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Side by Side Diff: components/bitmap_uploader/bitmap_uploader.cc

Issue 2064833002: Implement DrawQuad StructTraits (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix move constructor Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/bitmap_uploader/bitmap_uploader.h" 5 #include "components/bitmap_uploader/bitmap_uploader.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
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135 quad->visible_rect = rect; 135 quad->visible_rect = rect;
136 quad->needs_blending = true; 136 quad->needs_blending = true;
137 quad->shared_quad_state_index = 0u; 137 quad->shared_quad_state_index = 0u;
138 138
139 cc::mojom::TextureQuadStatePtr texture_state = 139 cc::mojom::TextureQuadStatePtr texture_state =
140 cc::mojom::TextureQuadState::New(); 140 cc::mojom::TextureQuadState::New();
141 texture_state->resource_id = resource.id; 141 texture_state->resource_id = resource.id;
142 texture_state->premultiplied_alpha = true; 142 texture_state->premultiplied_alpha = true;
143 texture_state->uv_top_left.SetPoint(0.f, 0.f); 143 texture_state->uv_top_left.SetPoint(0.f, 0.f);
144 texture_state->uv_bottom_right.SetPoint(1.f, 1.f); 144 texture_state->uv_bottom_right.SetPoint(1.f, 1.f);
145 texture_state->background_color = cc::mojom::Color::New(); 145 texture_state->background_color = g_transparent_color;
146 texture_state->background_color->rgba = g_transparent_color;
147 for (int i = 0; i < 4; ++i) 146 for (int i = 0; i < 4; ++i)
148 texture_state->vertex_opacity.push_back(1.f); 147 texture_state->vertex_opacity.push_back(1.f);
149 texture_state->y_flipped = false; 148 texture_state->y_flipped = false;
150 149
151 frame->resources.push_back(std::move(resource)); 150 frame->resources.push_back(std::move(resource));
152 quad->texture_quad_state = std::move(texture_state); 151 quad->texture_quad_state = std::move(texture_state);
153 pass->quads.push_back(std::move(quad)); 152 pass->quads.push_back(std::move(quad));
154 } 153 }
155 154
156 if (color_ != g_transparent_color) { 155 if (color_ != g_transparent_color) {
157 cc::mojom::DrawQuadPtr quad = cc::mojom::DrawQuad::New(); 156 cc::mojom::DrawQuadPtr quad = cc::mojom::DrawQuad::New();
158 quad->material = cc::mojom::Material::SOLID_COLOR; 157 quad->material = cc::mojom::Material::SOLID_COLOR;
159 quad->rect = bounds; 158 quad->rect = bounds;
160 quad->visible_rect = bounds; 159 quad->visible_rect = bounds;
161 quad->needs_blending = true; 160 quad->needs_blending = true;
162 quad->shared_quad_state_index = 0u; 161 quad->shared_quad_state_index = 0u;
163 162
164 cc::mojom::SolidColorQuadStatePtr color_state = 163 cc::mojom::SolidColorQuadStatePtr color_state =
165 cc::mojom::SolidColorQuadState::New(); 164 cc::mojom::SolidColorQuadState::New();
166 color_state->color = cc::mojom::Color::New(); 165 color_state->color = color_;
167 color_state->color->rgba = color_;
168 color_state->force_anti_aliasing_off = false; 166 color_state->force_anti_aliasing_off = false;
169 167
170 quad->solid_color_quad_state = std::move(color_state); 168 quad->solid_color_quad_state = std::move(color_state);
171 pass->quads.push_back(std::move(quad)); 169 pass->quads.push_back(std::move(quad));
172 } 170 }
173 171
174 frame->passes.push_back(std::move(pass)); 172 frame->passes.push_back(std::move(pass));
175 173
176 // TODO(rjkroege, fsamuel): We should throttle frames. 174 // TODO(rjkroege, fsamuel): We should throttle frames.
177 surface_->SubmitCompositorFrame(std::move(frame), mojo::Closure()); 175 surface_->SubmitCompositorFrame(std::move(frame), mojo::Closure());
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205 DCHECK_EQ(1, resource.count); 203 DCHECK_EQ(1, resource.count);
206 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData()); 204 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData());
207 uint32_t texture_id = resource_to_texture_id_map_[resource.id]; 205 uint32_t texture_id = resource_to_texture_id_map_[resource.id];
208 DCHECK_NE(0u, texture_id); 206 DCHECK_NE(0u, texture_id);
209 resource_to_texture_id_map_.erase(resource.id); 207 resource_to_texture_id_map_.erase(resource.id);
210 gl->DeleteTextures(1, &texture_id); 208 gl->DeleteTextures(1, &texture_id);
211 } 209 }
212 } 210 }
213 211
214 } // namespace bitmap_uploader 212 } // namespace bitmap_uploader
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