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1 /* | 1 /* |
2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
11 * 2. Redistributions in binary form must reproduce the above | 11 * 2. Redistributions in binary form must reproduce the above |
12 * copyright notice, this list of conditions and the following | 12 * copyright notice, this list of conditions and the following |
13 * disclaimer in the documentation and/or other materials | 13 * disclaimer in the documentation and/or other materials |
14 * provided with the distribution. | 14 * provided with the distribution. |
15 * | 15 * |
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY | 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY |
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE | 19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE |
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, | 20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, |
21 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 21 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
27 * SUCH DAMAGE. | 27 * SUCH DAMAGE. |
28 */ | 28 */ |
29 | 29 |
30 #ifndef IntRectExtent_h | 30 #ifndef FloatBoxExtent_h |
31 #define IntRectExtent_h | 31 #define FloatBoxExtent_h |
32 | 32 |
33 #include "platform/geometry/LayoutRect.h" | 33 #include "platform/geometry/FloatRect.h" |
34 | 34 |
35 namespace WebCore { | 35 namespace WebCore { |
36 | 36 |
37 class IntRectExtent { | 37 class FloatBoxExtent { |
38 public: | 38 public: |
39 IntRectExtent() | 39 FloatBoxExtent() |
40 : m_top(0) | 40 : m_top(0) |
41 , m_right(0) | 41 , m_right(0) |
42 , m_bottom(0) | 42 , m_bottom(0) |
43 , m_left(0) | 43 , m_left(0) |
44 { | 44 { |
45 } | 45 } |
46 | 46 |
47 IntRectExtent(int top, int right, int bottom, int left) | 47 FloatBoxExtent(float top, float right, float bottom, float left) |
48 : m_top(top) | 48 : m_top(top) |
49 , m_right(right) | 49 , m_right(right) |
50 , m_bottom(bottom) | 50 , m_bottom(bottom) |
51 , m_left(left) | 51 , m_left(left) |
52 { | 52 { |
53 } | 53 } |
54 | 54 |
55 int top() const { return m_top; } | 55 float top() const { return m_top; } |
56 void setTop(int top) { m_top = top; } | 56 void setTop(float top) { m_top = top; } |
57 | 57 |
58 int right() const { return m_right; } | 58 float right() const { return m_right; } |
59 void setRight(int right) { m_right = right; } | 59 void setRight(float right) { m_right = right; } |
60 | 60 |
61 int bottom() const { return m_bottom; } | 61 float bottom() const { return m_bottom; } |
62 void setBottom(int bottom) { m_bottom = bottom; } | 62 void setBottom(float bottom) { m_bottom = bottom; } |
63 | 63 |
64 int left() const { return m_left; } | 64 float left() const { return m_left; } |
65 void setLeft(int left) { m_left = left; } | 65 void setLeft(float left) { m_left = left; } |
66 | 66 |
67 bool isZero() const { return !left() && !right() && !top() && !bottom(); } | 67 bool isZero() const { return !left() && !right() && !top() && !bottom(); } |
68 | 68 |
69 void expandRect(LayoutRect& rect) const | 69 void expandRect(FloatRect& rect) const |
70 { | 70 { |
71 if (isZero()) | 71 if (isZero()) |
72 return; | 72 return; |
73 | 73 |
74 rect.move(-left(), -top()); | 74 rect.move(-left(), -top()); |
75 rect.expand(left() + right(), top() + bottom()); | 75 rect.expand(left() + right(), top() + bottom()); |
76 } | 76 } |
77 | 77 |
| 78 void unite(const FloatBoxExtent& other) |
| 79 { |
| 80 m_top = std::min(m_top, other.top()); |
| 81 m_right = std::max(m_right, other.right()); |
| 82 m_bottom = std::max(m_bottom, other.bottom()); |
| 83 m_left = std::min(m_left, other.left()); |
| 84 } |
| 85 |
| 86 void unite(const FloatRect& rect) |
| 87 { |
| 88 m_top = std::min(m_top, rect.y()); |
| 89 m_right = std::max(m_right, rect.maxX()); |
| 90 m_bottom = std::max(m_bottom, rect.maxY()); |
| 91 m_left = std::min(m_left, rect.x()); |
| 92 } |
| 93 |
78 private: | 94 private: |
79 int m_top; | 95 float m_top; |
80 int m_right; | 96 float m_right; |
81 int m_bottom; | 97 float m_bottom; |
82 int m_left; | 98 float m_left; |
83 }; | 99 }; |
84 | 100 |
85 inline bool operator==(const IntRectExtent& a, const IntRectExtent& b) | 101 inline bool operator==(const FloatBoxExtent& a, const FloatBoxExtent& b) |
86 { | 102 { |
87 return a.top() == b.top() | 103 return a.top() == b.top() |
88 && a.right() == b.right() | 104 && a.right() == b.right() |
89 && a.bottom() == b.bottom() | 105 && a.bottom() == b.bottom() |
90 && a.left() == b.left(); | 106 && a.left() == b.left(); |
91 } | 107 } |
92 | 108 |
93 inline bool operator!=(const IntRectExtent& a, const IntRectExtent& b) | 109 inline bool operator!=(const FloatBoxExtent& a, const FloatBoxExtent& b) |
94 { | 110 { |
95 return !(a == b); | 111 return !(a == b); |
96 } | 112 } |
97 | 113 |
98 inline void operator+=(IntRectExtent& a, const IntRectExtent& b) | 114 inline void operator+=(FloatBoxExtent& a, const FloatBoxExtent& b) |
99 { | 115 { |
100 a.setTop(a.top() + b.top()); | 116 a.setTop(a.top() + b.top()); |
101 a.setRight(a.right() + b.right()); | 117 a.setRight(a.right() + b.right()); |
102 a.setBottom(a.bottom() + b.bottom()); | 118 a.setBottom(a.bottom() + b.bottom()); |
103 a.setLeft(a.left() + b.left()); | 119 a.setLeft(a.left() + b.left()); |
104 } | 120 } |
105 | 121 |
106 } // namespace WebCore | 122 } // namespace WebCore |
107 | 123 |
108 | 124 |
109 #endif // IntRectExtent_h | 125 #endif // FloatBoxExtent_h |
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