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Side by Side Diff: cc/ipc/quads_struct_traits.cc

Issue 2064833002: Implement DrawQuad StructTraits (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Added a TODO Created 4 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/ipc/quads_struct_traits.h"
6
7 namespace mojo {
8
9 namespace {
10
11 cc::mojom::Material CCMaterialToMojo(cc::DrawQuad::Material material) {
yzshen1 2016/06/15 17:12:12 You can use EnumTraits to do this now.
Fady Samuel 2016/06/15 19:16:00 Done.
12 switch (material) {
13 case cc::DrawQuad::INVALID:
14 break;
15 case cc::DrawQuad::DEBUG_BORDER:
16 return cc::mojom::Material::DEBUG_BORDER;
17 case cc::DrawQuad::PICTURE_CONTENT:
18 return cc::mojom::Material::PICTURE_CONTENT;
19 case cc::DrawQuad::RENDER_PASS:
20 return cc::mojom::Material::RENDER_PASS;
21 case cc::DrawQuad::SOLID_COLOR:
22 return cc::mojom::Material::SOLID_COLOR;
23 case cc::DrawQuad::STREAM_VIDEO_CONTENT:
24 return cc::mojom::Material::STREAM_VIDEO_CONTENT;
25 case cc::DrawQuad::SURFACE_CONTENT:
26 return cc::mojom::Material::SURFACE_CONTENT;
27 case cc::DrawQuad::TEXTURE_CONTENT:
28 return cc::mojom::Material::TEXTURE_CONTENT;
29 case cc::DrawQuad::TILED_CONTENT:
30 return cc::mojom::Material::TILED_CONTENT;
31 case cc::DrawQuad::YUV_VIDEO_CONTENT:
32 return cc::mojom::Material::YUV_VIDEO_CONTENT;
33 }
34 NOTREACHED();
35 return cc::mojom::Material::YUV_VIDEO_CONTENT;
36 }
37
38 cc::DrawQuad::Material MojoMaterialToCC(cc::mojom::Material material) {
39 switch (material) {
40 case cc::mojom::Material::DEBUG_BORDER:
41 return cc::DrawQuad::DEBUG_BORDER;
42 case cc::mojom::Material::PICTURE_CONTENT:
43 return cc::DrawQuad::PICTURE_CONTENT;
44 case cc::mojom::Material::RENDER_PASS:
45 return cc::DrawQuad::RENDER_PASS;
46 case cc::mojom::Material::SOLID_COLOR:
47 return cc::DrawQuad::SOLID_COLOR;
48 case cc::mojom::Material::STREAM_VIDEO_CONTENT:
49 return cc::DrawQuad::STREAM_VIDEO_CONTENT;
50 case cc::mojom::Material::SURFACE_CONTENT:
51 return cc::DrawQuad::SURFACE_CONTENT;
52 case cc::mojom::Material::TEXTURE_CONTENT:
53 return cc::DrawQuad::TEXTURE_CONTENT;
54 case cc::mojom::Material::TILED_CONTENT:
55 return cc::DrawQuad::TILED_CONTENT;
56 case cc::mojom::Material::YUV_VIDEO_CONTENT:
57 return cc::DrawQuad::YUV_VIDEO_CONTENT;
58 }
59 NOTREACHED();
60 return cc::DrawQuad::INVALID;
61 }
62
63 bool ReadDrawQuad(cc::mojom::DrawQuadDataView data, cc::DrawQuad* quad) {
64 quad->material = MojoMaterialToCC(data.material());
65 if (!data.ReadRect(&quad->rect) || !data.ReadOpaqueRect(&quad->opaque_rect) ||
66 !data.ReadVisibleRect(&quad->visible_rect)) {
67 return false;
68 }
69 quad->needs_blending = data.needs_blending();
70 return true;
71 }
72
73 void AllocateAndConstruct(cc::DrawQuad::Material material, cc::QuadList* list) {
74 switch (material) {
75 case cc::DrawQuad::INVALID:
76 break;
77 case cc::DrawQuad::DEBUG_BORDER:
78 list->AllocateAndConstruct<cc::DebugBorderDrawQuad>();
79 return;
80 case cc::DrawQuad::PICTURE_CONTENT:
81 list->AllocateAndConstruct<cc::PictureDrawQuad>();
82 return;
83 case cc::DrawQuad::RENDER_PASS:
84 list->AllocateAndConstruct<cc::RenderPassDrawQuad>();
85 return;
86 case cc::DrawQuad::SOLID_COLOR:
87 list->AllocateAndConstruct<cc::SolidColorDrawQuad>();
88 return;
89 case cc::DrawQuad::STREAM_VIDEO_CONTENT:
90 list->AllocateAndConstruct<cc::StreamVideoDrawQuad>();
91 return;
92 case cc::DrawQuad::SURFACE_CONTENT:
93 list->AllocateAndConstruct<cc::SurfaceDrawQuad>();
94 return;
95 case cc::DrawQuad::TEXTURE_CONTENT:
96 list->AllocateAndConstruct<cc::TextureDrawQuad>();
97 return;
98 case cc::DrawQuad::TILED_CONTENT:
99 list->AllocateAndConstruct<cc::TileDrawQuad>();
100 return;
101 case cc::DrawQuad::YUV_VIDEO_CONTENT:
102 list->AllocateAndConstruct<cc::YUVVideoDrawQuad>();
103 return;
104 }
105 NOTREACHED();
106 }
107
108 } // namespace
109
110 // static
111 bool StructTraits<cc::mojom::DebugBorderQuadState, cc::DrawQuad>::Read(
112 cc::mojom::DebugBorderQuadStateDataView data,
113 cc::DrawQuad* out) {
114 cc::DebugBorderDrawQuad* quad = static_cast<cc::DebugBorderDrawQuad*>(out);
115 quad->color = data.color();
116 quad->width = data.width();
117 return true;
118 }
119
120 // static
121 bool StructTraits<cc::mojom::RenderPassQuadState, cc::DrawQuad>::Read(
122 cc::mojom::RenderPassQuadStateDataView data,
123 cc::DrawQuad* out) {
124 cc::RenderPassDrawQuad* quad = static_cast<cc::RenderPassDrawQuad*>(out);
125 quad->resources.ids[cc::RenderPassDrawQuad::kMaskResourceIdIndex] =
126 data.mask_resource_id();
127 return data.ReadRenderPassId(&quad->render_pass_id) &&
128 data.ReadMaskUvScale(&quad->mask_uv_scale) &&
129 data.ReadMaskTextureSize(&quad->mask_texture_size) &&
130 data.ReadFilters(&quad->filters) &&
131 data.ReadFiltersScale(&quad->filters_scale) &&
132 data.ReadBackgroundFilters(&quad->background_filters);
133 }
134
135 // static
136 bool StructTraits<cc::mojom::SolidColorQuadState, cc::DrawQuad>::Read(
137 cc::mojom::SolidColorQuadStateDataView data,
138 cc::DrawQuad* out) {
139 cc::SolidColorDrawQuad* quad = static_cast<cc::SolidColorDrawQuad*>(out);
140 quad->force_anti_aliasing_off = data.force_anti_aliasing_off();
141 quad->color = data.color();
142 return true;
143 }
144
145 // static
146 bool StructTraits<cc::mojom::SurfaceQuadState, cc::DrawQuad>::Read(
147 cc::mojom::SurfaceQuadStateDataView data,
148 cc::DrawQuad* out) {
149 cc::SurfaceDrawQuad* quad = static_cast<cc::SurfaceDrawQuad*>(out);
150 return data.ReadSurface(&quad->surface_id);
151 }
152
153 // static
154 bool StructTraits<cc::mojom::TextureQuadState, cc::DrawQuad>::Read(
155 cc::mojom::TextureQuadStateDataView data,
156 cc::DrawQuad* out) {
157 cc::TextureDrawQuad* quad = static_cast<cc::TextureDrawQuad*>(out);
158 quad->resources.ids[cc::TextureDrawQuad::kResourceIdIndex] =
159 data.resource_id();
160 quad->premultiplied_alpha = data.premultiplied_alpha();
161 if (!data.ReadUvTopLeft(&quad->uv_top_left) ||
162 !data.ReadUvBottomRight(&quad->uv_bottom_right)) {
163 return false;
164 }
165 quad->background_color = data.background_color();
166 CArray<float> vertex_opacity_array = {4, 4, &quad->vertex_opacity[0]};
167 if (!data.ReadVertexOpacity(&vertex_opacity_array))
168 return false;
169
170 quad->y_flipped = data.y_flipped();
171 quad->nearest_neighbor = data.nearest_neighbor();
172 quad->secure_output_only = data.secure_output_only();
173 return true;
174 }
175
176 // static
177 bool StructTraits<cc::mojom::TileQuadState, cc::DrawQuad>::Read(
178 cc::mojom::TileQuadStateDataView data,
179 cc::DrawQuad* out) {
180 cc::TileDrawQuad* quad = static_cast<cc::TileDrawQuad*>(out);
181 if (!data.ReadTexCoordRect(&quad->tex_coord_rect) ||
182 !data.ReadTextureSize(&quad->texture_size)) {
183 return false;
184 }
185
186 quad->swizzle_contents = data.swizzle_contents();
187 quad->nearest_neighbor = data.nearest_neighbor();
188 quad->resources.ids[cc::TileDrawQuad::kResourceIdIndex] = data.resource_id();
189 return true;
190 }
191
192 // static
193 cc::mojom::Material StructTraits<cc::mojom::DrawQuad, cc::DrawQuad>::material(
194 const cc::DrawQuad& quad) {
195 return CCMaterialToMojo(quad.material);
196 }
197
198 // static
199 bool StructTraits<cc::mojom::DrawQuad, cc::DrawQuad>::Read(
200 cc::mojom::DrawQuadDataView data,
201 cc::DrawQuad* out) {
202 if (!ReadDrawQuad(data, out))
203 return false;
204 switch (data.material()) {
205 case cc::mojom::Material::DEBUG_BORDER:
206 return data.ReadDebugBorderQuadState(out);
207 case cc::mojom::Material::PICTURE_CONTENT:
208 // TODO(fsamuel): Implement PictureDrawQuad
209 // serialization/deserialization.
210 break;
211 case cc::mojom::Material::RENDER_PASS:
212 return data.ReadRenderPassQuadState(out);
213 case cc::mojom::Material::SOLID_COLOR:
214 return data.ReadSolidColorQuadState(out);
215 case cc::mojom::Material::STREAM_VIDEO_CONTENT:
216 // TODO(fsamuel): Implement StreamVideoContentDrawQuad
217 // serialization/deserialization.
218 break;
219 case cc::mojom::Material::SURFACE_CONTENT:
220 return data.ReadSurfaceQuadState(out);
221 case cc::mojom::Material::TEXTURE_CONTENT:
222 return data.ReadTextureQuadState(out);
223 case cc::mojom::Material::TILED_CONTENT:
224 return data.ReadTileQuadState(out);
225 case cc::mojom::Material::YUV_VIDEO_CONTENT:
226 // TODO(fsamuel): Implement YUVVideoDrawQuad
227 // serialization/deserialization.
228 break;
229 }
230 NOTREACHED();
231 return false;
232 }
233
234 // static
235 mojo::Array<cc::mojom::Material>
236 StructTraits<cc::mojom::QuadList, cc::QuadList>::quad_types(
yzshen1 2016/06/15 17:12:12 Please note that this getter will be called multti
Fady Samuel 2016/06/15 19:15:59 Done.
237 const cc::QuadList& quad_list) {
238 mojo::Array<cc::mojom::Material> materials =
239 mojo::Array<cc::mojom::Material>::New(quad_list.size());
240 for (size_t i = 0; i < quad_list.size(); ++i)
241 materials[i] = CCMaterialToMojo(quad_list.ElementAt(i)->material);
242 return materials;
243 }
244
245 // static
246 bool StructTraits<cc::mojom::QuadList, cc::QuadList>::Read(
247 cc::mojom::QuadListDataView data,
248 cc::QuadList* out) {
249 // TODO(fsamuel): Once we have ArrayTraits DataViews we can delete
250 // this field. This field exists so we can pre-allocate DrawQuads
251 // in the QuadList according to their material.
252 mojo::Array<cc::mojom::Material> materials;
253 if (!data.ReadQuadTypes(&materials))
254 return false;
255 for (size_t i = 0; i < materials.size(); ++i) {
256 cc::DrawQuad::Material material = MojoMaterialToCC(materials[i]);
257 AllocateAndConstruct(material, out);
258 }
yzshen1 2016/06/15 17:12:13 It should be validated that the |quad_types| list
yzshen1 2016/06/15 17:15:07 I mean, We can do that by checking whether a cc::D
Fady Samuel 2016/06/15 19:15:59 I have written the verification just once in ReadD
259 QuadListArray quad_list_array = {out};
260 return data.ReadQuads(&quad_list_array);
261 }
262
263 } // namespace mojo
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