| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #ifndef SkOSWindow_Win_DEFINED | 10 #ifndef SkOSWindow_Win_DEFINED |
| 11 #define SkOSWindow_Win_DEFINED | 11 #define SkOSWindow_Win_DEFINED |
| 12 | 12 |
| 13 #include "../private/SkTHash.h" | 13 #include "../private/SkTHash.h" |
| 14 #include "SkWindow.h" | 14 #include "SkWindow.h" |
| 15 #include <functional> | 15 #include <functional> |
| 16 | 16 |
| 17 #if SK_ANGLE | 17 #if SK_ANGLE |
| 18 #include "EGL/egl.h" | 18 #include "EGL/egl.h" |
| 19 #endif | 19 #endif |
| 20 | 20 |
| 21 #if SK_COMMAND_BUFFER | |
| 22 class SkCommandBufferGLContext; | |
| 23 #endif | |
| 24 | |
| 25 class SkOSWindow : public SkWindow { | 21 class SkOSWindow : public SkWindow { |
| 26 public: | 22 public: |
| 27 struct WindowInit { | 23 struct WindowInit { |
| 28 const TCHAR* fClass; | 24 const TCHAR* fClass; |
| 29 HINSTANCE fInstance; | 25 HINSTANCE fInstance; |
| 30 }; | 26 }; |
| 31 | 27 |
| 32 SkOSWindow(const void* winInit); | 28 SkOSWindow(const void* winInit); |
| 33 virtual ~SkOSWindow(); | 29 virtual ~SkOSWindow(); |
| 34 | 30 |
| 35 static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay); | 31 static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay); |
| 36 | 32 |
| 37 enum SkBackEndTypes { | 33 enum SkBackEndTypes { |
| 38 kNone_BackEndType, | 34 kNone_BackEndType, |
| 39 #if SK_SUPPORT_GPU | 35 #if SK_SUPPORT_GPU |
| 40 kNativeGL_BackEndType, | 36 kNativeGL_BackEndType, |
| 41 #if SK_ANGLE | 37 #if SK_ANGLE |
| 42 kANGLE_BackEndType, | 38 kANGLE_BackEndType, |
| 43 #endif // SK_ANGLE | 39 #endif // SK_ANGLE |
| 44 #if SK_COMMAND_BUFFER | |
| 45 kCommandBuffer_BackEndType, | |
| 46 #endif // SK_COMMAND_BUFFER | |
| 47 #endif // SK_SUPPORT_GPU | 40 #endif // SK_SUPPORT_GPU |
| 48 }; | 41 }; |
| 49 | 42 |
| 50 bool attach(SkBackEndTypes attachType, int msaaSampleCount, bool deepColor,
AttachmentInfo*); | 43 bool attach(SkBackEndTypes attachType, int msaaSampleCount, bool deepColor,
AttachmentInfo*); |
| 51 void release(); | 44 void release(); |
| 52 void present(); | 45 void present(); |
| 53 | 46 |
| 54 bool wndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); | 47 bool wndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); |
| 55 static bool QuitOnDeactivate(HWND hWnd); | 48 static bool QuitOnDeactivate(HWND hWnd); |
| 56 | 49 |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 97 | 90 |
| 98 #if SK_SUPPORT_GPU | 91 #if SK_SUPPORT_GPU |
| 99 void* fHGLRC; | 92 void* fHGLRC; |
| 100 #if SK_ANGLE | 93 #if SK_ANGLE |
| 101 EGLDisplay fDisplay; | 94 EGLDisplay fDisplay; |
| 102 EGLContext fContext; | 95 EGLContext fContext; |
| 103 EGLSurface fSurface; | 96 EGLSurface fSurface; |
| 104 EGLConfig fConfig; | 97 EGLConfig fConfig; |
| 105 SkAutoTUnref<const GrGLInterface> fANGLEInterface; | 98 SkAutoTUnref<const GrGLInterface> fANGLEInterface; |
| 106 #endif // SK_ANGLE | 99 #endif // SK_ANGLE |
| 107 #if SK_COMMAND_BUFFER | |
| 108 SkCommandBufferGLContext* fCommandBuffer; | |
| 109 #endif // SK_COMMAND_BUFFER | |
| 110 #endif // SK_SUPPORT_GPU | 100 #endif // SK_SUPPORT_GPU |
| 111 | 101 |
| 112 bool fFullscreen; | 102 bool fFullscreen; |
| 113 struct SavedWindowState { | 103 struct SavedWindowState { |
| 114 bool fZoomed; | 104 bool fZoomed; |
| 115 LONG fStyle; | 105 LONG fStyle; |
| 116 LONG fExStyle; | 106 LONG fExStyle; |
| 117 RECT fRect; | 107 RECT fRect; |
| 118 LONG fScreenWidth; | 108 LONG fScreenWidth; |
| 119 LONG fScreenHeight; | 109 LONG fScreenHeight; |
| (...skipping 10 matching lines...) Expand all Loading... |
| 130 bool attachGL(int msaaSampleCount, bool deepColor, AttachmentInfo* info); | 120 bool attachGL(int msaaSampleCount, bool deepColor, AttachmentInfo* info); |
| 131 void detachGL(); | 121 void detachGL(); |
| 132 void presentGL(); | 122 void presentGL(); |
| 133 | 123 |
| 134 #if SK_ANGLE | 124 #if SK_ANGLE |
| 135 bool attachANGLE(int msaaSampleCount, AttachmentInfo* info); | 125 bool attachANGLE(int msaaSampleCount, AttachmentInfo* info); |
| 136 void detachANGLE(); | 126 void detachANGLE(); |
| 137 void presentANGLE(); | 127 void presentANGLE(); |
| 138 #endif // SK_ANGLE | 128 #endif // SK_ANGLE |
| 139 | 129 |
| 140 #if SK_COMMAND_BUFFER | |
| 141 bool attachCommandBuffer(int msaaSampleCount, AttachmentInfo* info); | |
| 142 void detachCommandBuffer(); | |
| 143 void presentCommandBuffer(); | |
| 144 #endif // SK_COMMAND_BUFFER | |
| 145 #endif // SK_SUPPORT_GPU | 130 #endif // SK_SUPPORT_GPU |
| 146 | 131 |
| 147 typedef SkWindow INHERITED; | 132 typedef SkWindow INHERITED; |
| 148 }; | 133 }; |
| 149 | 134 |
| 150 #endif | 135 #endif |
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