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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrCircleBlurFragmentProcessor_DEFINED | 8 #ifndef GrCircleBlurFragmentProcessor_DEFINED |
9 #define GrCircleBlurFragmentProcessor_DEFINED | 9 #define GrCircleBlurFragmentProcessor_DEFINED |
10 | 10 |
(...skipping 10 matching lines...) Expand all Loading... | |
21 // This FP handles the special case of a blurred circle. It uses a 1D | 21 // This FP handles the special case of a blurred circle. It uses a 1D |
22 // profile that is just rotated about the origin of the circle. | 22 // profile that is just rotated about the origin of the circle. |
23 class GrCircleBlurFragmentProcessor : public GrFragmentProcessor { | 23 class GrCircleBlurFragmentProcessor : public GrFragmentProcessor { |
24 public: | 24 public: |
25 ~GrCircleBlurFragmentProcessor() override {}; | 25 ~GrCircleBlurFragmentProcessor() override {}; |
26 | 26 |
27 const char* name() const override { return "CircleBlur"; } | 27 const char* name() const override { return "CircleBlur"; } |
28 | 28 |
29 SkString dumpInfo() const override { | 29 SkString dumpInfo() const override { |
30 SkString str; | 30 SkString str; |
31 str.appendf("Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], Sigma %.2f, Offs et: %.2f", | 31 str.appendf("Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], Sigma %.2f, soli dR: %.2f, " |
32 "textureR: %.2f", | |
32 fCircle.fLeft, fCircle.fTop, fCircle.fRight, fCircle.fBottom , | 33 fCircle.fLeft, fCircle.fTop, fCircle.fRight, fCircle.fBottom , |
33 fSigma, fOffset); | 34 fSigma, fSolidRadius, fTextureRadius); |
34 return str; | 35 return str; |
35 } | 36 } |
36 | 37 |
37 static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*textureProvider, | 38 static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*textureProvider, |
38 const SkRect& circle, float sigma) { | 39 const SkRect& circle, float sigma) { |
39 float offset; | 40 float solidRadius; |
41 float textureRadius; | |
40 | 42 |
41 SkAutoTUnref<GrTexture> blurProfile(CreateCircleBlurProfileTexture(textu reProvider, | 43 SkAutoTUnref<GrTexture> profile(CreateCircleBlurProfileTexture(texturePr ovider, |
42 circl e, | 44 circle, |
43 sigma , | 45 sigma, |
44 &offs et)); | 46 &solidRad ius, |
45 if (!blurProfile) { | 47 &textureR adius)); |
48 if (!profile) { | |
46 return nullptr; | 49 return nullptr; |
47 } | 50 } |
48 return sk_sp<GrFragmentProcessor>( | 51 return sk_sp<GrFragmentProcessor>( |
49 new GrCircleBlurFragmentProcessor(circle, sigma, offset, blurProfile )); | 52 new GrCircleBlurFragmentProcessor(circle, sigma, solidRadius, textur eRadius, profile)); |
50 } | 53 } |
51 | 54 |
52 const SkRect& circle() const { return fCircle; } | |
53 float sigma() const { return fSigma; } | |
54 float offset() const { return fOffset; } | |
55 int profileSize() const { return fBlurProfileAccess.getTexture()->width(); } | |
56 | |
57 private: | 55 private: |
56 /** | |
57 * Creates a profile texture for the circle and sigma. The texture will have a height of 1. | |
58 * The x texture coord should map from 0 to 1 across the radius range of sol idRadius to | |
59 * solidRadius + textureRadius. | |
60 */ | |
58 GrCircleBlurFragmentProcessor(const SkRect& circle, float sigma, | 61 GrCircleBlurFragmentProcessor(const SkRect& circle, float sigma, |
59 float offset, GrTexture* blurProfile); | 62 float solidRadius, float textureRadius, GrText ure* blurProfile); |
60 | 63 |
61 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; | 64 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
62 | 65 |
63 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override; | 66 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override; |
64 | 67 |
65 bool onIsEqual(const GrFragmentProcessor& other) const override { | 68 bool onIsEqual(const GrFragmentProcessor& other) const override { |
66 const GrCircleBlurFragmentProcessor& cbfp = other.cast<GrCircleBlurFragm entProcessor>(); | 69 const GrCircleBlurFragmentProcessor& cbfp = other.cast<GrCircleBlurFragm entProcessor>(); |
67 // fOffset is computed from the circle width and the sigma | 70 // fOffset is computed from the circle width and the sigma |
68 return this->circle() == cbfp.circle() && fSigma == cbfp.fSigma; | 71 return this->fCircle == cbfp.fCircle && fSigma == cbfp.fSigma; |
69 } | 72 } |
70 | 73 |
71 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | 74 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
72 | 75 |
73 static GrTexture* CreateCircleBlurProfileTexture(GrTextureProvider*, | 76 static GrTexture* CreateCircleBlurProfileTexture(GrTextureProvider*, |
74 const SkRect& circle, | 77 const SkRect& circle, |
75 float sigma, float* offset) ; | 78 float sigma, |
79 float* solidRadius, | |
80 float* textureRadius); | |
81 | |
82 class GLSLProcessor; | |
jvanverth1
2016/06/14 18:51:15
This forward declaration is little confusing (it l
bsalomon
2016/06/14 19:16:51
Done.
| |
76 | 83 |
77 SkRect fCircle; | 84 SkRect fCircle; |
78 float fSigma; | 85 float fSigma; |
79 float fOffset; | 86 float fSolidRadius; |
87 float fTextureRadius; | |
80 GrTextureAccess fBlurProfileAccess; | 88 GrTextureAccess fBlurProfileAccess; |
81 | 89 |
82 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 90 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
83 | 91 |
84 typedef GrFragmentProcessor INHERITED; | 92 typedef GrFragmentProcessor INHERITED; |
85 }; | 93 }; |
86 | 94 |
87 #endif | 95 #endif |
88 #endif | 96 #endif |
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