Index: components/safe_browsing_db/v4_database.h |
diff --git a/components/safe_browsing_db/v4_database.h b/components/safe_browsing_db/v4_database.h |
index 853e6ebb09a3e81f90b5a036fb313fe7d325e6f8..7d09ff72566b41e588d6bd75a2603f025b2d46f3 100644 |
--- a/components/safe_browsing_db/v4_database.h |
+++ b/components/safe_browsing_db/v4_database.h |
@@ -5,6 +5,7 @@ |
#ifndef COMPONENTS_SAFE_BROWSING_DB_V4_DATABASE_H_ |
#define COMPONENTS_SAFE_BROWSING_DB_V4_DATABASE_H_ |
+#include "base/callback.h" |
#include "base/files/file_path.h" |
#include "base/memory/ref_counted.h" |
#include "base/sequenced_task_runner.h" |
@@ -19,15 +20,10 @@ class V4Database; |
typedef base::Callback<void(std::unique_ptr<V4Database>)> |
NewDatabaseReadyCallback; |
-// This defines a hash_map that is used to create the backing files for the |
-// stores that contain the hash-prefixes. The map key identifies the list that |
-// we're interested in and the value represents the ASCII file-name that'll be |
-// created on-disk to store the hash-prefixes for that list. This file is |
-// created inside the user's profile directory. |
-// For instance, the UpdateListIdentifier could be for URL expressions for UwS |
-// on Windows platform, and the corresponding file on disk could be named: |
-// "uws_win_url.store" |
-typedef base::hash_map<UpdateListIdentifier, std::string> StoreFileNameMap; |
+// This callback is scheduled once the database has finished processing the |
+// update requests for all stores and is ready to process the next set of update |
+// requests. |
+typedef base::Callback<void()> DatabaseUpdatedCallback; |
// This hash_map maps the UpdateListIdentifiers to their corresponding in-memory |
// stores, which contain the hash prefixes for that UpdateListIdentifier as well |
@@ -55,8 +51,9 @@ class V4DatabaseFactory { |
class V4Database { |
public: |
// Factory method to create a V4Database. It creates the database on the |
- // provided |db_task_runner|. When the database creation is complete, it calls |
- // the NewDatabaseReadyCallback on the same thread as it was called. |
+ // provided |db_task_runner| containing stores in |store_file_name_map|. When |
+ // the database creation is complete, it runs the NewDatabaseReadyCallback on |
+ // the same thread as it was called. |
static void Create( |
const scoped_refptr<base::SequencedTaskRunner>& db_task_runner, |
const base::FilePath& base_path, |
@@ -69,6 +66,14 @@ class V4Database { |
virtual ~V4Database(); |
+ // Updates the stores with the response received from the SafeBrowsing service |
+ // and calls the db_updated_callback when done. |
+ void ApplyUpdate(const std::vector<ListUpdateResponse>& response, |
+ DatabaseUpdatedCallback db_updated_callback); |
+ |
+ // Returns the current state of each of the stores being managed. |
+ std::unique_ptr<StoreStateMap> GetStoreStateMap(); |
+ |
// Deletes the current database and creates a new one. |
virtual bool ResetDatabase(); |
@@ -82,6 +87,12 @@ class V4Database { |
TestSetupDatabaseWithFakeStores); |
FRIEND_TEST_ALL_PREFIXES(SafeBrowsingV4DatabaseTest, |
TestSetupDatabaseWithFakeStoresFailsReset); |
+ FRIEND_TEST_ALL_PREFIXES(SafeBrowsingV4DatabaseTest, |
+ TestApplyUpdateWithNewStates); |
+ FRIEND_TEST_ALL_PREFIXES(SafeBrowsingV4DatabaseTest, |
+ TestApplyUpdateWithNoNewState); |
+ FRIEND_TEST_ALL_PREFIXES(SafeBrowsingV4DatabaseTest, |
+ TestApplyUpdateWithEmptyUpdate); |
// Makes the passed |factory| the factory used to instantiate a V4Store. Only |
// for tests. |
@@ -98,14 +109,28 @@ class V4Database { |
const scoped_refptr<base::SingleThreadTaskRunner>& callback_task_runner, |
NewDatabaseReadyCallback callback); |
+ // Callback called when a new store has been created and is ready to be used. |
+ // This method updates the store_map_ to point to the new store, which causes |
+ // the old store to get deleted. |
+ void UpdatedStoreReady(UpdateListIdentifier identifier, |
+ std::unique_ptr<V4Store> store); |
+ |
const scoped_refptr<base::SequencedTaskRunner> db_task_runner_; |
// Map of UpdateListIdentifier to the V4Store. |
const std::unique_ptr<StoreMap> store_map_; |
+ DatabaseUpdatedCallback db_updated_callback_; |
+ |
// The factory that controls the creation of V4Store objects. |
static V4StoreFactory* factory_; |
+ // The number of stores for which the update request is pending. When this |
+ // goes down to 0, that indicates that the database has updated all the stores |
+ // that needed updating and is ready for the next update. It should only be |
+ // accessed on the IO thread. |
+ int pending_store_updates_; |
+ |
DISALLOW_COPY_AND_ASSIGN(V4Database); |
}; |