| OLD | NEW | 
|   1 // Copyright 2014 the V8 project authors. All rights reserved. |   1 // Copyright 2014 the V8 project authors. All rights reserved. | 
|   2 // Use of this source code is governed by a BSD-style license that can be |   2 // Use of this source code is governed by a BSD-style license that can be | 
|   3 // found in the LICENSE file. |   3 // found in the LICENSE file. | 
|   4  |   4  | 
|   5 #if V8_TARGET_ARCH_IA32 |   5 #if V8_TARGET_ARCH_IA32 | 
|   6  |   6  | 
|   7 #include "src/ic/access-compiler.h" |   7 #include "src/ic/access-compiler.h" | 
|   8  |   8  | 
|   9 namespace v8 { |   9 namespace v8 { | 
|  10 namespace internal { |  10 namespace internal { | 
|  11  |  11  | 
|  12 #define __ ACCESS_MASM(masm) |  12 #define __ ACCESS_MASM(masm) | 
|  13  |  13  | 
|  14 void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm, |  14 void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm, | 
|  15                                               Handle<Code> code) { |  15                                               Handle<Code> code) { | 
|  16   __ jmp(code, RelocInfo::CODE_TARGET); |  16   __ jmp(code, RelocInfo::CODE_TARGET); | 
|  17 } |  17 } | 
|  18  |  18  | 
|  19  |  19  | 
|  20 Register* PropertyAccessCompiler::load_calling_convention() { |  20 Register* PropertyAccessCompiler::load_calling_convention() { | 
|  21   // receiver, name, scratch1, scratch2, scratch3, scratch4. |  21   // receiver, name, scratch1, scratch2, scratch3. | 
|  22   Register receiver = LoadDescriptor::ReceiverRegister(); |  22   Register receiver = LoadDescriptor::ReceiverRegister(); | 
|  23   Register name = LoadDescriptor::NameRegister(); |  23   Register name = LoadDescriptor::NameRegister(); | 
|  24   static Register registers[] = {receiver, name, ebx, eax, edi, no_reg}; |  24   static Register registers[] = {receiver, name, ebx, eax, edi}; | 
|  25   return registers; |  25   return registers; | 
|  26 } |  26 } | 
|  27  |  27  | 
|  28  |  28  | 
|  29 Register* PropertyAccessCompiler::store_calling_convention() { |  29 Register* PropertyAccessCompiler::store_calling_convention() { | 
|  30   // receiver, name, scratch1, scratch2, scratch3. |  30   // receiver, name, scratch1, scratch2. | 
|  31   Register receiver = StoreDescriptor::ReceiverRegister(); |  31   Register receiver = StoreDescriptor::ReceiverRegister(); | 
|  32   Register name = StoreDescriptor::NameRegister(); |  32   Register name = StoreDescriptor::NameRegister(); | 
|  33   static Register registers[] = {receiver, name, ebx, edi, no_reg}; |  33   static Register registers[] = {receiver, name, ebx, edi}; | 
|  34   return registers; |  34   return registers; | 
|  35 } |  35 } | 
|  36  |  36  | 
|  37 #undef __ |  37 #undef __ | 
|  38 }  // namespace internal |  38 }  // namespace internal | 
|  39 }  // namespace v8 |  39 }  // namespace v8 | 
|  40  |  40  | 
|  41 #endif  // V8_TARGET_ARCH_IA32 |  41 #endif  // V8_TARGET_ARCH_IA32 | 
| OLD | NEW |