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| 1 #!/usr/bin/python | |
| 2 | |
| 3 # Copyright 2016 Google Inc. | |
| 4 # | |
| 5 # Use of this source code is governed by a BSD-style license that can be | |
| 6 # found in the LICENSE file. | |
| 7 | |
| 8 | |
| 9 """ | |
| 10 Script to build the shaderc library. | |
| 11 """ | |
| 12 | |
| 13 import argparse | |
| 14 import os | |
| 15 import shlex | |
| 16 import shutil | |
| 17 import subprocess | |
| 18 import sys | |
| 19 | |
| 20 def main(): | |
| 21 parser = argparse.ArgumentParser(description='Builds shaderc') | |
| 22 parser.add_argument('-s', '--src-dir', required=True, help= | |
| 23 'path to shaderc source') | |
| 24 parser.add_argument('-t', '--build-type', required=True, help= | |
| 25 'Either Release or Debug') | |
| 26 parser.add_argument('-a', '--arch-type', required=True, help= | |
| 27 'Either x86 or x86_64') | |
| 28 parser.add_argument('-o', '--output-dir', required=True, help= | |
| 29 'Directory for cmake build') | |
| 30 parser.add_argument('-p', '--project_type', required=True, help= | |
| 31 'Project type to use. Must be "ninja", "MSVS2013", or "MSVS2015"') | |
| 32 parser.add_argument('-c', '--android_toolchain', required=False, help= | |
| 33 'Location of standalone android toolchain to use for crosscompiling') | |
| 34 args = parser.parse_args() | |
| 35 | |
| 36 args.src_dir = os.path.abspath(args.src_dir) | |
| 37 args.output_dir = os.path.abspath(args.output_dir) | |
| 38 | |
| 39 if not os.path.isdir(args.src_dir): | |
| 40 sys.exit(args.src_dir + ' is not a directory.') | |
| 41 | |
| 42 if 'Release' in args.build_type: | |
| 43 args.build_type = "Release" | |
| 44 elif 'Debug' in args.build_type: | |
| 45 args.build_type = "Debug" | |
| 46 else: | |
| 47 args.exit('Invalid build type: ' + args.build_type); | |
| 48 | |
| 49 vs_arch = '' | |
| 50 if args.arch_type == 'x86_64': | |
| 51 vs_arch = ' Win64' | |
| 52 | |
| 53 if args.project_type == 'ninja': | |
| 54 generator = 'Ninja' | |
| 55 elif args.project_type == 'MSVS2013': | |
| 56 generator = 'Visual Studio 12 2013' + vs_arch | |
| 57 elif args.project_type == "MSVS2015": | |
| 58 generator = 'Visual Studio 14 2015' + vs_arch | |
| 59 else: | |
| 60 sys.exit('Invalid project type: ' + args.project_type); | |
| 61 | |
| 62 if os.path.isdir(args.output_dir): | |
| 63 shutil.rmtree(args.output_dir) | |
| 64 | |
| 65 try: | |
| 66 os.makedirs(args.output_dir) | |
| 67 except os.error: | |
| 68 sys.exit('Error creating output dir ' + args.output_dir) | |
| 69 | |
| 70 try: | |
| 71 build_type_arg='-DCMAKE_BUILD_TYPE=' + args.build_type | |
| 72 cmake_cmd = ['cmake', '-G', generator, | |
| 73 '-DSPIRV_SKIP_EXECUTABLES=ON', | |
| 74 '-DSHADERC_ENABLE_SHARED_CRT=ON'] | |
| 75 if args.android_toolchain and args.android_toolchain.strip() : | |
| 76 cmake_cmd.append('-DCMAKE_TOOLCHAIN_FILE=' +\ | |
| 77 os.environ['ANDROID_SDK_ROOT'] +\ | |
| 78 '/cmake/android.toolchain.cmake') | |
| 79 cmake_cmd.append('-DANDROID_TOOLCHAIN_NAME=standalone-clang') | |
| 80 cmake_cmd.append('-DANDROID_STANDALONE_TOOLCHAIN=' +\ | |
| 81 os.path.abspath(args.android_toolchain)) | |
| 82 cmake_cmd.extend([build_type_arg, args.src_dir]) | |
| 83 subprocess.check_call(cmake_cmd, cwd=args.output_dir) | |
| 84 except subprocess.CalledProcessError as error: | |
| 85 sys.exit('Error (ret code: {code}) calling "{cmd}" in {dir}'.format( | |
| 86 code = error.returncode, cmd = error.cmd, dir = args.src_dir)) | |
| 87 | |
| 88 try: | |
| 89 subprocess.check_call(['cmake', '--build', args.output_dir, '--config', | |
| 90 args.build_type], cwd=args.output_dir) | |
| 91 except subprocess.CalledProcessError as error: | |
| 92 sys.exit('Error (ret code: {code}) calling "{cmd}" in {dir}'.format( | |
| 93 code = error.returncode, cmd = error.cmd, dir = args.src_dir)) | |
| 94 | |
| 95 if __name__ == '__main__': | |
| 96 main() | |
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