Chromium Code Reviews| Index: cc/ipc/quads_struct_traits.h |
| diff --git a/cc/ipc/quads_struct_traits.h b/cc/ipc/quads_struct_traits.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..350c3dbc9c99ea27718b305d1197c9ef82faa6c7 |
| --- /dev/null |
| +++ b/cc/ipc/quads_struct_traits.h |
| @@ -0,0 +1,372 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CC_IPC_QUADS_STRUCT_TRAITS_H_ |
| +#define CC_IPC_QUADS_STRUCT_TRAITS_H_ |
| + |
| +#include "cc/ipc/filter_operation_struct_traits.h" |
| +#include "cc/ipc/filter_operations_struct_traits.h" |
| +#include "cc/ipc/quads.mojom.h" |
| +#include "cc/ipc/render_pass_id_struct_traits.h" |
| +#include "cc/ipc/surface_id_struct_traits.h" |
| +#include "cc/quads/debug_border_draw_quad.h" |
| +#include "cc/quads/picture_draw_quad.h" |
| +#include "cc/quads/render_pass_draw_quad.h" |
| +#include "cc/quads/solid_color_draw_quad.h" |
| +#include "cc/quads/stream_video_draw_quad.h" |
| +#include "cc/quads/surface_draw_quad.h" |
| +#include "cc/quads/texture_draw_quad.h" |
| +#include "cc/quads/tile_draw_quad.h" |
| +#include "cc/quads/yuv_video_draw_quad.h" |
| +#include "ui/gfx/geometry/mojo/geometry_struct_traits.h" |
| + |
| +namespace mojo { |
| + |
| +template <> |
| +struct EnumTraits<cc::mojom::Material, cc::DrawQuad::Material> { |
| + static cc::mojom::Material ToMojom(cc::DrawQuad::Material material); |
| + static bool FromMojom(cc::mojom::Material input, cc::DrawQuad::Material* out); |
| +}; |
| + |
| +template <> |
| +struct StructTraits<cc::mojom::DebugBorderQuadState, cc::DrawQuad> { |
| + static bool IsNull(const cc::DrawQuad& input) { |
| + return input.material != cc::DrawQuad::DEBUG_BORDER; |
| + } |
| + |
| + static void SetToNull(cc::DrawQuad* output) { |
| + // There is nothing to deserialize here if the DrawQuad is not a |
| + // DebugBorderDrawQuad. If it is, then this should not be called. |
| + DCHECK_NE(cc::DrawQuad::DEBUG_BORDER, output->material); |
| + } |
| + |
| + static uint32_t color(const cc::DrawQuad& input) { |
| + const cc::DebugBorderDrawQuad* quad = |
| + cc::DebugBorderDrawQuad::MaterialCast(&input); |
| + return quad->color; |
| + } |
| + |
| + static int32_t width(const cc::DrawQuad& input) { |
| + const cc::DebugBorderDrawQuad* quad = |
| + cc::DebugBorderDrawQuad::MaterialCast(&input); |
| + return quad->width; |
| + } |
| + |
| + static bool Read(cc::mojom::DebugBorderQuadStateDataView data, |
| + cc::DrawQuad* out); |
| +}; |
| + |
| +template <> |
| +struct StructTraits<cc::mojom::RenderPassQuadState, cc::DrawQuad> { |
| + static bool IsNull(const cc::DrawQuad& quad) { |
| + return quad.material != cc::DrawQuad::RENDER_PASS; |
| + } |
| + |
| + static void SetToNull(cc::DrawQuad* output) { |
| + // There is nothing to deserialize here if the DrawQuad is not a |
| + // RenderPassDrawQuad. If it is, then this should not be called. |
| + DCHECK_NE(cc::DrawQuad::RENDER_PASS, output->material); |
| + } |
| + |
| + static const cc::RenderPassId& render_pass_id(const cc::DrawQuad& input) { |
| + const cc::RenderPassDrawQuad* quad = |
| + cc::RenderPassDrawQuad::MaterialCast(&input); |
| + return quad->render_pass_id; |
| + } |
| + |
| + static uint32_t mask_resource_id(const cc::DrawQuad& input) { |
| + const cc::RenderPassDrawQuad* quad = |
| + cc::RenderPassDrawQuad::MaterialCast(&input); |
| + return quad->mask_resource_id(); |
| + } |
| + |
| + static const gfx::Vector2dF& mask_uv_scale(const cc::DrawQuad& input) { |
| + const cc::RenderPassDrawQuad* quad = |
| + cc::RenderPassDrawQuad::MaterialCast(&input); |
| + return quad->mask_uv_scale; |
| + } |
| + |
| + static const gfx::Size& mask_texture_size(const cc::DrawQuad& input) { |
| + const cc::RenderPassDrawQuad* quad = |
| + cc::RenderPassDrawQuad::MaterialCast(&input); |
| + return quad->mask_texture_size; |
| + } |
| + |
| + static const cc::FilterOperations& filters(const cc::DrawQuad& input) { |
| + const cc::RenderPassDrawQuad* quad = |
| + cc::RenderPassDrawQuad::MaterialCast(&input); |
| + return quad->filters; |
| + } |
| + |
| + static const gfx::Vector2dF& filters_scale(const cc::DrawQuad& input) { |
| + const cc::RenderPassDrawQuad* quad = |
| + cc::RenderPassDrawQuad::MaterialCast(&input); |
| + return quad->filters_scale; |
| + } |
| + |
| + static const cc::FilterOperations& background_filters( |
| + const cc::DrawQuad& input) { |
| + const cc::RenderPassDrawQuad* quad = |
| + cc::RenderPassDrawQuad::MaterialCast(&input); |
| + return quad->background_filters; |
| + } |
| + |
| + static bool Read(cc::mojom::RenderPassQuadStateDataView data, |
| + cc::DrawQuad* out); |
| +}; |
| + |
| +template <> |
| +struct StructTraits<cc::mojom::SolidColorQuadState, cc::DrawQuad> { |
| + static bool IsNull(const cc::DrawQuad& input) { |
| + return input.material != cc::DrawQuad::SOLID_COLOR; |
| + } |
| + |
| + static void SetToNull(cc::DrawQuad* output) { |
| + // There is nothing to deserialize here if the DrawQuad is not a |
| + // SolidColorDrawQuad. If it is, then this should not be called. |
| + DCHECK_NE(cc::DrawQuad::SOLID_COLOR, output->material); |
| + } |
| + |
| + static uint32_t color(const cc::DrawQuad& input) { |
| + const cc::SolidColorDrawQuad* quad = |
| + cc::SolidColorDrawQuad::MaterialCast(&input); |
| + return quad->color; |
| + } |
| + |
| + static bool force_anti_aliasing_off(const cc::DrawQuad& input) { |
| + const cc::SolidColorDrawQuad* quad = |
| + cc::SolidColorDrawQuad::MaterialCast(&input); |
| + return quad->force_anti_aliasing_off; |
| + } |
| + |
| + static bool Read(cc::mojom::SolidColorQuadStateDataView data, |
| + cc::DrawQuad* out); |
| +}; |
| + |
| +template <> |
| +struct StructTraits<cc::mojom::SurfaceQuadState, cc::DrawQuad> { |
| + static bool IsNull(const cc::DrawQuad& input) { |
| + return input.material != cc::DrawQuad::SURFACE_CONTENT; |
| + } |
| + |
| + static void SetToNull(cc::DrawQuad* output) { |
| + // There is nothing to deserialize here if the DrawQuad is not a |
| + // SurfaceDrawQuad. If it is, then this should not be called. |
| + DCHECK_NE(cc::DrawQuad::SURFACE_CONTENT, output->material); |
| + } |
| + |
| + static const cc::SurfaceId& surface(const cc::DrawQuad& input) { |
| + const cc::SurfaceDrawQuad* quad = cc::SurfaceDrawQuad::MaterialCast(&input); |
| + return quad->surface_id; |
| + } |
| + |
| + static bool Read(cc::mojom::SurfaceQuadStateDataView data, cc::DrawQuad* out); |
| +}; |
| + |
| +template <> |
| +struct StructTraits<cc::mojom::TextureQuadState, cc::DrawQuad> { |
| + static bool IsNull(const cc::DrawQuad& input) { |
| + return input.material != cc::DrawQuad::TEXTURE_CONTENT; |
| + } |
| + |
| + static void SetToNull(cc::DrawQuad* output) { |
| + // There is nothing to deserialize here if the DrawQuad is not a |
| + // TextureContentDrawQuad. If it is, then this should not be called. |
| + DCHECK_NE(cc::DrawQuad::TEXTURE_CONTENT, output->material); |
| + } |
| + |
| + static uint32_t resource_id(const cc::DrawQuad& input) { |
| + const cc::TextureDrawQuad* quad = cc::TextureDrawQuad::MaterialCast(&input); |
| + return quad->resource_id(); |
| + } |
| + |
| + static bool premultiplied_alpha(const cc::DrawQuad& input) { |
| + const cc::TextureDrawQuad* quad = cc::TextureDrawQuad::MaterialCast(&input); |
| + return quad->premultiplied_alpha; |
| + } |
| + |
| + static const gfx::PointF& uv_top_left(const cc::DrawQuad& input) { |
| + const cc::TextureDrawQuad* quad = cc::TextureDrawQuad::MaterialCast(&input); |
| + return quad->uv_top_left; |
| + } |
| + |
| + static const gfx::PointF& uv_bottom_right(const cc::DrawQuad& input) { |
| + const cc::TextureDrawQuad* quad = cc::TextureDrawQuad::MaterialCast(&input); |
| + return quad->uv_bottom_right; |
| + } |
| + |
| + static uint32_t background_color(const cc::DrawQuad& input) { |
| + const cc::TextureDrawQuad* quad = cc::TextureDrawQuad::MaterialCast(&input); |
| + return quad->background_color; |
| + } |
| + |
| + static CArray<float> vertex_opacity(const cc::DrawQuad& input) { |
| + const cc::TextureDrawQuad* quad = cc::TextureDrawQuad::MaterialCast(&input); |
| + return {4, 4, const_cast<float*>(&quad->vertex_opacity[0])}; |
| + } |
| + |
| + static bool y_flipped(const cc::DrawQuad& input) { |
| + const cc::TextureDrawQuad* quad = cc::TextureDrawQuad::MaterialCast(&input); |
| + return quad->y_flipped; |
| + } |
| + |
| + static bool nearest_neighbor(const cc::DrawQuad& input) { |
| + const cc::TextureDrawQuad* quad = cc::TextureDrawQuad::MaterialCast(&input); |
| + return quad->nearest_neighbor; |
| + } |
| + |
| + static bool secure_output_only(const cc::DrawQuad& input) { |
| + const cc::TextureDrawQuad* quad = cc::TextureDrawQuad::MaterialCast(&input); |
| + return quad->secure_output_only; |
| + } |
| + |
| + static bool Read(cc::mojom::TextureQuadStateDataView data, cc::DrawQuad* out); |
| +}; |
| + |
| +template <> |
| +struct StructTraits<cc::mojom::TileQuadState, cc::DrawQuad> { |
| + static bool IsNull(const cc::DrawQuad& input) { |
| + return input.material != cc::DrawQuad::TILED_CONTENT; |
| + } |
| + |
| + static void SetToNull(cc::DrawQuad* output) { |
| + // There is nothing to deserialize here if the DrawQuad is not a |
| + // TileDrawQuad. If it is, then this should not be called. |
| + DCHECK_NE(cc::DrawQuad::TILED_CONTENT, output->material); |
| + } |
| + |
| + static const gfx::RectF& tex_coord_rect(const cc::DrawQuad& input) { |
| + const cc::TileDrawQuad* quad = cc::TileDrawQuad::MaterialCast(&input); |
| + return quad->tex_coord_rect; |
| + } |
| + |
| + static const gfx::Size& texture_size(const cc::DrawQuad& input) { |
| + const cc::TileDrawQuad* quad = cc::TileDrawQuad::MaterialCast(&input); |
| + return quad->texture_size; |
| + } |
| + |
| + static bool swizzle_contents(const cc::DrawQuad& input) { |
| + const cc::TileDrawQuad* quad = cc::TileDrawQuad::MaterialCast(&input); |
| + return quad->swizzle_contents; |
| + } |
| + |
| + static bool nearest_neighbor(const cc::DrawQuad& input) { |
| + const cc::TileDrawQuad* quad = cc::TileDrawQuad::MaterialCast(&input); |
| + return quad->nearest_neighbor; |
| + } |
| + |
| + static uint32_t resource_id(const cc::DrawQuad& input) { |
| + const cc::TileDrawQuad* quad = cc::TileDrawQuad::MaterialCast(&input); |
| + return quad->resource_id(); |
| + } |
| + |
| + static bool Read(cc::mojom::TileQuadStateDataView data, cc::DrawQuad* out); |
| +}; |
| + |
| +template <> |
| +struct StructTraits<cc::mojom::DrawQuad, cc::DrawQuad> { |
| + static cc::DrawQuad::Material material(const cc::DrawQuad& quad) { |
| + return quad.material; |
| + } |
| + |
| + static const gfx::Rect& rect(const cc::DrawQuad& quad) { return quad.rect; } |
| + |
| + static const gfx::Rect& opaque_rect(const cc::DrawQuad& quad) { |
| + return quad.opaque_rect; |
| + } |
| + |
| + static const gfx::Rect& visible_rect(const cc::DrawQuad& quad) { |
| + return quad.visible_rect; |
| + } |
| + |
| + static bool needs_blending(const cc::DrawQuad& quad) { |
| + return quad.needs_blending; |
| + } |
| + |
| + static uint32_t shared_quad_state_index(const cc::DrawQuad& quad) { |
| + // TODO(fsamuel): Add shared_quad_state_index field to cc::DrawQuad. |
| + return 0; |
| + } |
| + |
| + static const cc::DrawQuad& debug_border_quad_state(const cc::DrawQuad& quad) { |
| + return quad; |
| + } |
| + |
| + static const cc::DrawQuad& render_pass_quad_state(const cc::DrawQuad& quad) { |
| + return quad; |
| + } |
| + |
| + static const cc::DrawQuad& solid_color_quad_state(const cc::DrawQuad& quad) { |
| + return quad; |
| + } |
| + |
| + static const cc::DrawQuad& surface_quad_state(const cc::DrawQuad& quad) { |
| + return quad; |
| + } |
| + |
| + static const cc::DrawQuad& texture_quad_state(const cc::DrawQuad& quad) { |
| + return quad; |
| + } |
| + |
| + static const cc::DrawQuad& tile_quad_state(const cc::DrawQuad& quad) { |
| + return quad; |
| + } |
| + |
| + static cc::mojom::StreamVideoQuadStatePtr stream_video_quad_state( |
| + const cc::DrawQuad& data) { |
| + return nullptr; |
| + } |
| + |
| + static cc::mojom::YUVVideoQuadStatePtr yuv_video_quad_state( |
| + const cc::DrawQuad& data) { |
| + return nullptr; |
| + } |
| + |
| + static bool Read(cc::mojom::DrawQuadDataView data, cc::DrawQuad* out); |
| +}; |
| + |
| +struct QuadListArray { |
| + // This is the expected size of the array. |
| + size_t size; |
| + cc::QuadList* list; |
| +}; |
| + |
| +template <> |
| +struct ArrayTraits<QuadListArray> { |
| + using Element = cc::DrawQuad; |
| + using Iterator = cc::QuadList::Iterator; |
| + using ConstIterator = cc::QuadList::ConstIterator; |
| + |
| + static ConstIterator GetBegin(const QuadListArray& input) { |
| + return input.list->begin(); |
| + } |
| + static Iterator GetBegin(QuadListArray& input) { return input.list->begin(); } |
| + static void AdvanceIterator(ConstIterator& iterator) { iterator++; } |
|
dcheng
2016/06/16 20:57:41
Nit: ++iterator here and below
Fady Samuel
2016/06/16 22:56:29
Done.
|
| + static void AdvanceIterator(Iterator& iterator) { iterator++; } |
| + static const Element& GetValue(ConstIterator& iterator) { return **iterator; } |
| + static Element& GetValue(Iterator& iterator) { return **iterator; } |
| + static size_t GetSize(const QuadListArray& input) { |
| + return input.list->size(); |
| + } |
| + static bool Resize(QuadListArray& input, size_t size) { |
| + return input.size == size; |
| + } |
| +}; |
| + |
| +template <> |
| +struct StructTraits<cc::mojom::QuadList, cc::QuadList> { |
| + static void* SetUpContext(const cc::QuadList& quad_list); |
| + static void TearDownContext(const cc::QuadList& quad_list, void* context); |
| + static const mojo::Array<cc::DrawQuad::Material>& quad_types( |
| + const cc::QuadList& quad_list, |
| + void* context); |
| + static QuadListArray quads(const cc::QuadList& quad_list) { |
| + return {quad_list.size(), const_cast<cc::QuadList*>(&quad_list)}; |
| + } |
| + static bool Read(cc::mojom::QuadListDataView data, cc::QuadList* out); |
| +}; |
| + |
| +} // namespace mojo |
| + |
| +#endif // CC_IPC_QUADS_STRUCT_TRAITS_H_ |