| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| 4 * Copyright (C) 2008 Torch Mobile, Inc. | 4 * Copyright (C) 2008 Torch Mobile, Inc. |
| 5 * Copyright (C) 2013 Google Inc. All rights reserved. | 5 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 6 * | 6 * |
| 7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
| 8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
| 9 * are met: | 9 * are met: |
| 10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 58 } | 58 } |
| 59 ~Gradient(); | 59 ~Gradient(); |
| 60 | 60 |
| 61 struct ColorStop { | 61 struct ColorStop { |
| 62 float stop; | 62 float stop; |
| 63 Color color; | 63 Color color; |
| 64 | 64 |
| 65 ColorStop(float s, const Color& c) : stop(s), color(c) { } | 65 ColorStop(float s, const Color& c) : stop(s), color(c) { } |
| 66 }; | 66 }; |
| 67 void addColorStop(const ColorStop&); | 67 void addColorStop(const ColorStop&); |
| 68 void addColorStop(float, const Color&); | 68 void addColorStop(float value, const Color& color) { addColorStop(ColorStop(
value, color)); } |
| 69 | 69 |
| 70 bool hasAlpha() const; | 70 bool hasAlpha() const; |
| 71 bool shaderChanged() const { return !m_gradient; } | 71 bool shaderChanged() const { return !m_gradient; } |
| 72 | 72 |
| 73 bool isRadial() const { return m_radial; } | 73 bool isRadial() const { return m_radial; } |
| 74 bool isZeroSize() const { return m_p0.x() == m_p1.x() && m_p0.y() == m_p1.y(
) && (!m_radial || m_r0 == m_r1); } | 74 bool isZeroSize() const { return m_p0.x() == m_p1.x() && m_p0.y() == m_p1.y(
) && (!m_radial || m_r0 == m_r1); } |
| 75 | 75 |
| 76 const FloatPoint& p0() const { return m_p0; } | 76 const FloatPoint& p0() const { return m_p0; } |
| 77 const FloatPoint& p1() const { return m_p1; } | 77 const FloatPoint& p1() const { return m_p1; } |
| 78 | 78 |
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| 108 if (m_r1 == r) | 108 if (m_r1 == r) |
| 109 return; | 109 return; |
| 110 | 110 |
| 111 m_r1 = r; | 111 m_r1 = r; |
| 112 } | 112 } |
| 113 | 113 |
| 114 float aspectRatio() const { return m_aspectRatio; } | 114 float aspectRatio() const { return m_aspectRatio; } |
| 115 | 115 |
| 116 SkShader* shader(); | 116 SkShader* shader(); |
| 117 | 117 |
| 118 void setStopsSorted(bool s) { m_stopsSorted = s; } | |
| 119 | |
| 120 void setDrawsInPMColorSpace(bool drawInPMColorSpace); | 118 void setDrawsInPMColorSpace(bool drawInPMColorSpace); |
| 121 | 119 |
| 122 void setSpreadMethod(GradientSpreadMethod); | 120 void setSpreadMethod(GradientSpreadMethod); |
| 123 GradientSpreadMethod spreadMethod() { return m_spreadMethod; } | 121 GradientSpreadMethod spreadMethod() { return m_spreadMethod; } |
| 124 void setGradientSpaceTransform(const AffineTransform& gradientSpaceTransform
ation); | 122 void setGradientSpaceTransform(const AffineTransform& gradientSpaceTransform
ation); |
| 125 AffineTransform gradientSpaceTransform() { return m_gradientSpaceTransformat
ion; } | 123 AffineTransform gradientSpaceTransform() { return m_gradientSpaceTransformat
ion; } |
| 126 | 124 |
| 127 private: | 125 private: |
| 128 Gradient(const FloatPoint& p0, const FloatPoint& p1); | 126 Gradient(const FloatPoint& p0, const FloatPoint& p1); |
| 129 Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, flo
at aspectRatio); | 127 Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, flo
at aspectRatio); |
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| 143 bool m_drawInPMColorSpace; | 141 bool m_drawInPMColorSpace; |
| 144 GradientSpreadMethod m_spreadMethod; | 142 GradientSpreadMethod m_spreadMethod; |
| 145 AffineTransform m_gradientSpaceTransformation; | 143 AffineTransform m_gradientSpaceTransformation; |
| 146 | 144 |
| 147 RefPtr<SkShader> m_gradient; | 145 RefPtr<SkShader> m_gradient; |
| 148 }; | 146 }; |
| 149 | 147 |
| 150 } // namespace WebCore | 148 } // namespace WebCore |
| 151 | 149 |
| 152 #endif | 150 #endif |
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