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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/builtins.h" | 5 #include "src/builtins.h" |
6 | 6 |
7 #include "src/api-arguments.h" | 7 #include "src/api-arguments.h" |
8 #include "src/api-natives.h" | 8 #include "src/api-natives.h" |
9 #include "src/api.h" | 9 #include "src/api.h" |
10 #include "src/base/once.h" | 10 #include "src/base/once.h" |
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2467 using compiler::Node; | 2467 using compiler::Node; |
2468 | 2468 |
2469 Node* x = assembler->Parameter(1); | 2469 Node* x = assembler->Parameter(1); |
2470 Node* context = assembler->Parameter(4); | 2470 Node* context = assembler->Parameter(4); |
2471 Node* x_value = assembler->TruncateTaggedToFloat64(context, x); | 2471 Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
2472 Node* value = assembler->Float64Log(x_value); | 2472 Node* value = assembler->Float64Log(x_value); |
2473 Node* result = assembler->ChangeFloat64ToTagged(value); | 2473 Node* result = assembler->ChangeFloat64ToTagged(value); |
2474 assembler->Return(result); | 2474 assembler->Return(result); |
2475 } | 2475 } |
2476 | 2476 |
2477 // ES6 section 20.2.2.21 Math.log1p ( x ) | |
2478 void Builtins::Generate_MathLog1p(CodeStubAssembler* assembler) { | |
2479 using compiler::Node; | |
2480 | |
2481 Node* x = assembler->Parameter(1); | |
2482 Node* context = assembler->Parameter(4); | |
2483 Node* x_value = assembler->TruncateTaggedToFloat64(context, x); | |
2484 Node* value = assembler->Float64Log1p(x_value); | |
2485 Node* result = assembler->ChangeFloat64ToTagged(value); | |
2486 assembler->Return(result); | |
Yang
2016/06/13 05:36:33
If only we could reduce duplicate code for these s
Benedikt Meurer
2016/06/13 05:40:17
Acknowledged.
| |
2487 } | |
2488 | |
2477 // ES6 section 20.2.2.28 Math.round ( x ) | 2489 // ES6 section 20.2.2.28 Math.round ( x ) |
2478 void Builtins::Generate_MathRound(CodeStubAssembler* assembler) { | 2490 void Builtins::Generate_MathRound(CodeStubAssembler* assembler) { |
2479 Generate_MathRoundingOperation(assembler, &CodeStubAssembler::Float64Round); | 2491 Generate_MathRoundingOperation(assembler, &CodeStubAssembler::Float64Round); |
2480 } | 2492 } |
2481 | 2493 |
2482 // ES6 section 20.2.2.32 Math.sqrt ( x ) | 2494 // ES6 section 20.2.2.32 Math.sqrt ( x ) |
2483 void Builtins::Generate_MathSqrt(CodeStubAssembler* assembler) { | 2495 void Builtins::Generate_MathSqrt(CodeStubAssembler* assembler) { |
2484 using compiler::Node; | 2496 using compiler::Node; |
2485 | 2497 |
2486 Node* x = assembler->Parameter(1); | 2498 Node* x = assembler->Parameter(1); |
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5929 BUILTIN_LIST_T(DEFINE_BUILTIN_ACCESSOR_T) | 5941 BUILTIN_LIST_T(DEFINE_BUILTIN_ACCESSOR_T) |
5930 BUILTIN_LIST_H(DEFINE_BUILTIN_ACCESSOR_H) | 5942 BUILTIN_LIST_H(DEFINE_BUILTIN_ACCESSOR_H) |
5931 BUILTIN_LIST_DEBUG_A(DEFINE_BUILTIN_ACCESSOR_A) | 5943 BUILTIN_LIST_DEBUG_A(DEFINE_BUILTIN_ACCESSOR_A) |
5932 #undef DEFINE_BUILTIN_ACCESSOR_C | 5944 #undef DEFINE_BUILTIN_ACCESSOR_C |
5933 #undef DEFINE_BUILTIN_ACCESSOR_A | 5945 #undef DEFINE_BUILTIN_ACCESSOR_A |
5934 #undef DEFINE_BUILTIN_ACCESSOR_T | 5946 #undef DEFINE_BUILTIN_ACCESSOR_T |
5935 #undef DEFINE_BUILTIN_ACCESSOR_H | 5947 #undef DEFINE_BUILTIN_ACCESSOR_H |
5936 | 5948 |
5937 } // namespace internal | 5949 } // namespace internal |
5938 } // namespace v8 | 5950 } // namespace v8 |
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