| Index: media/audio/audio_output_device.cc
|
| diff --git a/media/audio/audio_output_device.cc b/media/audio/audio_output_device.cc
|
| index e5e3513a413645ab5eee6fa6c446ae3a6eaeddf1..57fe6d494297f4b2a47d17db8532b41b3db9c8b8 100644
|
| --- a/media/audio/audio_output_device.cc
|
| +++ b/media/audio/audio_output_device.cc
|
| @@ -39,7 +39,7 @@ class AudioOutputDevice::AudioThreadCallback
|
| void MapSharedMemory() override;
|
|
|
| // Called whenever we receive notifications about pending data.
|
| - void Process(uint32_t pending_data) override;
|
| + void Process(uint32_t pending_data, const AudioTimestamp& timestamp) override;
|
|
|
| // Returns whether the current thread is the audio device thread or not.
|
| // Will always return true if DCHECKs are not enabled.
|
| @@ -458,7 +458,9 @@ void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() {
|
| }
|
|
|
| // Called whenever we receive notifications about pending data.
|
| -void AudioOutputDevice::AudioThreadCallback::Process(uint32_t pending_data) {
|
| +void AudioOutputDevice::AudioThreadCallback::Process(
|
| + uint32_t pending_data,
|
| + const AudioTimestamp& timestamp) {
|
| // Convert the number of pending bytes in the render buffer into frames.
|
| double frames_delayed = static_cast<double>(pending_data) / bytes_per_frame_;
|
|
|
| @@ -488,7 +490,7 @@ void AudioOutputDevice::AudioThreadCallback::Process(uint32_t pending_data) {
|
| // the shared memory the Render() call is writing directly into the shared
|
| // memory.
|
| render_callback_->Render(output_bus_.get(), std::round(frames_delayed),
|
| - frames_skipped);
|
| + frames_skipped, timestamp);
|
| }
|
|
|
| bool AudioOutputDevice::AudioThreadCallback::
|
|
|