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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 | 9 |
10 #include "SkBitmapProcShader.h" | 10 #include "SkBitmapProcShader.h" |
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91 void drawRect(SkCanvas* canvas, const SkRect& r, NormalMap mapType) { | 91 void drawRect(SkCanvas* canvas, const SkRect& r, NormalMap mapType) { |
92 | 92 |
93 SkRect bitmapBounds = SkRect::MakeIWH(fDiffuse.width(), fDiffuse.height(
)); | 93 SkRect bitmapBounds = SkRect::MakeIWH(fDiffuse.width(), fDiffuse.height(
)); |
94 | 94 |
95 SkMatrix matrix; | 95 SkMatrix matrix; |
96 matrix.setRectToRect(bitmapBounds, r, SkMatrix::kFill_ScaleToFit); | 96 matrix.setRectToRect(bitmapBounds, r, SkMatrix::kFill_ScaleToFit); |
97 | 97 |
98 const SkMatrix& ctm = canvas->getTotalMatrix(); | 98 const SkMatrix& ctm = canvas->getTotalMatrix(); |
99 | 99 |
100 SkPaint paint; | 100 SkPaint paint; |
| 101 sk_sp<SkShader> diffuseShader = SkMakeBitmapShader(fDiffuse, |
| 102 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix, n
ullptr); |
101 sk_sp<SkShader> normalMap = SkMakeBitmapShader(fNormalMaps[mapType], | 103 sk_sp<SkShader> normalMap = SkMakeBitmapShader(fNormalMaps[mapType], |
102 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix, n
ullptr); | 104 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix, n
ullptr); |
103 sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(s
td::move(normalMap), | 105 sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(s
td::move(normalMap), |
104 c
tm); | 106 c
tm); |
105 paint.setShader(SkLightingShader::Make(fDiffuse, fLights, &matrix, | 107 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::mo
ve(normalSource), |
106 std::move(normalSource))); | 108 fLights)); |
107 | 109 |
108 canvas->drawRect(r, paint); | 110 canvas->drawRect(r, paint); |
109 } | 111 } |
110 | 112 |
111 void onDraw(SkCanvas* canvas) override { | 113 void onDraw(SkCanvas* canvas) override { |
112 SkMatrix m; | 114 SkMatrix m; |
113 SkRect r; | 115 SkRect r; |
114 | 116 |
115 { | 117 { |
116 r = SkRect::MakeWH(SkIntToScalar(kTexSize), SkIntToScalar(kTexSize))
; | 118 r = SkRect::MakeWH(SkIntToScalar(kTexSize), SkIntToScalar(kTexSize))
; |
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170 | 172 |
171 sk_sp<SkLights> fLights; | 173 sk_sp<SkLights> fLights; |
172 | 174 |
173 typedef GM INHERITED; | 175 typedef GM INHERITED; |
174 }; | 176 }; |
175 | 177 |
176 ////////////////////////////////////////////////////////////////////////////// | 178 ////////////////////////////////////////////////////////////////////////////// |
177 | 179 |
178 DEF_GM(return new LightingShaderGM;) | 180 DEF_GM(return new LightingShaderGM;) |
179 } | 181 } |
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