Index: components/mus/public/interfaces/window_manager.mojom |
diff --git a/components/mus/public/interfaces/window_manager.mojom b/components/mus/public/interfaces/window_manager.mojom |
index ed0ffe172a1023bdfbbf6e7dd0af7c276247af1f..9e4730bfb102632182e44dd604464a5d2a2aff3a 100644 |
--- a/components/mus/public/interfaces/window_manager.mojom |
+++ b/components/mus/public/interfaces/window_manager.mojom |
@@ -83,6 +83,15 @@ interface WindowManager { |
// can update the UI for the janky windows. |
WmClientJankinessChanged(uint16 client_id, bool janky); |
+ // Asks the WindowManager to interactively move the window. This will return |
+ // whether this completed successfully or not through the client's |
+ // OnWmMoveLoopCompleted(). |
+ WmPerformMoveLoop(uint32 change_id, uint32 window_id, |
sky
2016/06/22 23:47:56
nit: window_id on its own line.
Also, document wha
|
+ gfx.mojom.Point cursor_location); |
+ |
+ // Asks the WindowManager to cancel any outstanding move loop on |window_id|. |
+ WmCancelMoveLoop(uint32 window_id); |
+ |
// An accelerator registered via AddAccelerator() has been triggered. |
OnAccelerator(uint32 id, ui.mojom.Event event); |
}; |
@@ -131,4 +140,8 @@ interface WindowManagerClient { |
// Response from WmCreateTopLevelWindow() informing the client of the id for |
// the new window. |
OnWmCreatedTopLevelWindow(uint32 change_id, uint32 window_id); |
+ |
+ // Response from WmPerformMoveLoop(). Returns true if the move loop was |
+ // completed successfully. |
+ OnWmMoveLoopCompleted(uint32 change_id, uint32 window_id, bool completed); |
sky
2016/06/22 23:47:56
Why do you need to supply the window_id here as we
|
}; |