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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <memory> | 5 #include <memory> |
| 6 | 6 |
| 7 #include "base/callback.h" | 7 #include "base/callback.h" |
| 8 #include "base/debug/leak_annotations.h" | 8 #include "base/debug/leak_annotations.h" |
| 9 #include "base/memory/ptr_util.h" | 9 #include "base/memory/ptr_util.h" |
| 10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
| 11 #include "components/safe_browsing_db/v4_database.h" | 11 #include "components/safe_browsing_db/v4_database.h" |
| 12 #include "content/public/browser/browser_thread.h" | 12 #include "content/public/browser/browser_thread.h" |
| 13 | 13 |
| 14 using content::BrowserThread; | 14 using content::BrowserThread; |
| 15 | 15 |
| 16 namespace safe_browsing { | 16 namespace safe_browsing { |
| 17 | 17 |
| 18 // static | 18 // static |
| 19 V4StoreFactory* V4Database::factory_ = NULL; | 19 V4StoreFactory* V4Database::factory_ = NULL; |
| 20 | 20 |
| 21 // static | 21 // static |
| 22 void V4Database::Create( | 22 void V4Database::Create( |
| 23 const scoped_refptr<base::SequencedTaskRunner>& db_task_runner, | 23 const scoped_refptr<base::SequencedTaskRunner>& db_task_runner, |
| 24 const base::FilePath& base_path, | 24 const base::FilePath& base_path, |
| 25 const StoreFileNameMap& store_file_name_map, | 25 const StoreFileNameMap& store_file_name_map, |
| 26 NewDatabaseReadyCallback callback) { | 26 DatabaseUpdatedCallback db_updated_callback, |
| 27 NewDatabaseReadyCallback new_db_callback) { | |
| 27 // Create the database, which may be a lengthy operation, on the | 28 // Create the database, which may be a lengthy operation, on the |
| 28 // db_task_runner, but once that is done, call the caller back on this | 29 // db_task_runner, but once that is done, call the caller back on this |
| 29 // thread. | 30 // thread. |
| 31 DCHECK(base_path.IsAbsolute()); | |
| 32 DCHECK(!store_file_name_map.empty()); | |
| 33 | |
| 30 const scoped_refptr<base::SingleThreadTaskRunner>& callback_task_runner = | 34 const scoped_refptr<base::SingleThreadTaskRunner>& callback_task_runner = |
| 31 base::MessageLoop::current()->task_runner(); | 35 base::MessageLoop::current()->task_runner(); |
| 32 db_task_runner->PostTask( | 36 db_task_runner->PostTask( |
| 33 FROM_HERE, | 37 FROM_HERE, base::Bind(&V4Database::CreateOnTaskRunner, db_task_runner, |
| 34 base::Bind(&V4Database::CreateOnTaskRunner, db_task_runner, base_path, | 38 base_path, store_file_name_map, db_updated_callback, |
| 35 store_file_name_map, callback_task_runner, callback)); | 39 callback_task_runner, new_db_callback)); |
| 36 } | 40 } |
| 37 | 41 |
| 38 // static | 42 // static |
| 39 void V4Database::CreateOnTaskRunner( | 43 void V4Database::CreateOnTaskRunner( |
| 40 const scoped_refptr<base::SequencedTaskRunner>& db_task_runner, | 44 const scoped_refptr<base::SequencedTaskRunner>& db_task_runner, |
| 41 const base::FilePath& base_path, | 45 const base::FilePath& base_path, |
| 42 const StoreFileNameMap& store_file_name_map, | 46 const StoreFileNameMap& store_file_name_map, |
| 47 DatabaseUpdatedCallback db_updated_callback, | |
| 43 const scoped_refptr<base::SingleThreadTaskRunner>& callback_task_runner, | 48 const scoped_refptr<base::SingleThreadTaskRunner>& callback_task_runner, |
| 44 NewDatabaseReadyCallback callback) { | 49 NewDatabaseReadyCallback new_db_callback) { |
| 45 DCHECK(db_task_runner->RunsTasksOnCurrentThread()); | 50 DCHECK(db_task_runner->RunsTasksOnCurrentThread()); |
| 46 DCHECK(base_path.IsAbsolute()); | |
| 47 | 51 |
| 48 if (!factory_) { | 52 if (!factory_) { |
| 49 factory_ = new V4StoreFactory(); | 53 factory_ = new V4StoreFactory(); |
| 50 ANNOTATE_LEAKING_OBJECT_PTR(factory_); | 54 ANNOTATE_LEAKING_OBJECT_PTR(factory_); |
| 51 } | 55 } |
| 52 auto store_map = base::MakeUnique<StoreMap>(); | 56 |
| 57 std::unique_ptr<StoreMap> store_map = base::MakeUnique<StoreMap>(); | |
| 53 for (const auto& store_info : store_file_name_map) { | 58 for (const auto& store_info : store_file_name_map) { |
| 54 const UpdateListIdentifier& update_list_identifier = store_info.first; | 59 const UpdateListIdentifier& update_list_identifier = store_info.first; |
| 55 const base::FilePath store_path = base_path.AppendASCII(store_info.second); | 60 const base::FilePath store_path = base_path.AppendASCII(store_info.second); |
| 56 (*store_map)[update_list_identifier].reset( | 61 (*store_map)[update_list_identifier].reset( |
| 57 factory_->CreateV4Store(db_task_runner, store_path)); | 62 factory_->CreateV4Store(db_task_runner, store_path)); |
| 58 } | 63 } |
| 59 std::unique_ptr<V4Database> v4_database( | 64 std::unique_ptr<V4Database> v4_database(new V4Database( |
| 60 new V4Database(db_task_runner, std::move(store_map))); | 65 db_task_runner, std::move(store_map), db_updated_callback)); |
| 61 | 66 |
| 62 // Database is done loading, pass it to the callback on the caller's thread. | 67 // Database is done loading, pass it to the new_db_callback on the caller's |
| 68 // thread. | |
| 63 callback_task_runner->PostTask( | 69 callback_task_runner->PostTask( |
| 64 FROM_HERE, base::Bind(callback, base::Passed(&v4_database))); | 70 FROM_HERE, base::Bind(new_db_callback, base::Passed(&v4_database))); |
| 65 } | 71 } |
| 66 | 72 |
| 67 V4Database::V4Database( | 73 V4Database::V4Database( |
| 68 const scoped_refptr<base::SequencedTaskRunner>& db_task_runner, | 74 const scoped_refptr<base::SequencedTaskRunner>& db_task_runner, |
| 69 std::unique_ptr<StoreMap> store_map) | 75 std::unique_ptr<StoreMap> store_map, |
| 70 : db_task_runner_(db_task_runner), store_map_(std::move(store_map)) { | 76 DatabaseUpdatedCallback db_updated_callback) |
| 77 : db_task_runner_(db_task_runner), | |
| 78 store_map_(std::move(store_map)), | |
| 79 db_updated_callback_(db_updated_callback), | |
| 80 pending_store_updates_(0) { | |
| 71 DCHECK(db_task_runner->RunsTasksOnCurrentThread()); | 81 DCHECK(db_task_runner->RunsTasksOnCurrentThread()); |
| 72 // TODO(vakh): Implement skeleton | 82 // TODO(vakh): Implement skeleton |
| 73 } | 83 } |
| 74 | 84 |
| 75 // static | 85 // static |
| 76 void V4Database::Destroy(std::unique_ptr<V4Database> v4_database) { | 86 void V4Database::Destroy(std::unique_ptr<V4Database> v4_database) { |
| 77 V4Database* v4_database_raw = v4_database.release(); | 87 V4Database* v4_database_raw = v4_database.release(); |
| 78 if (v4_database_raw) { | 88 if (v4_database_raw) { |
| 79 v4_database_raw->db_task_runner_->DeleteSoon(FROM_HERE, v4_database_raw); | 89 v4_database_raw->db_task_runner_->DeleteSoon(FROM_HERE, v4_database_raw); |
| 80 } | 90 } |
| 81 } | 91 } |
| 82 | 92 |
| 83 V4Database::~V4Database() { | 93 V4Database::~V4Database() { |
| 84 DCHECK(db_task_runner_->RunsTasksOnCurrentThread()); | 94 DCHECK(db_task_runner_->RunsTasksOnCurrentThread()); |
| 85 } | 95 } |
| 86 | 96 |
| 97 void V4Database::ApplyUpdate(const std::vector<ListUpdateResponse>& responses) { | |
| 98 DCHECK_CURRENTLY_ON(BrowserThread::IO); | |
| 99 DCHECK(!pending_store_updates_); | |
| 100 | |
| 101 // Post the V4Store update task on the task runner but get the callback on the | |
| 102 // current thread. | |
| 103 const scoped_refptr<base::SingleThreadTaskRunner>& current_task_runner = | |
| 104 base::MessageLoop::current()->task_runner(); | |
| 105 for (const ListUpdateResponse& response : responses) { | |
| 106 UpdateListIdentifier identifier(response); | |
| 107 StoreMap::const_iterator iter = store_map_->find(identifier); | |
| 108 if (iter != store_map_->end()) { | |
| 109 const std::unique_ptr<V4Store>& old_store = iter->second; | |
| 110 if (old_store->state() != response.new_client_state()) { | |
| 111 // A different state implies there are updates to process. | |
| 112 pending_store_updates_++; | |
| 113 UpdatedStoreReadyCallback store_ready_callback = base::Bind( | |
| 114 &V4Database::UpdatedStoreReady, base::Unretained(this), identifier); | |
| 115 db_task_runner_->PostTask( | |
| 116 FROM_HERE, | |
| 117 base::Bind(&V4Store::ApplyUpdate, base::Unretained(old_store.get()), | |
| 118 response, current_task_runner, store_ready_callback)); | |
| 119 } | |
| 120 } else { | |
| 121 NOTREACHED() << "Got update for unexpected identifier: " << identifier; | |
| 122 } | |
| 123 } | |
| 124 | |
| 125 if (!pending_store_updates_) { | |
| 126 current_task_runner->PostTask(FROM_HERE, db_updated_callback_); | |
| 127 } | |
| 128 } | |
| 129 | |
| 130 void V4Database::UpdatedStoreReady(UpdateListIdentifier identifier, | |
| 131 std::unique_ptr<V4Store> new_store) { | |
| 132 DCHECK_CURRENTLY_ON(BrowserThread::IO); | |
| 133 DCHECK(pending_store_updates_); | |
| 134 (*store_map_)[identifier] = std::move(new_store); | |
| 135 | |
| 136 pending_store_updates_--; | |
| 137 if (!pending_store_updates_) { | |
| 138 db_updated_callback_.Run(); | |
| 139 } | |
| 140 } | |
| 141 | |
| 87 bool V4Database::ResetDatabase() { | 142 bool V4Database::ResetDatabase() { |
| 88 DCHECK(db_task_runner_->RunsTasksOnCurrentThread()); | 143 DCHECK(db_task_runner_->RunsTasksOnCurrentThread()); |
| 89 bool reset_success = true; | 144 bool reset_success = true; |
| 90 for (const auto& store_id_and_store : *store_map_) { | 145 for (const auto& store_map_iter : *store_map_) { |
| 91 if (!store_id_and_store.second->Reset()) { | 146 if (!store_map_iter.second->Reset()) { |
| 92 reset_success = false; | 147 reset_success = false; |
| 93 } | 148 } |
| 94 } | 149 } |
| 95 return reset_success; | 150 return reset_success; |
| 96 } | 151 } |
| 97 | 152 |
| 153 std::unique_ptr<StoreStateMap> V4Database::GetStoreStateMap() { | |
| 154 std::unique_ptr<StoreStateMap> store_state_map = | |
| 155 base::MakeUnique<StoreStateMap>(); | |
|
Scott Hess - ex-Googler
2016/06/24 23:01:19
Can this do the right thing as a StoreStateMap wit
vakh (use Gerrit instead)
2016/06/27 19:38:27
Just trying to not create another map on return. I
Scott Hess - ex-Googler
2016/06/27 22:19:17
Acknowledged.
I guess I want to trust the languag
| |
| 156 for (const auto& store_map_iter : *store_map_) { | |
| 157 (*store_state_map)[store_map_iter.first] = store_map_iter.second->state(); | |
| 158 } | |
| 159 return store_state_map; | |
| 160 } | |
| 161 | |
| 98 } // namespace safe_browsing | 162 } // namespace safe_browsing |
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