| Index: components/mus/ws/server_window_delegate.h
|
| diff --git a/components/mus/ws/server_window_delegate.h b/components/mus/ws/server_window_delegate.h
|
| index caae817da9ff871de5e3e7509e5ec87dc05b2db4..24d6bbd0daae80879a6a661cdb8de67e69507a38 100644
|
| --- a/components/mus/ws/server_window_delegate.h
|
| +++ b/components/mus/ws/server_window_delegate.h
|
| @@ -35,17 +35,6 @@ class ServerWindowDelegate {
|
| // appropriate time, which may be synchronously.
|
| virtual void ScheduleSurfaceDestruction(ServerWindow* window) = 0;
|
|
|
| - // Used to resolve a reference to a Window by ClientWindowId in submitted
|
| - // frames. When the client owning |ancestor| (or the client embedded at
|
| - // |ancestor|) submits a frame the frame may referenced child windows. The
|
| - // reference is done using an id that is only known to the client. This
|
| - // function resolves the id into the appropriate window, or null if a window
|
| - // can't be found.
|
| - virtual ServerWindow* FindWindowForSurface(
|
| - const ServerWindow* ancestor,
|
| - mojom::SurfaceType surface_type,
|
| - const ClientWindowId& client_window_id) = 0;
|
| -
|
| protected:
|
| virtual ~ServerWindowDelegate() {}
|
| };
|
|
|