| Index: media/audio/simple_sources.cc
|
| diff --git a/media/audio/simple_sources.cc b/media/audio/simple_sources.cc
|
| index fde0509d979f0dc24aa45a062620d7583425738b..8de5de6c0fb959f609f13b2b000e383c0b84bf1a 100644
|
| --- a/media/audio/simple_sources.cc
|
| +++ b/media/audio/simple_sources.cc
|
| @@ -117,7 +117,8 @@ SineWaveAudioSource::~SineWaveAudioSource() {
|
| // but it is efficient enough for our simple needs.
|
| int SineWaveAudioSource::OnMoreData(AudioBus* audio_bus,
|
| uint32_t total_bytes_delay,
|
| - uint32_t frames_skipped) {
|
| + uint32_t frames_skipped,
|
| + const AudioTimestamp& timestamp) {
|
| base::AutoLock auto_lock(time_lock_);
|
| callbacks_++;
|
|
|
| @@ -203,7 +204,8 @@ void FileSource::LoadWavFile(const base::FilePath& path_to_wav_file) {
|
|
|
| int FileSource::OnMoreData(AudioBus* audio_bus,
|
| uint32_t total_bytes_delay,
|
| - uint32_t frames_skipped) {
|
| + uint32_t frames_skipped,
|
| + const AudioTimestamp& timestamp) {
|
| // Load the file if we haven't already. This load needs to happen on the
|
| // audio thread, otherwise we'll run on the UI thread on Mac for instance.
|
| // This will massively delay the first OnMoreData, but we'll catch up.
|
| @@ -260,7 +262,8 @@ BeepingSource::~BeepingSource() {
|
|
|
| int BeepingSource::OnMoreData(AudioBus* audio_bus,
|
| uint32_t total_bytes_delay,
|
| - uint32_t frames_skipped) {
|
| + uint32_t frames_skipped,
|
| + const AudioTimestamp& timestamp) {
|
| // Accumulate the time from the last beep.
|
| interval_from_last_beep_ += base::TimeTicks::Now() - last_callback_time_;
|
|
|
|
|