e7689900e 100644 |
--- a/Source/core/page/scrolling/ScrollingCoordinator.cpp |
+++ b/Source/core/page/scrolling/ScrollingCoordinator.cpp |
@@ -29,13 +29,14 @@ |
#include "RuntimeEnabledFeatures.h" |
#include "core/dom/Document.h" |
+#include "core/dom/EventHandlerRegistry.h" |
#include "core/dom/FullscreenElementStack.h" |
#include "core/dom/Node.h" |
-#include "core/dom/WheelController.h" |
-#include "core/html/HTMLElement.h" |
+#include "core/frame/DOMWindow.h" |
#include "core/frame/FrameView.h" |
#include "core/frame/LocalFrame.h" |
#include "core/frame/Settings.h" |
+#include "core/html/HTMLElement.h" |
#include "core/page/Page.h" |
#include "core/plugins/PluginView.h" |
#include "core/rendering/RenderGeometryMap.h" |
@@ -631,9 +632,24 @@ void ScrollingCoordinator::setWheelEventHandlerCount(unsigned count) |
scrollLayer->setHaveWheelEventHandlers(count > 0); |
} |
-void ScrollingCoordinator::recomputeWheelEventHandlerCountForFrameView(FrameView*) |
+void ScrollingCoordinator::setScrollEventHandlerCount(unsigned count) |
+{ |
+ if (WebLayer* scrollLayer = toWebLayer(m_page->mainFrame()->view()->layerForScrolling())) |
+ scrollLayer->setHaveScrollEventHandlers(count > 0); |
+} |
+ |
+void ScrollingCoordinator::updateWheelEventHandlerCountForFrameView(FrameView*) |
+{ |
+ LocalFrame* frame = m_page->mainFrame(); |
+ unsigned count = EventHandlerRegistry::from(*frame->document())->eventHandlerCount(EventHandlerRegistry::WheelEvent); |
+ setWheelEventHandlerCount(count); |
+} |
+ |
+void ScrollingCoordinator::updateScrollEventHandlerCountForFrameView(FrameView*) |
{ |
- setWheelEventHandlerCount(computeCurrentWheelEventHandlerCount()); |
+ LocalFrame* frame = m_page->mainFrame(); |
+ unsigned count = EventHandlerRegistry::from(*frame->document())->eventHandlerCount(EventHandlerRegistry::ScrollEvent); |
Rick Byers
2014/03/27 16:43:31
why all this work with 'counts' when this function
Sami
2014/04/02 19:58:05
Yeah, the more I looked at this the more obvious i
|
+ setScrollEventHandlerCount(count); |
} |
void ScrollingCoordinator::setShouldUpdateScrollLayerPositionOnMainThread(MainThreadScrollingReasons reasons) |
@@ -720,21 +736,21 @@ Region ScrollingCoordinator::computeShouldHandleScrollGestureOnMainThreadRegion( |
return shouldHandleScrollGestureOnMainThreadRegion; |
} |
-static void accumulateDocumentTouchEventTargetRects(LayerHitTestRects& rects, const Document* document) |
+static void accumulateDocumentTouchEventTargetRects(LayerHitTestRects& rects, Document* document) |
{ |
ASSERT(document); |
- if (!document->touchEventTargets()) |
+ const EventTargetSet* targets = EventHandlerRegistry::from(*document)->eventHandlerTargets(EventHandlerRegistry::TouchEvent); |
+ if (!targets) |
return; |
- const TouchEventTargetSet* targets = document->touchEventTargets(); |
- |
- // If there's a handler on the document, html or body element (fairly common in practice), |
+ // If there's a handler on the window, document, html or body element (fairly common in practice), |
// then we can quickly mark the entire document and skip looking at any other handlers. |
// Note that technically a handler on the body doesn't cover the whole document, but it's |
// reasonable to be conservative and report the whole document anyway. |
- for (TouchEventTargetSet::const_iterator iter = targets->begin(); iter != targets->end(); ++iter) { |
- Node* target = iter->key; |
- if (target == document || target == document->documentElement() || target == document->body()) { |
+ for (EventTargetSet::const_iterator iter = targets->begin(); iter != targets->end(); ++iter) { |
+ EventTarget* target = iter->key; |
+ Node* node = target->toNode(); |
+ if (target->toDOMWindow() || node == document || node == document->documentElement() || node == document->body()) { |
if (RenderObject* renderer = document->renderer()) { |
renderer->computeLayerHitTestRects(rects); |
} |
@@ -742,19 +758,20 @@ static void accumulateDocumentTouchEventTargetRects(LayerHitTestRects& rects, co |
} |
} |
- for (TouchEventTargetSet::const_iterator iter = targets->begin(); iter != targets->end(); ++iter) { |
- const Node* target = iter->key; |
- if (!target->inDocument()) |
+ for (EventTargetSet::const_iterator iter = targets->begin(); iter != targets->end(); ++iter) { |
+ EventTarget* target = iter->key; |
+ Node* node = target->toDOMWindow() ? target->toDOMWindow()->document() : target->toNode(); |
Rick Byers
2014/03/27 16:43:31
Would be simpler to just combine this with the "if
Sami
2014/04/02 19:58:05
Done.
|
+ if (!node->inDocument()) |
continue; |
- if (target->isDocumentNode()) { |
- ASSERT(target != document); |
- accumulateDocumentTouchEventTargetRects(rects, toDocument(target)); |
- } else if (RenderObject* renderer = target->renderer()) { |
+ if (node->isDocumentNode()) { |
+ ASSERT(node != document); |
+ accumulateDocumentTouchEventTargetRects(rects, toDocument(node)); |
+ } else if (RenderObject* renderer = node->renderer()) { |
// If the set also contains one of our ancestor nodes then processing |
// this node would be redundant. |
bool hasTouchEventTargetAncestor = false; |
- for (Node* ancestor = target->parentNode(); ancestor && !hasTouchEventTargetAncestor; ancestor = ancestor->parentNode()) { |
+ for (Node* ancestor = node->parentNode(); ancestor && !hasTouchEventTargetAncestor; ancestor = ancestor->parentNode()) { |
if (targets->contains(ancestor)) |
hasTouchEventTargetAncestor = true; |
} |
@@ -793,24 +810,20 @@ void ScrollingCoordinator::computeTouchEventTargetRects(LayerHitTestRects& rects |
accumulateDocumentTouchEventTargetRects(rects, document); |
} |
-unsigned ScrollingCoordinator::computeCurrentWheelEventHandlerCount() |
+void ScrollingCoordinator::frameViewWheelEventHandlerCountChanged(FrameView* frameView) |
{ |
- unsigned wheelEventHandlerCount = 0; |
- |
- for (LocalFrame* frame = m_page->mainFrame(); frame; frame = frame->tree().traverseNext()) { |
- if (frame->document()) |
- wheelEventHandlerCount += WheelController::from(*frame->document())->wheelEventHandlerCount(); |
- } |
+ ASSERT(isMainThread()); |
+ ASSERT(m_page); |
- return wheelEventHandlerCount; |
+ updateWheelEventHandlerCountForFrameView(frameView); |
} |
-void ScrollingCoordinator::frameViewWheelEventHandlerCountChanged(FrameView* frameView) |
+void ScrollingCoordinator::frameViewScrollEventHandlerCountChanged(FrameView* frameView) |
{ |
ASSERT(isMainThread()); |
ASSERT(m_page); |
- recomputeWheelEventHandlerCountForFrameView(frameView); |
+ updateScrollEventHandlerCountForFrameView(frameView); |
} |
void ScrollingCoordinator::frameViewHasSlowRepaintObjectsDidChange(FrameView* frameView) |
@@ -862,7 +875,8 @@ void ScrollingCoordinator::frameViewRootLayerDidChange(FrameView* frameView) |
return; |
notifyLayoutUpdated(); |
- recomputeWheelEventHandlerCountForFrameView(frameView); |
+ updateWheelEventHandlerCountForFrameView(frameView); |
+ updateScrollEventHandlerCountForFrameView(frameView); |
} |
#if OS(MACOSX) |