Index: components/mus/ws/window_server.h |
diff --git a/components/mus/ws/window_server.h b/components/mus/ws/window_server.h |
index 0ecbc76ee4cbf90554d5794dc7343d3c4b88b1b4..20b0fd5c8fe3d61bfffd6ff2f754d22b5d7f2dc2 100644 |
--- a/components/mus/ws/window_server.h |
+++ b/components/mus/ws/window_server.h |
@@ -196,7 +196,19 @@ class WindowServer : public ServerWindowDelegate, |
// a [re]paint. This should only be called in a test configuration. |
void SetPaintCallback(const base::Callback<void(ServerWindow*)>& callback); |
+ void StartMoveLoop(uint32_t change_id, |
+ ServerWindow* window, |
+ WindowTree* initiator, |
+ const gfx::Rect& revert_bounds); |
+ void EndMoveLoop(); |
+ uint32_t GetCurrentMoveLoopChangeId(); |
+ ServerWindow* GetCurrentMoveLoopWindow(); |
+ WindowTree* GetCurrentMoveLoopInitiator(); |
+ gfx::Rect GetCurrentMoveLoopRevertBounds(); |
+ bool in_move_loop() const { return !!current_move_loop_.get(); } |
dcheng
2016/07/06 09:27:53
Nit: the .get() here can be omitted
|
+ |
private: |
+ struct CurrentMoveLoopState; |
friend class Operation; |
using WindowTreeMap = |
@@ -311,6 +323,8 @@ class WindowServer : public ServerWindowDelegate, |
std::unique_ptr<DisplayManager> display_manager_; |
+ std::unique_ptr<CurrentMoveLoopState> current_move_loop_; |
+ |
// Set of WindowTrees. |
WindowTreeMap tree_map_; |