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Side by Side Diff: gpu/command_buffer/tests/texture_image_factory.h

Issue 2061743004: Implement native GMB backbuffers in the GLES2 Command Decoder. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Comments from piman. Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "gpu/command_buffer/service/image_factory.h"
6
7 namespace gpu {
8
9 // The images created by this factory have no inherent storage. When the image
10 // is bound to a texture, storage is allocated for the texture via glTexImage2D.
11 class TextureImageFactory : public gpu::ImageFactory {
12 public:
13 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer(
14 const gfx::GpuMemoryBufferHandle& handle,
15 const gfx::Size& size,
16 gfx::BufferFormat format,
17 unsigned internalformat,
18 int client_id) override;
19 scoped_refptr<gl::GLImage> CreateAnonymousImage(
20 const gfx::Size& size,
21 gfx::BufferFormat format,
22 unsigned internalformat) override;
23 unsigned RequiredTextureType() override;
24 bool SupportsFormatRGB() override;
25
26 void SetRequiredTextureType(unsigned type);
27
28 private:
29 unsigned required_texture_type_ = 0;
30 };
31
32 } // namespace gpu
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