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Unified Diff: components/mus/ws/window_tree.cc

Issue 2060513002: Tab dragging as implemented as a mus API. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use not not pattern to fix win compile Created 4 years, 6 months ago
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Index: components/mus/ws/window_tree.cc
diff --git a/components/mus/ws/window_tree.cc b/components/mus/ws/window_tree.cc
index f1dc0c89db7b249f99514aadae43252bfc10b238..51a6d21525a8ede16b420c528e689a1f5c5383a2 100644
--- a/components/mus/ws/window_tree.cc
+++ b/components/mus/ws/window_tree.cc
@@ -412,6 +412,11 @@ void WindowTree::OnWindowManagerCreatedTopLevelWindow(
display_id, drawn);
}
+void WindowTree::OnMoveLoopCompleted(uint32_t client_change_id,
+ bool completed) {
+ client()->OnMoveLoopCompleted(client_change_id, completed);
+}
+
void WindowTree::AddActivationParent(const ClientWindowId& window_id) {
ServerWindow* window = GetWindowByClientId(window_id);
if (window) {
@@ -1295,7 +1300,8 @@ void WindowTree::OnWindowInputEventAck(uint32_t event_id,
mojom::EventResult result) {
if (event_ack_id_ == 0 || event_id != event_ack_id_) {
// TODO(sad): Something bad happened. Kill the client?
- NOTIMPLEMENTED() << "Wrong event acked.";
+ NOTIMPLEMENTED() << ": Wrong event acked. event_id=" << event_id
+ << ", event_ack_id_=" << event_ack_id_;
}
event_ack_id_ = 0;
@@ -1405,6 +1411,58 @@ void WindowTree::GetCursorLocationMemory(
GetCursorLocationMemory());
}
+void WindowTree::PerformWindowMove(uint32_t change_id,
+ Id window_id,
+ const gfx::Point& cursor) {
+ ServerWindow* window = GetWindowByClientId(ClientWindowId(window_id));
+ bool success = window && access_policy_->CanInitiateMoveLoop(window);
+ if (!success || !ShouldRouteToWindowManager(window)) {
+ // We need to fail this move loop change, otherwise the client will just be
+ // waiting for |change_id|.
+ OnMoveLoopCompleted(change_id, false);
+ return;
+ }
+
+ WindowManagerDisplayRoot* display_root =
+ GetWindowManagerDisplayRoot(window);
+ WindowManagerState* wms = display_root->window_manager_state();
sky 2016/06/24 19:59:01 Make sure you deal with a null display_root. This
+
+ if (wms->in_move_loop()) {
+ // The window manager is already servicing a move loop; we can't start a
+ // second one.
+ OnMoveLoopCompleted(change_id, false);
+ return;
+ }
+
+ // When we perform a window move loop, we give the window manager non client
+ // capture. Because of how the capture public interface currently works,
+ // SetCapture() will check whether the mouse cursor is currently in the
+ // non-client area and if so, will redirect messages to the window
+ // manager. (And normal window movement relies on this behaviour.)
+ wms->SetCapture(window, wms->window_tree()->id());
+
+ const uint32_t wm_change_id =
+ window_server_->GenerateWindowManagerChangeId(this, change_id);
+ wms->StartMoveLoop(wm_change_id, window->id(), window->bounds());
sky 2016/06/24 19:59:01 I tend think this code should call WMS::StartMoveL
Elliot Glaysher 2016/06/28 22:32:37 I went through trying to move it, but it would req
+ wms->window_tree()->window_manager_internal_->WmPerformMoveLoop(
+ wm_change_id, wms->window_tree()->ClientWindowIdForWindow(window).id,
+ cursor);
+}
+
+void WindowTree::CancelWindowMove(Id window_id) {
+ ServerWindow* window = GetWindowByClientId(ClientWindowId(window_id));
+ bool success = window && access_policy_->CanInitiateMoveLoop(window);
+ if (!success)
sky 2016/06/24 19:59:01 This should also fail if this client didn't initia
+ return;
+
+ WindowManagerDisplayRoot* display_root =
+ GetWindowManagerDisplayRoot(window);
+ WindowManagerState* wms = display_root->window_manager_state();
sky 2016/06/24 19:59:01 Similar comment about display_root.
+
+ wms->window_tree()->window_manager_internal_->WmCancelMoveLoop(
+ wms->window_tree()->ClientWindowIdForWindow(window).id);
+}
+
void WindowTree::AddAccelerator(uint32_t id,
mojom::EventMatcherPtr event_matcher,
const AddAcceleratorCallback& callback) {
@@ -1517,6 +1575,38 @@ void WindowTree::OnWmCreatedTopLevelWindow(uint32_t change_id,
window_server_->WindowManagerCreatedTopLevelWindow(this, change_id, window);
}
+void WindowTree::OnWmMoveLoopCompleted(uint32_t change_id,
+ bool succeeded) {
+ if (window_manager_state_) {
sky 2016/06/24 19:59:01 nit: early return.
+ ServerWindow* window = nullptr;
+ if (!window_manager_state_->in_move_loop() ||
+ window_manager_state_->GetCurrentMoveLoopChangeId() != change_id) {
+ window_server_->WindowManagerSentBogusMessage();
+ } else {
+ window = GetWindow(window_manager_state_->GetCurrentMoveLoopWindowId());
+ }
+
+ if (window && window->id().client_id != id_) {
+ window_server_->WindowManagerSentBogusMessage();
+ window = nullptr;
+ } else {
+ // Clear the implicit capture.
+ window_manager_state_->SetCapture(nullptr, false);
sky 2016/06/24 19:59:01 Similar comment about having WMS handle all the de
+ }
+
+ if (!succeeded && window && window_manager_state_->in_move_loop()) {
+ // Our move loop didn't succeed, which means that we must restore the
+ // original bounds of the window.
+ window->SetBounds(
+ window_manager_state_->GetCurrentMoveLoopRevertBounds());
+ }
+
+ window_manager_state_->EndMoveLoop();
+ window_server_->WindowManagerCompletedMoveLoop(change_id, window,
+ succeeded);
+ }
+}
+
bool WindowTree::HasRootForAccessPolicy(const ServerWindow* window) const {
return HasRoot(window);
}

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