Index: media/audio/audio_device_thread.cc |
diff --git a/media/audio/audio_device_thread.cc b/media/audio/audio_device_thread.cc |
index 20874599e68f5f7cfddeff0022291e64aa718b6c..048c9a1a1066702d772c620b7f762a8af0468ea3 100644 |
--- a/media/audio/audio_device_thread.cc |
+++ b/media/audio/audio_device_thread.cc |
@@ -170,9 +170,9 @@ void AudioDeviceThread::Thread::ThreadMain() { |
void AudioDeviceThread::Thread::Run() { |
uint32_t buffer_index = 0; |
while (true) { |
- uint32_t pending_data = 0; |
- size_t bytes_read = socket_.Receive(&pending_data, sizeof(pending_data)); |
- if (bytes_read != sizeof(pending_data)) |
+ Packet packet = {0, AudioTimestamp()}; |
+ size_t bytes_read = socket_.Receive(&packet, sizeof(packet)); |
+ if (bytes_read != sizeof(packet)) |
break; |
// std::numeric_limits<uint32_t>::max() is a special signal which is |
@@ -183,10 +183,10 @@ void AudioDeviceThread::Thread::Run() { |
// the buffer index if |synchronized_buffers_| is true though. |
// |
// See comments in AudioOutputController::DoPause() for details on why. |
- if (pending_data != std::numeric_limits<uint32_t>::max()) { |
+ if (packet.pending_data != std::numeric_limits<uint32_t>::max()) { |
base::AutoLock auto_lock(callback_lock_); |
if (callback_) |
- callback_->Process(pending_data); |
+ callback_->Process(packet.pending_data, packet.timestamp); |
} |
// The usage of |synchronized_buffers_| differs between input and output |