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Unified Diff: components/safe_browsing_db/v4_database.cc

Issue 2062013002: Fetch incremental updates. Store new state in V4Store. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Nit: Use base::SStringPrintf instead of string concat Created 4 years, 6 months ago
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Index: components/safe_browsing_db/v4_database.cc
diff --git a/components/safe_browsing_db/v4_database.cc b/components/safe_browsing_db/v4_database.cc
index 32d0494b457f710b69147514791eb9e90514127d..8d76b9f0502cbfae0f0ca4e817a323b64cbfe2dd 100644
--- a/components/safe_browsing_db/v4_database.cc
+++ b/components/safe_browsing_db/v4_database.cc
@@ -19,56 +19,69 @@ namespace safe_browsing {
V4StoreFactory* V4Database::factory_ = NULL;
// static
-void V4Database::Create(
+bool V4Database::Create(
const scoped_refptr<base::SequencedTaskRunner>& db_task_runner,
const base::FilePath& base_path,
- const ListInfoMap& list_info_map,
- NewDatabaseReadyCallback callback) {
+ const StoreFileNameMap& store_file_name_map,
+ DatabaseUpdatedCallback db_updated_callback,
+ NewDatabaseReadyCallback new_db_callback) {
// Create the database, which may be a lengthy operation, on the
// db_task_runner, but once that is done, call the caller back on this
// thread.
+ if (!base_path.IsAbsolute() || store_file_name_map.empty()) {
Nathan Parker 2016/06/15 21:24:11 Could just dcheck on these, and then the caller do
vakh (use Gerrit instead) 2016/06/16 01:07:34 Done.
+ return false;
+ }
+
const scoped_refptr<base::SingleThreadTaskRunner>& callback_task_runner =
base::MessageLoop::current()->task_runner();
db_task_runner->PostTask(
- FROM_HERE,
- base::Bind(&V4Database::CreateOnTaskRunner, db_task_runner, base_path,
- list_info_map, callback_task_runner, callback));
+ FROM_HERE, base::Bind(&V4Database::CreateOnTaskRunner, db_task_runner,
+ base_path, store_file_name_map, db_updated_callback,
+ callback_task_runner, new_db_callback));
+ return true;
}
// static
void V4Database::CreateOnTaskRunner(
const scoped_refptr<base::SequencedTaskRunner>& db_task_runner,
const base::FilePath& base_path,
- const ListInfoMap& list_info_map,
+ const StoreFileNameMap& store_file_name_map,
+ DatabaseUpdatedCallback db_updated_callback,
const scoped_refptr<base::SingleThreadTaskRunner>& callback_task_runner,
- NewDatabaseReadyCallback callback) {
+ NewDatabaseReadyCallback new_db_callback) {
DCHECK(db_task_runner->RunsTasksOnCurrentThread());
- DCHECK(base_path.IsAbsolute());
if (!factory_) {
factory_ = new V4StoreFactory();
ANNOTATE_LEAKING_OBJECT_PTR(factory_);
}
auto store_map = base::MakeUnique<StoreMap>();
- for (const auto& list_info : list_info_map) {
- const UpdateListIdentifier& update_list_identifier = list_info.first;
- const base::FilePath store_path = base_path.AppendASCII(list_info.second);
+ for (const auto& store_info : store_file_name_map) {
+ const UpdateListIdentifier& update_list_identifier = store_info.first;
+ const base::FilePath store_path = base_path.AppendASCII(store_info.second);
(*store_map)[update_list_identifier].reset(
factory_->CreateV4Store(db_task_runner, store_path));
}
- std::unique_ptr<V4Database> v4_database(
- new V4Database(db_task_runner, std::move(store_map)));
+ std::unique_ptr<V4Database> v4_database(new V4Database(
+ db_task_runner, std::move(store_map), db_updated_callback));
- // Database is done loading, pass it to the callback on the caller's thread.
+ // Database is done loading, pass it to the new_db_callback on the caller's
+ // thread.
callback_task_runner->PostTask(
- FROM_HERE, base::Bind(callback, base::Passed(&v4_database)));
+ FROM_HERE, base::Bind(new_db_callback, base::Passed(&v4_database)));
}
V4Database::V4Database(
const scoped_refptr<base::SequencedTaskRunner>& db_task_runner,
- std::unique_ptr<StoreMap> store_map)
- : db_task_runner_(db_task_runner), store_map_(std::move(store_map)) {
+ std::unique_ptr<StoreMap> store_map,
+ DatabaseUpdatedCallback db_updated_callback)
+ : db_task_runner_(db_task_runner),
+ store_map_(std::move(store_map)),
+ store_state_map_(base::MakeUnique<StoreStateMap>()),
+ db_updated_callback_(db_updated_callback),
+ pending_store_updates_(0) {
DCHECK(db_task_runner->RunsTasksOnCurrentThread());
+ UpdateStoreStateMap();
// TODO(vakh): Implement skeleton
}
@@ -84,15 +97,69 @@ V4Database::~V4Database() {
DCHECK(db_task_runner_->RunsTasksOnCurrentThread());
}
+void V4Database::ApplyUpdate(const std::vector<ListUpdateResponse>& responses) {
+ DCHECK_CURRENTLY_ON(BrowserThread::IO);
+ DCHECK(!pending_store_updates_);
+
+ // Post the V4Store update task on the task runner but get the callback on the
+ // current thread (IO thread).
+ const scoped_refptr<base::SingleThreadTaskRunner>& current_task_runner =
+ base::MessageLoop::current()->task_runner();
+ for (const auto& response : responses) {
+ UpdateListIdentifier identifier(response);
+ StoreMap::const_iterator iter = store_map_->find(identifier);
+ if (iter != store_map_->end()) {
+ const auto& old_store = iter->second;
+ if (old_store->state() != response.new_client_state()) {
+ // A different state implies there are updates to process.
+ UpdatedStoreReadyCallback store_ready_callback = base::Bind(
+ &V4Database::UpdatedStoreReady, base::Unretained(this), identifier);
+ db_task_runner_->PostTask(
Nathan Parker 2016/06/15 21:24:11 Increment before posting, since otherwise the post
vakh (use Gerrit instead) 2016/06/16 01:07:34 Done. Though that's not a problem since the synchr
+ FROM_HERE,
+ base::Bind(&V4Store::ApplyUpdate, base::Unretained(old_store.get()),
+ response, current_task_runner, store_ready_callback));
+ pending_store_updates_++;
+ }
+ } else {
+ DVLOG(1) << "Got update for unexpected identifier: " << identifier;
Nathan Parker 2016/06/15 21:24:12 I'd say this is more severe, and could be a DCHECK
vakh (use Gerrit instead) 2016/06/16 01:07:35 Done.
+ }
+ }
+
+ if (!pending_store_updates_) {
+ db_updated_callback_.Run();
+ }
+}
+
+void V4Database::UpdatedStoreReady(UpdateListIdentifier identifier,
+ std::unique_ptr<V4Store> new_store) {
+ DCHECK_CURRENTLY_ON(BrowserThread::IO);
+ DCHECK(pending_store_updates_);
+ (*store_state_map_)[identifier] = new_store->state();
+ (*store_map_)[identifier] = std::move(new_store);
+
+ // Since this method is always called on the IO thread, there can't be a race
+ // condition in decrementing pending_store_updates_.
+ pending_store_updates_--;
+ if (!pending_store_updates_) {
+ db_updated_callback_.Run();
+ }
+}
+
bool V4Database::ResetDatabase() {
DCHECK(db_task_runner_->RunsTasksOnCurrentThread());
bool reset_success = true;
- for (const auto& store_id_and_store : *store_map_) {
- if (!store_id_and_store.second->Reset()) {
+ for (const auto& store_map_iter : *store_map_) {
+ if (!store_map_iter.second->Reset()) {
reset_success = false;
}
}
return reset_success;
}
+void V4Database::UpdateStoreStateMap() {
+ for (const auto& store_map_iter : *store_map_) {
+ (*store_state_map_)[store_map_iter.first] = store_map_iter.second->state();
Nathan Parker 2016/06/15 21:24:13 I'm confused: is the store_state_map just a view i
vakh (use Gerrit instead) 2016/06/16 01:07:35 Yes, it is a view. If we do not have a store_state
Nathan Parker 2016/06/17 21:34:19 What if you created this map on the heap only when
vakh (use Gerrit instead) 2016/06/21 00:29:36 Done. See patch 10.
+ }
+}
+
} // namespace safe_browsing

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