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Unified Diff: tests/SerializationTest.cpp

Issue 2062133004: Revert of Refactoring of GPU NormalMap handling out into its own class (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Created 4 years, 6 months ago
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Index: tests/SerializationTest.cpp
diff --git a/tests/SerializationTest.cpp b/tests/SerializationTest.cpp
index 41143ec6e1a029df915a81dcd6313d8b9813b478..9e9b221cd287800c74dd8c19cde24c1273092610 100644
--- a/tests/SerializationTest.cpp
+++ b/tests/SerializationTest.cpp
@@ -5,14 +5,13 @@
* found in the LICENSE file.
*/
+#include "SkAnnotationKeys.h"
#include "Resources.h"
-#include "SkAnnotationKeys.h"
#include "SkCanvas.h"
#include "SkFixed.h"
#include "SkFontDescriptor.h"
#include "SkImage.h"
#include "SkImageSource.h"
-#include "SkLightingShader.h"
#include "SkMallocPixelRef.h"
#include "SkOSFile.h"
#include "SkPictureRecorder.h"
@@ -22,7 +21,6 @@
#include "SkWriteBuffer.h"
#include "SkValidatingReadBuffer.h"
#include "SkXfermodeImageFilter.h"
-#include "sk_tool_utils.h"
#include "Test.h"
static const uint32_t kArraySize = 64;
@@ -184,8 +182,8 @@
size_t bytesWritten = writer.bytesWritten();
REPORTER_ASSERT(reporter, SkAlign4(bytesWritten) == bytesWritten);
- SkASSERT(bytesWritten <= 4096);
unsigned char dataWritten[4096];
+ SkASSERT(bytesWritten <= sizeof(dataWritten));
writer.writeToMemory(dataWritten);
// Make sure this fails when it should (test with smaller size, but still multiple of 4)
@@ -548,43 +546,6 @@
}
TestPictureTypefaceSerialization(reporter);
-
- // Test SkLightingShader/NormalMapSource serialization
- {
- const int kTexSize = 2;
-
- SkLights::Builder builder;
-
- builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f),
- SkVector3::Make(1.0f, 0.0f, 0.0f)));
- builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.2f, 0.2f)));
-
- sk_sp<SkLights> fLights = builder.finish();
-
- SkBitmap diffuse = sk_tool_utils::create_checkerboard_bitmap(
- kTexSize, kTexSize,
- sk_tool_utils::color_to_565(0x0),
- sk_tool_utils::color_to_565(0xFF804020),
- 8);
-
- SkRect bitmapBounds = SkRect::MakeIWH(diffuse.width(), diffuse.height());
-
- SkMatrix matrix;
- SkRect r = SkRect::MakeWH(SkIntToScalar(kTexSize), SkIntToScalar(kTexSize));
- matrix.setRectToRect(bitmapBounds, r, SkMatrix::kFill_ScaleToFit);
-
- SkVector invNormRotation = { SkScalarSqrt(0.3f), SkScalarSqrt(0.7f) };
- SkBitmap normals;
- normals.allocN32Pixels(kTexSize, kTexSize);
-
- sk_tool_utils::create_frustum_normal_map(&normals, SkIRect::MakeWH(kTexSize, kTexSize));
- sk_sp<SkShader> lightingShader = SkLightingShader::Make(diffuse, normals, fLights,
- invNormRotation, &matrix, &matrix);
-
- TestFlattenableSerialization(lightingShader.get(), true, reporter);
- // TODO test equality?
-
- }
}
///////////////////////////////////////////////////////////////////////////////////////////////////
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