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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.cpp

Issue 2060833002: Implementation of 'AudioContext.getOutputTimestamp' method (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebased Created 3 years, 12 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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39 m_currentSampleFrame(0) { 39 m_currentSampleFrame(0) {
40 addInput(); 40 addInput();
41 } 41 }
42 42
43 AudioDestinationHandler::~AudioDestinationHandler() { 43 AudioDestinationHandler::~AudioDestinationHandler() {
44 DCHECK(!isInitialized()); 44 DCHECK(!isInitialized());
45 } 45 }
46 46
47 void AudioDestinationHandler::render(AudioBus* sourceBus, 47 void AudioDestinationHandler::render(AudioBus* sourceBus,
48 AudioBus* destinationBus, 48 AudioBus* destinationBus,
49 size_t numberOfFrames) { 49 size_t numberOfFrames,
50 const AudioIOPosition& outputPosition) {
50 // We don't want denormals slowing down any of the audio processing 51 // We don't want denormals slowing down any of the audio processing
51 // since they can very seriously hurt performance. This will take care of all 52 // since they can very seriously hurt performance. This will take care of all
52 // AudioNodes because they all process within this scope. 53 // AudioNodes because they all process within this scope.
53 DenormalDisabler denormalDisabler; 54 DenormalDisabler denormalDisabler;
54 55
55 // Need to check if the context actually alive. Otherwise the subsequent 56 // Need to check if the context actually alive. Otherwise the subsequent
56 // steps will fail. If the context is not alive somehow, return immediately 57 // steps will fail. If the context is not alive somehow, return immediately
57 // and do nothing. 58 // and do nothing.
58 // 59 //
59 // TODO(hongchan): because the context can go away while rendering, so this 60 // TODO(hongchan): because the context can go away while rendering, so this
60 // check cannot guarantee the safe execution of the following steps. 61 // check cannot guarantee the safe execution of the following steps.
61 DCHECK(context()); 62 DCHECK(context());
62 if (!context()) 63 if (!context())
63 return; 64 return;
64 65
65 context()->deferredTaskHandler().setAudioThreadToCurrentThread(); 66 context()->deferredTaskHandler().setAudioThreadToCurrentThread();
66 67
67 // If the destination node is not initialized, pass the silence to the final 68 // If the destination node is not initialized, pass the silence to the final
68 // audio destination (one step before the FIFO). This check is for the case 69 // audio destination (one step before the FIFO). This check is for the case
69 // where the destination is in the middle of tearing down process. 70 // where the destination is in the middle of tearing down process.
70 if (!isInitialized()) { 71 if (!isInitialized()) {
71 destinationBus->zero(); 72 destinationBus->zero();
72 return; 73 return;
73 } 74 }
74 75
75 // Let the context take care of any business at the start of each render 76 // Let the context take care of any business at the start of each render
76 // quantum. 77 // quantum.
77 context()->handlePreRenderTasks(); 78 context()->handlePreRenderTasks(outputPosition);
78 79
79 // Prepare the local audio input provider for this render quantum. 80 // Prepare the local audio input provider for this render quantum.
80 if (sourceBus) 81 if (sourceBus)
81 m_localAudioInputProvider.set(sourceBus); 82 m_localAudioInputProvider.set(sourceBus);
82 83
83 DCHECK_GE(numberOfInputs(), 1u); 84 DCHECK_GE(numberOfInputs(), 1u);
84 if (numberOfInputs() < 1) { 85 if (numberOfInputs() < 1) {
85 destinationBus->zero(); 86 destinationBus->zero();
86 return; 87 return;
87 } 88 }
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116 117
117 AudioDestinationHandler& AudioDestinationNode::audioDestinationHandler() const { 118 AudioDestinationHandler& AudioDestinationNode::audioDestinationHandler() const {
118 return static_cast<AudioDestinationHandler&>(handler()); 119 return static_cast<AudioDestinationHandler&>(handler());
119 } 120 }
120 121
121 unsigned long AudioDestinationNode::maxChannelCount() const { 122 unsigned long AudioDestinationNode::maxChannelCount() const {
122 return audioDestinationHandler().maxChannelCount(); 123 return audioDestinationHandler().maxChannelCount();
123 } 124 }
124 125
125 } // namespace blink 126 } // namespace blink
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