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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2059053002: update webgl 2 expectations against builtin precision test cases (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: update expectation Created 4 years, 6 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
(...skipping 22 matching lines...) Expand all
33 self.Skip('deqp/functional/gles3/draw/*', bug=1) 33 self.Skip('deqp/functional/gles3/draw/*', bug=1)
34 self.Skip('deqp/functional/gles3/shadermatrix/*', bug=1) 34 self.Skip('deqp/functional/gles3/shadermatrix/*', bug=1)
35 self.Skip('deqp/functional/gles3/texturefiltering/cube_formats_*', 35 self.Skip('deqp/functional/gles3/texturefiltering/cube_formats_*',
36 ['mac', ('nvidia', 0xfe9)], bug=1) 36 ['mac', ('nvidia', 0xfe9)], bug=1)
37 self.Skip('deqp/functional/gles3/texturefiltering/cube_sizes_*', 37 self.Skip('deqp/functional/gles3/texturefiltering/cube_sizes_*',
38 ['mac', ('nvidia', 0xfe9)], bug=1) 38 ['mac', ('nvidia', 0xfe9)], bug=1)
39 self.Skip('deqp/functional/gles3/texturefiltering/cube_combinations_*', 39 self.Skip('deqp/functional/gles3/texturefiltering/cube_combinations_*',
40 ['mac', ('nvidia', 0xfe9)], bug=1) 40 ['mac', ('nvidia', 0xfe9)], bug=1)
41 41
42 # All platforms. 42 # All platforms.
43 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=483282) 43 self.Skip('deqp/functional/gles3/builtinprecision/atan2.html', bug=619403)
44 self.Skip('deqp/functional/gles3/builtinprecision/tanh.html', bug=619403)
44 self.Skip('deqp/functional/gles3/fbocolorbuffer/*.html', bug=618408) 45 self.Skip('deqp/functional/gles3/fbocolorbuffer/*.html', bug=618408)
45 self.Skip('deqp/functional/gles3/fboinvalidate.html', bug=483282) 46 self.Skip('deqp/functional/gles3/fboinvalidate.html', bug=483282)
46 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) 47 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282)
47 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) 48 self.Skip('deqp/functional/gles3/fborender.html', bug=483282)
48 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) 49 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282)
49 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282) 50 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282)
50 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821) 51 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821)
51 self.Skip('deqp/functional/gles3/shaderoperator/*.html', bug=483282) 52 self.Skip('deqp/functional/gles3/shaderoperator/*.html', bug=483282)
52 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282) 53 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282)
53 54
54 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) 55 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282)
55 56
56 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) 57 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282)
57 58
58 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 59 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
59 60
60 self.Fail('conformance2/rendering/draw-buffers.html', bug=617410) 61 self.Fail('conformance2/rendering/draw-buffers.html', bug=617410)
61 62
62 # Avoid a conflict with a Mac expectation by setting 63 # Avoid a conflict with a Mac expectation by setting
63 self.Fail('conformance2/textures/misc/tex-input-validation.html', 64 self.Fail('conformance2/textures/misc/tex-input-validation.html',
64 ['d3d9', 'd3d11', 'opengl'], bug=483282) 65 ['d3d9', 'd3d11', 'opengl'], bug=483282)
65 66
66 # All platforms with AMD GPU. 67 # All platforms with AMD GPU.
68 self.Fail('deqp/functional/gles3/builtinprecision/reflect.html',
69 ['amd'], bug=619403)
70 self.Fail('deqp/functional/gles3/builtinprecision/min.html',
71 ['amd'], bug=619403)
72 self.Fail('deqp/functional/gles3/builtinprecision/max.html',
73 ['amd'], bug=619403)
74 self.Fail('deqp/functional/gles3/builtinprecision/clamp.html',
75 ['amd'], bug=619403)
76 self.Fail('deqp/functional/gles3/builtinprecision/dot.html',
77 ['amd'], bug=619403)
78
67 self.Fail('deqp/functional/gles3/multisample.html', 79 self.Fail('deqp/functional/gles3/multisample.html',
68 ['amd'], bug=617290) 80 ['amd'], bug=617290)
69 81
82 # All platforms with NVIDIA GPU.
83 self.Fail('deqp/functional/gles3/builtinprecision/log.html',
84 ['nvidia'], bug=619403)
85
70 # Windows only. 86 # Windows only.
71 self.Fail('deqp/functional/gles3/texturespecification/' + 87 self.Fail('deqp/functional/gles3/texturespecification/' +
72 'basic_copyteximage2d.html', 88 'basic_copyteximage2d.html',
73 ['win'], bug=483282) 89 ['win'], bug=483282)
74 90
75 self.Fail('deqp/functional/gles3/transformfeedback/*.html', 91 self.Fail('deqp/functional/gles3/transformfeedback/*.html',
76 ['win'], bug=483282) 92 ['win'], bug=483282)
77 self.Fail('deqp/functional/gles3/negativetextureapi.html', 93 self.Fail('deqp/functional/gles3/negativetextureapi.html',
78 ['win'], bug=483282) 94 ['win'], bug=483282)
79 95
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
129 ['win8'], bug=483282) 145 ['win8'], bug=483282)
130 146
131 # Windows Debug. Causing assertions in the GPU process which raise 147 # Windows Debug. Causing assertions in the GPU process which raise
132 # a dialog box, so have to skip them rather than mark them as 148 # a dialog box, so have to skip them rather than mark them as
133 # failing. 149 # failing.
134 self.Skip('conformance2/textures/canvas/' + 150 self.Skip('conformance2/textures/canvas/' +
135 'tex-2d-rgba8-rgba-unsigned_byte.html', 151 'tex-2d-rgba8-rgba-unsigned_byte.html',
136 ['win', 'debug'], bug=542901) 152 ['win', 'debug'], bug=542901)
137 153
138 # Win / NVidia 154 # Win / NVidia
155 self.Fail('deqp/functional/gles3/builtinprecision/smoothstep.html',
156 ['win', 'nvidia'], bug=619403)
157 self.Fail('deqp/functional/gles3/builtinprecision/reflect.html',
158 ['win', 'nvidia'], bug=619403)
159 self.Fail('deqp/functional/gles3/builtinprecision/matrixcompmult.html',
160 ['win', 'nvidia'], bug=619403)
161
139 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', 162 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html',
140 ['win', 'nvidia'], bug=614573) 163 ['win', 'nvidia'], bug=614573)
141 164
142 # Win / AMD 165 # Win / AMD
143 # It's unfortunate that this suppression needs to be so broad, but 166 # It's unfortunate that this suppression needs to be so broad, but
144 # basically any test that uses readPixels is potentially flaky, and 167 # basically any test that uses readPixels is potentially flaky, and
145 # it's infeasible to suppress individual failures one by one. 168 # it's infeasible to suppress individual failures one by one.
146 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) 169 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419)
147 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) 170 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419)
148 171
172 self.Fail('deqp/functional/gles3/builtinprecision/smoothstep.html',
173 ['win', 'amd'], bug=619403)
174 self.Fail('deqp/functional/gles3/builtinprecision/matrixcompmult.html',
175 ['win', 'amd'], bug=619403)
149 self.Fail('deqp/functional/gles3/texturespecification/' + 176 self.Fail('deqp/functional/gles3/texturespecification/' +
150 'texstorage2d_format_depth_stencil.html', 177 'texstorage2d_format_depth_stencil.html',
151 ['win', ('amd', 0x6779)], bug=614178) 178 ['win', ('amd', 0x6779)], bug=614178)
152 self.Fail('deqp/functional/gles3/texturespecification/' + 179 self.Fail('deqp/functional/gles3/texturespecification/' +
153 'texstorage3d_format_depth_stencil.html', 180 'texstorage3d_format_depth_stencil.html',
154 ['win', ('amd', 0x6779)], bug=614178) 181 ['win', ('amd', 0x6779)], bug=614178)
155 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', 182 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html',
156 ['win', ('amd', 0x6779)], bug=614573) 183 ['win', ('amd', 0x6779)], bug=614573)
157 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', 184 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html',
158 ['win', ('amd', 0x6779)], bug=483282) 185 ['win', ('amd', 0x6779)], bug=483282)
(...skipping 158 matching lines...) Expand 10 before | Expand all | Expand 10 after
317 ['mac', ('nvidia', 0xfe9)], bug=614174) 344 ['mac', ('nvidia', 0xfe9)], bug=614174)
318 self.Fail('deqp/functional/gles3/texturespecification/' + 345 self.Fail('deqp/functional/gles3/texturespecification/' +
319 'texsubimage3d_pbo_3d_01.html', 346 'texsubimage3d_pbo_3d_01.html',
320 ['mac', ('nvidia', 0xfe9)], bug=614174) 347 ['mac', ('nvidia', 0xfe9)], bug=614174)
321 348
322 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 349 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
323 'texturelod.html', 350 'texturelod.html',
324 ['mac', ('nvidia', 0xfe9)], bug=483282) 351 ['mac', ('nvidia', 0xfe9)], bug=483282)
325 352
326 # Mac AMD 353 # Mac AMD
354 self.Fail('deqp/functional/gles3/builtinprecision/acosh.html',
355 ['mac', 'amd'], bug=619403)
356 self.Fail('deqp/functional/gles3/builtinprecision/abs.html',
357 ['mac', 'amd'], bug=619403)
358 self.Fail('deqp/functional/gles3/builtinprecision/ceil.html',
359 ['mac', 'amd'], bug=619403)
360 self.Fail('deqp/functional/gles3/builtinprecision/fract.html',
361 ['mac', 'amd'], bug=619403)
362
327 self.Fail('deqp/functional/gles3/clipping.html', 363 self.Fail('deqp/functional/gles3/clipping.html',
328 ['mac', 'amd'], bug=483282) 364 ['mac', 'amd'], bug=483282)
329 self.Fail('deqp/functional/gles3/primitiverestart.html', 365 self.Fail('deqp/functional/gles3/primitiverestart.html',
330 ['mac', 'amd'], bug=598930) 366 ['mac', 'amd'], bug=598930)
331 self.Fail('deqp/functional/gles3/shadercommonfunction.html', 367 self.Fail('deqp/functional/gles3/shadercommonfunction.html',
332 ['mac', 'amd'], bug=483282) 368 ['mac', 'amd'], bug=483282)
333 self.Fail('deqp/functional/gles3/transformfeedback/*.html', 369 self.Fail('deqp/functional/gles3/transformfeedback/*.html',
334 ['mac', 'amd'], bug=483282) 370 ['mac', 'amd'], bug=483282)
335 371
336 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 372 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
337 'texturesize.html', 373 'texturesize.html',
338 ['mac', 'amd'], bug=483282) 374 ['mac', 'amd'], bug=483282)
339 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 375 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
340 'textureprojlodoffset.html', 376 'textureprojlodoffset.html',
341 ['mac', 'amd'], bug=483282) 377 ['mac', 'amd'], bug=483282)
342 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 378 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
343 'texturelod.html', 379 'texturelod.html',
344 ['mac', 'amd'], bug=483282) 380 ['mac', 'amd'], bug=483282)
345 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 381 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
346 'textureprojlod.html', 382 'textureprojlod.html',
347 ['mac', 'amd'], bug=483282) 383 ['mac', 'amd'], bug=483282)
348 self.Fail('deqp/functional/gles3/vertexarrays/' + 384 self.Fail('deqp/functional/gles3/vertexarrays/' +
349 'single_attribute.normalize.html', 385 'single_attribute.normalize.html',
350 ['mac', 'amd'], bug=483282) 386 ['mac', 'amd'], bug=483282)
351 387
352 # Mac Intel 388 # Mac Intel
353 self.Fail('conformance2/textures/misc/tex-unpack-params.html', 389 self.Fail('conformance2/textures/misc/tex-unpack-params.html',
354 ['mac', 'intel', 'no_angle'], bug=483282) 390 ['mac', 'intel', 'no_angle'], bug=483282)
355 391
392 self.Fail('deqp/functional/gles3/builtinprecision/sin.html',
393 ['mac', 'intel'], bug=619403)
394 self.Fail('deqp/functional/gles3/builtinprecision/cos.html',
395 ['mac', 'intel'], bug=619403)
396 self.Fail('deqp/functional/gles3/builtinprecision/acos.html',
397 ['mac', 'intel'], bug=619403)
398 self.Fail('deqp/functional/gles3/builtinprecision/atan.html',
399 ['mac', 'intel'], bug=619403)
400 self.Fail('deqp/functional/gles3/builtinprecision/fract.html',
401 ['mac', 'intel'], bug=619403)
402 self.Fail('deqp/functional/gles3/builtinprecision/mix.html',
403 ['mac', 'intel'], bug=619403)
404
356 self.Fail('deqp/functional/gles3/shadercommonfunction.html', 405 self.Fail('deqp/functional/gles3/shadercommonfunction.html',
357 ['mac', 'intel'], bug=483282) 406 ['mac', 'intel'], bug=483282)
358 self.Fail('deqp/functional/gles3/shaderderivate.html', 407 self.Fail('deqp/functional/gles3/shaderderivate.html',
359 ['mac', 'intel'], bug=483282) 408 ['mac', 'intel'], bug=483282)
360 self.Fail('deqp/functional/gles3/transformfeedback/*.html', 409 self.Fail('deqp/functional/gles3/transformfeedback/*.html',
361 ['mac', 'intel'], bug=483282) 410 ['mac', 'intel'], bug=483282)
362 411
363 self.Fail('deqp/functional/gles3/texturefiltering/2d_combinations_01.html', 412 self.Fail('deqp/functional/gles3/texturefiltering/2d_combinations_01.html',
364 ['mac', 'intel'], bug=606074) 413 ['mac', 'intel'], bug=606074)
365 self.Fail('deqp/functional/gles3/texturefiltering/' + 414 self.Fail('deqp/functional/gles3/texturefiltering/' +
(...skipping 301 matching lines...) Expand 10 before | Expand all | Expand 10 after
667 # self.Fail(page_name, 716 # self.Fail(page_name,
668 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 717 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
669 # self.Fail(page_name, 718 # self.Fail(page_name,
670 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 719 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
671 720
672 # Conflicts if between a generic os condition and a specific version 721 # Conflicts if between a generic os condition and a specific version
673 # self.Fail(page_name, 722 # self.Fail(page_name,
674 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 723 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
675 # self.Fail(page_name, 724 # self.Fail(page_name,
676 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 725 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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