| Index: third_party/WebKit/Source/platform/image-encoders/PNGImageEncoder.cpp
|
| diff --git a/third_party/WebKit/Source/platform/image-encoders/PNGImageEncoder.cpp b/third_party/WebKit/Source/platform/image-encoders/PNGImageEncoder.cpp
|
| index cfaae3f159f23f773b9a2b2a62cf7b69dbd47bc1..3553da1552c57dc8a4356ab00f1b12e1394a279f 100644
|
| --- a/third_party/WebKit/Source/platform/image-encoders/PNGImageEncoder.cpp
|
| +++ b/third_party/WebKit/Source/platform/image-encoders/PNGImageEncoder.cpp
|
| @@ -33,6 +33,8 @@
|
| #include "platform/graphics/ImageBuffer.h"
|
| #include "wtf/OwnPtr.h"
|
|
|
| +#include "zlib.h"
|
| +
|
| namespace blink {
|
|
|
| PNGImageEncoderState::~PNGImageEncoderState()
|
| @@ -59,14 +61,19 @@ PassOwnPtr<PNGImageEncoderState> PNGImageEncoderState::create(const IntSize& ima
|
|
|
| // Optimize compression for speed.
|
| // The parameters are the same as what libpng uses by default for RGB and RGBA images, except:
|
| - // - the zlib compression level is 3 instead of 6, to avoid the lazy Ziv-Lempel match searching;
|
| - // - the delta filter is 1 ("sub") instead of 5 ("all"), to reduce the filter computations.
|
| - // The zlib memory level (8) and strategy (Z_FILTERED) will be set inside libpng.
|
| - //
|
| + // The zlib compression level is set to 3 instead of 6, to avoid the lazy Ziv-Lempel match searching.
|
| + png_set_compression_level(png, 3);
|
| +
|
| + // The zlib memory level is set to 8. This actually matches the default, we are just future-proofing.
|
| + png_set_compression_mem_level(png, 8);
|
| +
|
| + // The zlib strategy is set to Z_FILTERED, which does not match the default.
|
| // Avoid the zlib strategies Z_HUFFMAN_ONLY or Z_RLE.
|
| // Although they are the fastest for poorly-compressible images (e.g. photographs),
|
| // they are very slow for highly-compressible images (e.g. text, drawings or business graphics)
|
| - png_set_compression_level(png, 3);
|
| + png_set_compression_strategy(png, Z_FILTERED);
|
| +
|
| + // The delta filter is PNG_FILTER_SUB instead of PNG_ALL_FILTERS, to reduce the filter computations.
|
| png_set_filter(png, PNG_FILTER_TYPE_BASE, PNG_FILTER_SUB);
|
|
|
| png_set_write_fn(png, output, writeOutput, 0);
|
|
|