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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/ipc/service/gpu_memory_buffer_factory_io_surface.h" | 5 #include "gpu/ipc/service/gpu_memory_buffer_factory_io_surface.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "gpu/GLES2/gl2extchromium.h" |
| 10 #include "ui/gfx/buffer_format_util.h" | 11 #include "ui/gfx/buffer_format_util.h" |
| 11 #include "ui/gfx/mac/io_surface.h" | 12 #include "ui/gfx/mac/io_surface.h" |
| 12 #include "ui/gl/gl_image_io_surface.h" | 13 #include "ui/gl/gl_image_io_surface.h" |
| 13 | 14 |
| 14 namespace gpu { | 15 namespace gpu { |
| 15 | 16 |
| 16 GpuMemoryBufferFactoryIOSurface::GpuMemoryBufferFactoryIOSurface() { | 17 GpuMemoryBufferFactoryIOSurface::GpuMemoryBufferFactoryIOSurface() { |
| 17 } | 18 } |
| 18 | 19 |
| 19 GpuMemoryBufferFactoryIOSurface::~GpuMemoryBufferFactoryIOSurface() { | 20 GpuMemoryBufferFactoryIOSurface::~GpuMemoryBufferFactoryIOSurface() { |
| 20 } | 21 } |
| 21 | 22 |
| 22 gfx::GpuMemoryBufferHandle | 23 gfx::GpuMemoryBufferHandle |
| 23 GpuMemoryBufferFactoryIOSurface::CreateGpuMemoryBuffer( | 24 GpuMemoryBufferFactoryIOSurface::CreateGpuMemoryBuffer( |
| 24 gfx::GpuMemoryBufferId id, | 25 gfx::GpuMemoryBufferId id, |
| 25 const gfx::Size& size, | 26 const gfx::Size& size, |
| 26 gfx::BufferFormat format, | 27 gfx::BufferFormat format, |
| 27 gfx::BufferUsage usage, | 28 gfx::BufferUsage usage, |
| 28 int client_id, | 29 int client_id, |
| 29 SurfaceHandle surface_handle) { | 30 SurfaceHandle surface_handle) { |
| 30 base::ScopedCFTypeRef<IOSurfaceRef> io_surface( | 31 base::ScopedCFTypeRef<IOSurfaceRef> io_surface( |
| 31 gfx::CreateIOSurface(size, format)); | 32 gfx::CreateIOSurface(size, format)); |
| 32 if (!io_surface) | 33 if (!io_surface) |
| 33 return gfx::GpuMemoryBufferHandle(); | 34 return gfx::GpuMemoryBufferHandle(); |
| 34 | 35 |
| 35 { | 36 // A GpuMemoryBuffer with client_id = 0 behaves like anonymous shared memory. |
| 37 if (client_id != 0) { |
| 36 base::AutoLock lock(io_surfaces_lock_); | 38 base::AutoLock lock(io_surfaces_lock_); |
| 37 | 39 |
| 38 IOSurfaceMapKey key(id, client_id); | 40 IOSurfaceMapKey key(id, client_id); |
| 39 DCHECK(io_surfaces_.find(key) == io_surfaces_.end()); | 41 DCHECK(io_surfaces_.find(key) == io_surfaces_.end()); |
| 40 io_surfaces_[key] = io_surface; | 42 io_surfaces_[key] = io_surface; |
| 41 } | 43 } |
| 42 | 44 |
| 43 gfx::GpuMemoryBufferHandle handle; | 45 gfx::GpuMemoryBufferHandle handle; |
| 44 handle.type = gfx::IO_SURFACE_BUFFER; | 46 handle.type = gfx::IO_SURFACE_BUFFER; |
| 45 handle.id = id; | 47 handle.id = id; |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 79 return scoped_refptr<gl::GLImage>(); | 81 return scoped_refptr<gl::GLImage>(); |
| 80 | 82 |
| 81 scoped_refptr<gl::GLImageIOSurface> image( | 83 scoped_refptr<gl::GLImageIOSurface> image( |
| 82 new gl::GLImageIOSurface(size, internalformat)); | 84 new gl::GLImageIOSurface(size, internalformat)); |
| 83 if (!image->Initialize(it->second.get(), handle.id, format)) | 85 if (!image->Initialize(it->second.get(), handle.id, format)) |
| 84 return scoped_refptr<gl::GLImage>(); | 86 return scoped_refptr<gl::GLImage>(); |
| 85 | 87 |
| 86 return image; | 88 return image; |
| 87 } | 89 } |
| 88 | 90 |
| 91 scoped_refptr<gl::GLImage> |
| 92 GpuMemoryBufferFactoryIOSurface::CreateAnonymousImage(const gfx::Size& size, |
| 93 gfx::BufferFormat format, |
| 94 unsigned internalformat) { |
| 95 // Note that the GpuMemoryBufferId and child id don't matter since the texture |
| 96 // will never be directly exposed to other processes, only via a mailbox. |
| 97 int gmb_id = 0; |
| 98 int client_id = 0; |
| 99 gfx::GpuMemoryBufferHandle handle = CreateGpuMemoryBuffer( |
| 100 gfx::GpuMemoryBufferId(gmb_id), size, format, gfx::BufferUsage::SCANOUT, |
| 101 client_id, gpu::kNullSurfaceHandle); |
| 102 |
| 103 base::ScopedCFTypeRef<IOSurfaceRef> io_surface; |
| 104 io_surface.reset(IOSurfaceLookupFromMachPort(handle.mach_port.get())); |
| 105 DCHECK_NE(nullptr, io_surface.get()); |
| 106 scoped_refptr<gl::GLImageIOSurface> image( |
| 107 new gl::GLImageIOSurface(size, internalformat)); |
| 108 if (!image->Initialize(io_surface.get(), handle.id, format)) |
| 109 return scoped_refptr<gl::GLImage>(); |
| 110 return image; |
| 111 } |
| 112 |
| 113 unsigned GpuMemoryBufferFactoryIOSurface::RequiredTextureType() { |
| 114 return GL_TEXTURE_RECTANGLE_ARB; |
| 115 } |
| 116 |
| 117 bool GpuMemoryBufferFactoryIOSurface::SupportsFormatRGB() { |
| 118 return false; |
| 119 } |
| 120 |
| 89 } // namespace gpu | 121 } // namespace gpu |
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