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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ | 5 #ifndef COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ |
6 #define COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ | 6 #define COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
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49 bool got_frame_decoration_values() const { | 49 bool got_frame_decoration_values() const { |
50 return got_frame_decoration_values_; | 50 return got_frame_decoration_values_; |
51 } | 51 } |
52 | 52 |
53 bool SetCapture(ServerWindow* window, ClientSpecificId client_id); | 53 bool SetCapture(ServerWindow* window, ClientSpecificId client_id); |
54 ServerWindow* capture_window() { return event_dispatcher_.capture_window(); } | 54 ServerWindow* capture_window() { return event_dispatcher_.capture_window(); } |
55 const ServerWindow* capture_window() const { | 55 const ServerWindow* capture_window() const { |
56 return event_dispatcher_.capture_window(); | 56 return event_dispatcher_.capture_window(); |
57 } | 57 } |
58 | 58 |
59 // | |
60 void StartMoveLoop(uint32_t change_id, WindowId window_id, | |
sky
2016/06/24 19:59:01
In general only the functions from clients use a W
| |
61 const gfx::Rect& revert_bounds); | |
62 void EndMoveLoop(); | |
63 uint32_t GetCurrentMoveLoopChangeId(); | |
64 WindowId GetCurrentMoveLoopWindowId(); | |
65 gfx::Rect GetCurrentMoveLoopRevertBounds(); | |
66 bool in_move_loop() { return !!current_move_loop_.get(); } | |
67 | |
59 void ReleaseCaptureBlockedByModalWindow(const ServerWindow* modal_window); | 68 void ReleaseCaptureBlockedByModalWindow(const ServerWindow* modal_window); |
60 void ReleaseCaptureBlockedByAnyModalWindow(); | 69 void ReleaseCaptureBlockedByAnyModalWindow(); |
61 | 70 |
62 void AddSystemModalWindow(ServerWindow* window); | 71 void AddSystemModalWindow(ServerWindow* window); |
63 | 72 |
64 // TODO(sky): EventDispatcher is really an implementation detail and should | 73 // TODO(sky): EventDispatcher is really an implementation detail and should |
65 // not be exposed. | 74 // not be exposed. |
66 EventDispatcher* event_dispatcher() { return &event_dispatcher_; } | 75 EventDispatcher* event_dispatcher() { return &event_dispatcher_; } |
67 | 76 |
68 // Returns true if this is the WindowManager of the active user. | 77 // Returns true if this is the WindowManager of the active user. |
69 bool IsActive() const; | 78 bool IsActive() const; |
70 | 79 |
71 void Activate(const gfx::Point& mouse_location_on_screen); | 80 void Activate(const gfx::Point& mouse_location_on_screen); |
72 void Deactivate(); | 81 void Deactivate(); |
73 | 82 |
74 // Processes an event from PlatformDisplay. | 83 // Processes an event from PlatformDisplay. |
75 void ProcessEvent(const ui::Event& event); | 84 void ProcessEvent(const ui::Event& event); |
76 | 85 |
77 // Called when the ack from an event dispatched to WindowTree |tree| is | 86 // Called when the ack from an event dispatched to WindowTree |tree| is |
78 // received. | 87 // received. |
79 // TODO(sky): make this private and use a callback. | 88 // TODO(sky): make this private and use a callback. |
80 void OnEventAck(mojom::WindowTree* tree, mojom::EventResult result); | 89 void OnEventAck(mojom::WindowTree* tree, mojom::EventResult result); |
81 | 90 |
82 private: | 91 private: |
92 struct CurrentMoveLoopState; | |
83 class ProcessedEventTarget; | 93 class ProcessedEventTarget; |
84 friend class Display; | 94 friend class Display; |
85 friend class test::WindowManagerStateTestApi; | 95 friend class test::WindowManagerStateTestApi; |
86 | 96 |
87 // There are two types of events that may be queued, both occur only when | 97 // There are two types of events that may be queued, both occur only when |
88 // waiting for an ack from a client. | 98 // waiting for an ack from a client. |
89 // . We get an event from the PlatformDisplay. This results in |event| being | 99 // . We get an event from the PlatformDisplay. This results in |event| being |
90 // set, but |processed_target| is null. | 100 // set, but |processed_target| is null. |
91 // . We get an event from the EventDispatcher. In this case both |event| and | 101 // . We get an event from the EventDispatcher. In this case both |event| and |
92 // |processed_target| are valid. | 102 // |processed_target| are valid. |
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159 | 169 |
160 // Set to true the first time SetFrameDecorationValues() is called. | 170 // Set to true the first time SetFrameDecorationValues() is called. |
161 bool got_frame_decoration_values_ = false; | 171 bool got_frame_decoration_values_ = false; |
162 mojom::FrameDecorationValuesPtr frame_decoration_values_; | 172 mojom::FrameDecorationValuesPtr frame_decoration_values_; |
163 | 173 |
164 mojom::WindowTree* tree_awaiting_input_ack_ = nullptr; | 174 mojom::WindowTree* tree_awaiting_input_ack_ = nullptr; |
165 std::unique_ptr<ui::Event> event_awaiting_input_ack_; | 175 std::unique_ptr<ui::Event> event_awaiting_input_ack_; |
166 base::WeakPtr<Accelerator> post_target_accelerator_; | 176 base::WeakPtr<Accelerator> post_target_accelerator_; |
167 std::queue<std::unique_ptr<QueuedEvent>> event_queue_; | 177 std::queue<std::unique_ptr<QueuedEvent>> event_queue_; |
168 base::OneShotTimer event_ack_timer_; | 178 base::OneShotTimer event_ack_timer_; |
179 std::unique_ptr<CurrentMoveLoopState> current_move_loop_; | |
169 | 180 |
170 EventDispatcher event_dispatcher_; | 181 EventDispatcher event_dispatcher_; |
171 | 182 |
172 // PlatformDisplay that currently has capture. | 183 // PlatformDisplay that currently has capture. |
173 PlatformDisplay* platform_display_with_capture_ = nullptr; | 184 PlatformDisplay* platform_display_with_capture_ = nullptr; |
174 | 185 |
175 base::WeakPtrFactory<WindowManagerState> weak_factory_; | 186 base::WeakPtrFactory<WindowManagerState> weak_factory_; |
176 | 187 |
177 DISALLOW_COPY_AND_ASSIGN(WindowManagerState); | 188 DISALLOW_COPY_AND_ASSIGN(WindowManagerState); |
178 }; | 189 }; |
179 | 190 |
180 } // namespace ws | 191 } // namespace ws |
181 } // namespace mus | 192 } // namespace mus |
182 | 193 |
183 #endif // COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ | 194 #endif // COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ |
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