Index: components/mus/ws/window_tree.cc |
diff --git a/components/mus/ws/window_tree.cc b/components/mus/ws/window_tree.cc |
index f1dc0c89db7b249f99514aadae43252bfc10b238..51a6d21525a8ede16b420c528e689a1f5c5383a2 100644 |
--- a/components/mus/ws/window_tree.cc |
+++ b/components/mus/ws/window_tree.cc |
@@ -412,6 +412,11 @@ void WindowTree::OnWindowManagerCreatedTopLevelWindow( |
display_id, drawn); |
} |
+void WindowTree::OnMoveLoopCompleted(uint32_t client_change_id, |
+ bool completed) { |
+ client()->OnMoveLoopCompleted(client_change_id, completed); |
+} |
+ |
void WindowTree::AddActivationParent(const ClientWindowId& window_id) { |
ServerWindow* window = GetWindowByClientId(window_id); |
if (window) { |
@@ -1295,7 +1300,8 @@ void WindowTree::OnWindowInputEventAck(uint32_t event_id, |
mojom::EventResult result) { |
if (event_ack_id_ == 0 || event_id != event_ack_id_) { |
// TODO(sad): Something bad happened. Kill the client? |
- NOTIMPLEMENTED() << "Wrong event acked."; |
+ NOTIMPLEMENTED() << ": Wrong event acked. event_id=" << event_id |
+ << ", event_ack_id_=" << event_ack_id_; |
} |
event_ack_id_ = 0; |
@@ -1405,6 +1411,58 @@ void WindowTree::GetCursorLocationMemory( |
GetCursorLocationMemory()); |
} |
+void WindowTree::PerformWindowMove(uint32_t change_id, |
+ Id window_id, |
+ const gfx::Point& cursor) { |
+ ServerWindow* window = GetWindowByClientId(ClientWindowId(window_id)); |
+ bool success = window && access_policy_->CanInitiateMoveLoop(window); |
+ if (!success || !ShouldRouteToWindowManager(window)) { |
+ // We need to fail this move loop change, otherwise the client will just be |
+ // waiting for |change_id|. |
+ OnMoveLoopCompleted(change_id, false); |
+ return; |
+ } |
+ |
+ WindowManagerDisplayRoot* display_root = |
+ GetWindowManagerDisplayRoot(window); |
+ WindowManagerState* wms = display_root->window_manager_state(); |
sky
2016/06/24 19:59:01
Make sure you deal with a null display_root. This
|
+ |
+ if (wms->in_move_loop()) { |
+ // The window manager is already servicing a move loop; we can't start a |
+ // second one. |
+ OnMoveLoopCompleted(change_id, false); |
+ return; |
+ } |
+ |
+ // When we perform a window move loop, we give the window manager non client |
+ // capture. Because of how the capture public interface currently works, |
+ // SetCapture() will check whether the mouse cursor is currently in the |
+ // non-client area and if so, will redirect messages to the window |
+ // manager. (And normal window movement relies on this behaviour.) |
+ wms->SetCapture(window, wms->window_tree()->id()); |
+ |
+ const uint32_t wm_change_id = |
+ window_server_->GenerateWindowManagerChangeId(this, change_id); |
+ wms->StartMoveLoop(wm_change_id, window->id(), window->bounds()); |
sky
2016/06/24 19:59:01
I tend think this code should call WMS::StartMoveL
Elliot Glaysher
2016/06/28 22:32:37
I went through trying to move it, but it would req
|
+ wms->window_tree()->window_manager_internal_->WmPerformMoveLoop( |
+ wm_change_id, wms->window_tree()->ClientWindowIdForWindow(window).id, |
+ cursor); |
+} |
+ |
+void WindowTree::CancelWindowMove(Id window_id) { |
+ ServerWindow* window = GetWindowByClientId(ClientWindowId(window_id)); |
+ bool success = window && access_policy_->CanInitiateMoveLoop(window); |
+ if (!success) |
sky
2016/06/24 19:59:01
This should also fail if this client didn't initia
|
+ return; |
+ |
+ WindowManagerDisplayRoot* display_root = |
+ GetWindowManagerDisplayRoot(window); |
+ WindowManagerState* wms = display_root->window_manager_state(); |
sky
2016/06/24 19:59:01
Similar comment about display_root.
|
+ |
+ wms->window_tree()->window_manager_internal_->WmCancelMoveLoop( |
+ wms->window_tree()->ClientWindowIdForWindow(window).id); |
+} |
+ |
void WindowTree::AddAccelerator(uint32_t id, |
mojom::EventMatcherPtr event_matcher, |
const AddAcceleratorCallback& callback) { |
@@ -1517,6 +1575,38 @@ void WindowTree::OnWmCreatedTopLevelWindow(uint32_t change_id, |
window_server_->WindowManagerCreatedTopLevelWindow(this, change_id, window); |
} |
+void WindowTree::OnWmMoveLoopCompleted(uint32_t change_id, |
+ bool succeeded) { |
+ if (window_manager_state_) { |
sky
2016/06/24 19:59:01
nit: early return.
|
+ ServerWindow* window = nullptr; |
+ if (!window_manager_state_->in_move_loop() || |
+ window_manager_state_->GetCurrentMoveLoopChangeId() != change_id) { |
+ window_server_->WindowManagerSentBogusMessage(); |
+ } else { |
+ window = GetWindow(window_manager_state_->GetCurrentMoveLoopWindowId()); |
+ } |
+ |
+ if (window && window->id().client_id != id_) { |
+ window_server_->WindowManagerSentBogusMessage(); |
+ window = nullptr; |
+ } else { |
+ // Clear the implicit capture. |
+ window_manager_state_->SetCapture(nullptr, false); |
sky
2016/06/24 19:59:01
Similar comment about having WMS handle all the de
|
+ } |
+ |
+ if (!succeeded && window && window_manager_state_->in_move_loop()) { |
+ // Our move loop didn't succeed, which means that we must restore the |
+ // original bounds of the window. |
+ window->SetBounds( |
+ window_manager_state_->GetCurrentMoveLoopRevertBounds()); |
+ } |
+ |
+ window_manager_state_->EndMoveLoop(); |
+ window_server_->WindowManagerCompletedMoveLoop(change_id, window, |
+ succeeded); |
+ } |
+} |
+ |
bool WindowTree::HasRootForAccessPolicy(const ServerWindow* window) const { |
return HasRoot(window); |
} |