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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y | 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y | 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y |
| 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N | 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N |
| 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 */ | 23 */ |
| 24 | 24 |
| 25 #include "modules/webaudio/AudioDestinationNode.h" | 25 #include "modules/webaudio/AudioDestinationNode.h" |
| 26 | |
| 26 #include "modules/webaudio/AbstractAudioContext.h" | 27 #include "modules/webaudio/AbstractAudioContext.h" |
| 27 #include "modules/webaudio/AudioNodeInput.h" | 28 #include "modules/webaudio/AudioNodeInput.h" |
| 28 #include "modules/webaudio/AudioNodeOutput.h" | 29 #include "modules/webaudio/AudioNodeOutput.h" |
| 29 #include "platform/audio/AudioUtilities.h" | 30 #include "platform/audio/AudioUtilities.h" |
| 30 #include "platform/audio/DenormalDisabler.h" | 31 #include "platform/audio/DenormalDisabler.h" |
| 31 #include "wtf/Atomics.h" | 32 #include "wtf/Atomics.h" |
| 32 | 33 |
| 33 namespace blink { | 34 namespace blink { |
| 34 | 35 |
| 35 AudioDestinationHandler::AudioDestinationHandler(AudioNode& node, float sampleRa te) | 36 AudioDestinationHandler::AudioDestinationHandler(AudioNode& node, float sampleRa te) |
| 36 : AudioHandler(NodeTypeDestination, node, sampleRate) | 37 : AudioHandler(NodeTypeDestination, node, sampleRate) |
| 37 , m_currentSampleFrame(0) | 38 , m_currentSampleFrame(0) |
| 38 { | 39 { |
| 39 addInput(); | 40 addInput(); |
| 40 } | 41 } |
| 41 | 42 |
| 42 AudioDestinationHandler::~AudioDestinationHandler() | 43 AudioDestinationHandler::~AudioDestinationHandler() |
| 43 { | 44 { |
| 44 ASSERT(!isInitialized()); | 45 ASSERT(!isInitialized()); |
| 45 } | 46 } |
| 46 | 47 |
| 47 void AudioDestinationHandler::render(AudioBus* sourceBus, AudioBus* destinationB us, size_t numberOfFrames) | 48 void AudioDestinationHandler::render(AudioBus* sourceBus, AudioBus* destinationB us, size_t numberOfFrames, const WebAudioTimestamp& outputTimestamp) |
| 48 { | 49 { |
| 50 { | |
| 51 MutexLocker locker(m_mutex); | |
|
Raymond Toy
2016/06/14 16:42:40
Can this be blocked by the main thread? Generally
hongchan
2016/06/14 17:10:38
Consider to move this operation to context's pre-r
| |
| 52 m_outputTimestamp = outputTimestamp; | |
| 53 } | |
| 54 | |
| 49 // We don't want denormals slowing down any of the audio processing | 55 // We don't want denormals slowing down any of the audio processing |
| 50 // since they can very seriously hurt performance. | 56 // since they can very seriously hurt performance. |
| 51 // This will take care of all AudioNodes because they all process within thi s scope. | 57 // This will take care of all AudioNodes because they all process within thi s scope. |
| 52 DenormalDisabler denormalDisabler; | 58 DenormalDisabler denormalDisabler; |
| 53 | 59 |
| 54 // Need to check if the context actually alive. Otherwise the subsequent | 60 // Need to check if the context actually alive. Otherwise the subsequent |
| 55 // steps will fail. If the context is not alive somehow, return immediately | 61 // steps will fail. If the context is not alive somehow, return immediately |
| 56 // and do nothing. | 62 // and do nothing. |
| 57 // | 63 // |
| 58 // TODO(hongchan): because the context can go away while rendering, so this | 64 // TODO(hongchan): because the context can go away while rendering, so this |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 98 context()->deferredTaskHandler().processAutomaticPullNodes(numberOfFrames); | 104 context()->deferredTaskHandler().processAutomaticPullNodes(numberOfFrames); |
| 99 | 105 |
| 100 // Let the context take care of any business at the end of each render quant um. | 106 // Let the context take care of any business at the end of each render quant um. |
| 101 context()->handlePostRenderTasks(); | 107 context()->handlePostRenderTasks(); |
| 102 | 108 |
| 103 // Advance current sample-frame. | 109 // Advance current sample-frame. |
| 104 size_t newSampleFrame = m_currentSampleFrame + numberOfFrames; | 110 size_t newSampleFrame = m_currentSampleFrame + numberOfFrames; |
| 105 releaseStore(&m_currentSampleFrame, newSampleFrame); | 111 releaseStore(&m_currentSampleFrame, newSampleFrame); |
| 106 } | 112 } |
| 107 | 113 |
| 114 WebAudioTimestamp AudioDestinationHandler::outputTimestamp() const | |
| 115 { | |
| 116 MutexLocker locker(m_mutex); | |
|
hongchan
2016/06/14 17:10:38
This will block the audio thread when the mutex is
| |
| 117 return m_outputTimestamp; | |
| 118 } | |
| 119 | |
| 108 // ---------------------------------------------------------------- | 120 // ---------------------------------------------------------------- |
| 109 | 121 |
| 110 AudioDestinationNode::AudioDestinationNode(AbstractAudioContext& context) | 122 AudioDestinationNode::AudioDestinationNode(AbstractAudioContext& context) |
| 111 : AudioNode(context) | 123 : AudioNode(context) |
| 112 { | 124 { |
| 113 } | 125 } |
| 114 | 126 |
| 115 AudioDestinationHandler& AudioDestinationNode::audioDestinationHandler() const | 127 AudioDestinationHandler& AudioDestinationNode::audioDestinationHandler() const |
| 116 { | 128 { |
| 117 return static_cast<AudioDestinationHandler&>(handler()); | 129 return static_cast<AudioDestinationHandler&>(handler()); |
| 118 } | 130 } |
| 119 | 131 |
| 120 unsigned long AudioDestinationNode::maxChannelCount() const | 132 unsigned long AudioDestinationNode::maxChannelCount() const |
| 121 { | 133 { |
| 122 return audioDestinationHandler().maxChannelCount(); | 134 return audioDestinationHandler().maxChannelCount(); |
| 123 } | 135 } |
| 124 | 136 |
| 125 } // namespace blink | 137 } // namespace blink |
| 126 | 138 |
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