Chromium Code Reviews| Index: src/effects/GrCircleBlurFragmentProcessor.h |
| diff --git a/src/effects/GrCircleBlurFragmentProcessor.h b/src/effects/GrCircleBlurFragmentProcessor.h |
| index 6dc599b7bb814f62bf337ea0c0c75817894eeba4..9dfef621f65f428b0d0107136535b18b9f9a28b1 100644 |
| --- a/src/effects/GrCircleBlurFragmentProcessor.h |
| +++ b/src/effects/GrCircleBlurFragmentProcessor.h |
| @@ -28,35 +28,38 @@ public: |
| SkString dumpInfo() const override { |
| SkString str; |
| - str.appendf("Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], Sigma %.2f, Offset: %.2f", |
| + str.appendf("Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], Sigma %.2f, solidR: %.2f, " |
| + "textureR: %.2f", |
| fCircle.fLeft, fCircle.fTop, fCircle.fRight, fCircle.fBottom, |
| - fSigma, fOffset); |
| + fSigma, fSolidRadius, fTextureRadius); |
| return str; |
| } |
| static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*textureProvider, |
| const SkRect& circle, float sigma) { |
| - float offset; |
| - |
| - SkAutoTUnref<GrTexture> blurProfile(CreateCircleBlurProfileTexture(textureProvider, |
| - circle, |
| - sigma, |
| - &offset)); |
| - if (!blurProfile) { |
| + float solidRadius; |
| + float textureRadius; |
| + |
| + SkAutoTUnref<GrTexture> profile(CreateCircleBlurProfileTexture(textureProvider, |
| + circle, |
| + sigma, |
| + &solidRadius, |
| + &textureRadius)); |
| + if (!profile) { |
| return nullptr; |
| } |
| return sk_sp<GrFragmentProcessor>( |
| - new GrCircleBlurFragmentProcessor(circle, sigma, offset, blurProfile)); |
| + new GrCircleBlurFragmentProcessor(circle, sigma, solidRadius, textureRadius, profile)); |
| } |
| - const SkRect& circle() const { return fCircle; } |
| - float sigma() const { return fSigma; } |
| - float offset() const { return fOffset; } |
| - int profileSize() const { return fBlurProfileAccess.getTexture()->width(); } |
| - |
| private: |
| + /** |
| + * Creates a profile texture for the circle and sigma. The texture will have a height of 1. |
| + * The x texture coord should map from 0 to 1 across the radius range of solidRadius to |
| + * solidRadius + textureRadius. |
| + */ |
| GrCircleBlurFragmentProcessor(const SkRect& circle, float sigma, |
| - float offset, GrTexture* blurProfile); |
| + float solidRadius, float textureRadius, GrTexture* blurProfile); |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
| @@ -65,18 +68,23 @@ private: |
| bool onIsEqual(const GrFragmentProcessor& other) const override { |
| const GrCircleBlurFragmentProcessor& cbfp = other.cast<GrCircleBlurFragmentProcessor>(); |
| // fOffset is computed from the circle width and the sigma |
| - return this->circle() == cbfp.circle() && fSigma == cbfp.fSigma; |
| + return this->fCircle == cbfp.fCircle && fSigma == cbfp.fSigma; |
| } |
| void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
| static GrTexture* CreateCircleBlurProfileTexture(GrTextureProvider*, |
| const SkRect& circle, |
| - float sigma, float* offset); |
| + float sigma, |
| + float* solidRadius, |
| + float* textureRadius); |
| + |
| + class GLSLProcessor; |
|
jvanverth1
2016/06/14 18:51:15
This forward declaration is little confusing (it l
bsalomon
2016/06/14 19:16:51
Done.
|
| SkRect fCircle; |
| float fSigma; |
| - float fOffset; |
| + float fSolidRadius; |
| + float fTextureRadius; |
| GrTextureAccess fBlurProfileAccess; |
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |