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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.h

Issue 205843002: GPU: Only restore one texture unit in ScopedTextureBinder. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix Mock. Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the GLES2Decoder class. 5 // This file contains the GLES2Decoder class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
9 9
10 #include <vector> 10 #include <vector>
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134 134
135 virtual Capabilities GetCapabilities() = 0; 135 virtual Capabilities GetCapabilities() = 0;
136 136
137 // Restores all of the decoder GL state. 137 // Restores all of the decoder GL state.
138 virtual void RestoreState(const ContextState* prev_state) const = 0; 138 virtual void RestoreState(const ContextState* prev_state) const = 0;
139 139
140 // Restore States. 140 // Restore States.
141 virtual void RestoreActiveTexture() const = 0; 141 virtual void RestoreActiveTexture() const = 0;
142 virtual void RestoreAllTextureUnitBindings( 142 virtual void RestoreAllTextureUnitBindings(
143 const ContextState* prev_state) const = 0; 143 const ContextState* prev_state) const = 0;
144 virtual void RestoreActiveTextureUnitBinding(unsigned int target) const = 0;
144 virtual void RestoreAttribute(unsigned index) const = 0; 145 virtual void RestoreAttribute(unsigned index) const = 0;
145 virtual void RestoreBufferBindings() const = 0; 146 virtual void RestoreBufferBindings() const = 0;
146 virtual void RestoreFramebufferBindings() const = 0; 147 virtual void RestoreFramebufferBindings() const = 0;
147 virtual void RestoreGlobalState() const = 0; 148 virtual void RestoreGlobalState() const = 0;
148 virtual void RestoreProgramBindings() const = 0; 149 virtual void RestoreProgramBindings() const = 0;
149 virtual void RestoreTextureState(unsigned service_id) const = 0; 150 virtual void RestoreTextureState(unsigned service_id) const = 0;
150 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0; 151 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0;
151 152
152 virtual void ClearAllAttributes() const = 0; 153 virtual void ClearAllAttributes() const = 0;
153 virtual void RestoreAllAttributes() const = 0; 154 virtual void RestoreAllAttributes() const = 0;
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240 bool debug_; 241 bool debug_;
241 bool log_commands_; 242 bool log_commands_;
242 243
243 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); 244 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder);
244 }; 245 };
245 246
246 } // namespace gles2 247 } // namespace gles2
247 } // namespace gpu 248 } // namespace gpu
248 249
249 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 250 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
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