Index: src/record/SkRecord.h |
diff --git a/src/record/SkRecord.h b/src/record/SkRecord.h |
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+#ifndef SkRecord_DEFINED |
+#define SkRecord_DEFINED |
+ |
+#include "SkChunkAlloc.h" |
+#include "SkRecords.h" |
+#include "SkTemplates.h" |
+ |
+// SkRecord (REC-ord) represents a sequence of SkCanvas calls, saved for future use. |
+// These future uses may include: replay, optimization, serialization, or combinations of those. |
+// |
+// Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to |
+// work with SkRecord, you probably want to look at SkRecorder which presents an SkCanvas interface |
+// for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another SkCanvas. |
+// |
+// SkRecord often looks like it's compatible with any type T, but really it's compatible with any |
+// type T which has a static const SkRecords::Type kType. That is to say, SkRecord is compatible |
+// only with SkRecords::* structs defined in SkRecords.h. Your compiler will helpfully yell if you |
+// get this wrong. |
+ |
+class SkRecord : SkNoncopyable { |
+public: |
+ SkRecord(size_t chunkBytes = 4096, unsigned firstReserveCount = 64 / sizeof(void*)) |
+ : fAlloc(chunkBytes), fCount(0), fReserved(0), kFirstReserveCount(firstReserveCount) {} |
+ ~SkRecord() { this->mutate(Destroyer()); } |
+ |
+ // Accepts a visitor functor with this interface: |
+ // template <typename T> |
+ // void operator()()(const T& record) { ... } |
+ // This operator() must be defined for at least all SkRecords::*; your compiler will help you |
+ // get this right. |
+ // |
+ // f will be called on each recorded canvas call in the order they were append()ed. |
+ template <typename F> |
+ void visit(F f) const { |
+ for (unsigned i = 0; i < fCount; i++) { |
+ fRecords[i].visit(fTypes[i], f); |
+ } |
+ } |
+ |
+ // Accepts a visitor functor with this interface: |
+ // template <typename T> |
+ // void operator()()(T* record) { ... } |
+ // This operator() must be defined for at least all SkRecords::*; again, your compiler will help |
+ // you get this right. |
+ // |
+ // f will be called on each recorded canvas call in the order they were append()ed. |
+ template <typename F> |
+ void mutate(F f) { |
+ for (unsigned i = 0; i < fCount; i++) { |
+ fRecords[i].mutate(fTypes[i], f); |
+ } |
+ } |
+ |
+ // Allocate contiguous space for count Ts, to be destroyed (not just freed) when the SkRecord is |
+ // destroyed. For classes with constructors, placement new into this array. Throws on failure. |
+ // Here T can really be any class, not just those from SkRecords. |
+ template <typename T> |
+ T* alloc(unsigned count = 1) { |
+ return (T*)fAlloc.allocThrow(sizeof(T) * count); |
+ } |
+ |
+ // Allocate space to record a canvas call of type T at the end of this SkRecord. You are |
+ // expected to placement new an object of type T onto this pointer. |
+ template <typename T> |
+ T* append() { |
+ if (fCount == fReserved) { |
+ fReserved = SkTMax(kFirstReserveCount, fReserved*2); |
+ fRecords.realloc(fReserved); |
+ fTypes.realloc(fReserved); |
+ } |
+ |
+ fTypes[fCount] = T::kType; |
+ return fRecords[fCount++].alloc<T>(this); |
+ } |
+ |
+private: |
+ // Implementation notes! |
+ // |
+ // Logically an SkRecord is structured as an array of pointers into a big chunk of memory where |
+ // records representing each canvas draw call are stored: |
+ // |
+ // fRecords: [*][*][*]... |
+ // | | | |
+ // | | | |
+ // | | +---------------------------------------+ |
+ // | +-----------------+ | |
+ // | | | |
+ // v v v |
+ // fAlloc: [SkRecords::DrawRect][SkRecords::DrawPosTextH][SkRecords::DrawRect]... |
+ // |
+ // In the scheme above, the pointers in fRecords are void*: they have no type. The type is not |
+ // stored in fAlloc either; we just write raw data there. But we need that type information. |
+ // Here are some options: |
+ // 1) use inheritance, virtuals, and vtables to make the fRecords pointers smarter |
+ // 2) store the type data manually in fAlloc at the start of each record |
+ // 3) store the type data manually somewhere with fRecords |
+ // |
+ // This code uses approach 3). The implementation feels very similar to 1), but it's |
+ // devirtualized instead of using the language's polymorphism mechanisms. This lets us work |
+ // with the types themselves (as SkRecords::Type), a sort of limited free RTTI; it lets us pay |
+ // only 1 byte to store the type instead of a full pointer (4-8 bytes); and it leads to better |
+ // decoupling between the SkRecords::* record types and the operations performed on them in |
+ // visit() or mutate(). The recorded canvas calls don't have to have any idea about the |
+ // operations performed on them. |
+ // |
+ // We store the types in a parallel fTypes array, mainly so that they can be tightly packed as |
+ // single bytes. This has the side effect of allowing very fast analysis passes over an |
+ // SkRecord looking for just patterns of draw commands (or using this as a quick reject |
+ // mechanism) though there's admittedly not a very good API exposed publically for this. |
+ // |
+ // We pull one final sneaky trick in the implementation. When recording canvas calls that need |
+ // to store less than a pointer of data, we don't go through the usual path of allocating the |
+ // draw command in fAlloc and a pointer to it in fRecords; instead, we ignore fAlloc and |
+ // directly allocate the object in the space we would have put the pointer in fRecords. This is |
+ // why you'll see uintptr_t instead of void* in Record below. |
+ // |
+ // The cost of appending a single record into this structure is then: |
+ // - 1 + sizeof(void*) + sizeof(T) if sizeof(T) > sizeof(void*) |
+ // - 1 + sizeof(void*) if sizeof(T) <= sizeof(void*) |
+ |
+ |
+ // A mutator that calls destructors of all the canvas calls we've recorded. |
+ struct Destroyer { |
+ template <typename T> |
+ void operator()(T* record) { record->~T(); } |
+ }; |
+ |
+ // Logically the same as SkRecords::Type, but packed into 8 bits. |
+ struct Type8 { |
+ public: |
+ // This intentionally converts implicitly back and forth. |
+ Type8(SkRecords::Type type) : fType(type) { SkASSERT(*this == type); } |
+ operator SkRecords::Type () { return (SkRecords::Type)fType; } |
+ |
+ private: |
+ uint8_t fType; |
+ }; |
+ |
+ // Logically a void* to some bytes in fAlloc, but maybe has the bytes stored immediately |
+ // instead. This is also the main interface for devirtualized polymorphic dispatch: see visit() |
+ // and mutate(), which essentially do the work of the missing vtable. |
+ struct Record { |
+ public: |
+ |
+ // Allocate space for a T, perhaps using the SkRecord to allocate that space. |
+ template <typename T> |
+ T* alloc(SkRecord* record) { |
+ if (IsLarge<T>()) { |
+ fRecord = (uintptr_t)record->alloc<T>(); |
+ } |
+ return this->ptr<T>(); |
+ } |
+ |
+ // Visit this record with functor F (see public API above) assuming the record we're |
+ // pointing to has this type. |
+ template <typename F> |
+ void visit(Type8 type, F f) const { |
+ #define CASE(T) case SkRecords::T##_Type: return f(*this->ptr<SkRecords::T>()); |
+ switch(type) { SK_RECORD_TYPES(CASE) } |
+ #undef CASE |
+ } |
+ |
+ // Mutate this record with functor F (see public API above) assuming the record we're |
+ // pointing to has this type. |
+ template <typename F> |
+ void mutate(Type8 type, F f) { |
+ #define CASE(T) case SkRecords::T##_Type: return f(this->ptr<SkRecords::T>()); |
+ switch(type) { SK_RECORD_TYPES(CASE) } |
+ #undef CASE |
+ } |
+ |
+ private: |
+ template <typename T> |
+ T* ptr() const { return (T*)(IsLarge<T>() ? (void*)fRecord : &fRecord); } |
+ |
+ // Is T too big to fit directly into a uintptr_t, neededing external allocation? |
+ template <typename T> |
+ static bool IsLarge() { return sizeof(T) > sizeof(uintptr_t); } |
+ |
+ uintptr_t fRecord; |
+ }; |
+ |
+ // fAlloc needs to be a data structure which can append variable length data in contiguous |
+ // chunks, returning a stable handle to that data for later retrieval. |
+ // |
+ // fRecords and fTypes need to be data structures that can append fixed length data, and need to |
+ // support efficient forward iteration. (They don't need to be contiguous or indexable.) |
+ |
+ SkChunkAlloc fAlloc; |
+ SkAutoTMalloc<Record> fRecords; |
+ SkAutoTMalloc<Type8> fTypes; |
+ // fCount and fReserved measure both fRecords and fTypes, which always grow in lock step. |
+ unsigned fCount; |
+ unsigned fReserved; |
+ const unsigned kFirstReserveCount; |
+}; |
+ |
+#endif//SkRecord_DEFINED |