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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/direct_renderer.h" | 5 #include "cc/output/direct_renderer.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <unordered_map> | 9 #include <unordered_map> |
10 #include <utility> | 10 #include <utility> |
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134 ResourceProvider* resource_provider) | 134 ResourceProvider* resource_provider) |
135 : Renderer(client, settings), | 135 : Renderer(client, settings), |
136 output_surface_(output_surface), | 136 output_surface_(output_surface), |
137 resource_provider_(resource_provider), | 137 resource_provider_(resource_provider), |
138 overlay_processor_(new OverlayProcessor(output_surface)) { | 138 overlay_processor_(new OverlayProcessor(output_surface)) { |
139 overlay_processor_->Initialize(); | 139 overlay_processor_->Initialize(); |
140 } | 140 } |
141 | 141 |
142 DirectRenderer::~DirectRenderer() {} | 142 DirectRenderer::~DirectRenderer() {} |
143 | 143 |
144 const TileDrawQuad* DirectRenderer::CanPassBeDrawnDirectly( | |
145 const RenderPass* pass) { | |
146 return nullptr; | |
147 } | |
148 | |
149 void DirectRenderer::DecideRenderPassAllocationsForFrame( | 144 void DirectRenderer::DecideRenderPassAllocationsForFrame( |
150 const RenderPassList& render_passes_in_draw_order) { | 145 const RenderPassList& render_passes_in_draw_order) { |
151 render_pass_bypass_quads_.clear(); | |
152 | |
153 std::unordered_map<RenderPassId, gfx::Size, RenderPassIdHash> | 146 std::unordered_map<RenderPassId, gfx::Size, RenderPassIdHash> |
154 render_passes_in_frame; | 147 render_passes_in_frame; |
155 for (size_t i = 0; i < render_passes_in_draw_order.size(); ++i) { | 148 for (size_t i = 0; i < render_passes_in_draw_order.size(); ++i) |
156 RenderPass* pass = render_passes_in_draw_order[i].get(); | |
157 if (const TileDrawQuad* tile_quad = CanPassBeDrawnDirectly(pass)) { | |
158 render_pass_bypass_quads_[pass->id] = *tile_quad; | |
159 continue; | |
160 } | |
161 render_passes_in_frame.insert(std::pair<RenderPassId, gfx::Size>( | 149 render_passes_in_frame.insert(std::pair<RenderPassId, gfx::Size>( |
162 pass->id, RenderPassTextureSize(pass))); | 150 render_passes_in_draw_order[i]->id, |
163 } | 151 RenderPassTextureSize(render_passes_in_draw_order[i].get()))); |
164 | 152 |
165 std::vector<RenderPassId> passes_to_delete; | 153 std::vector<RenderPassId> passes_to_delete; |
166 for (auto pass_iter = render_pass_textures_.begin(); | 154 for (auto pass_iter = render_pass_textures_.begin(); |
167 pass_iter != render_pass_textures_.end(); ++pass_iter) { | 155 pass_iter != render_pass_textures_.end(); ++pass_iter) { |
168 auto it = render_passes_in_frame.find(pass_iter->first); | 156 auto it = render_passes_in_frame.find(pass_iter->first); |
169 if (it == render_passes_in_frame.end()) { | 157 if (it == render_passes_in_frame.end()) { |
170 passes_to_delete.push_back(pass_iter->first); | 158 passes_to_delete.push_back(pass_iter->first); |
171 continue; | 159 continue; |
172 } | 160 } |
173 | 161 |
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410 BspTree bsp_tree(poly_list); | 398 BspTree bsp_tree(poly_list); |
411 BspWalkActionDrawPolygon action_handler(this, frame, render_pass_scissor, | 399 BspWalkActionDrawPolygon action_handler(this, frame, render_pass_scissor, |
412 use_render_pass_scissor); | 400 use_render_pass_scissor); |
413 bsp_tree.TraverseWithActionHandler(&action_handler); | 401 bsp_tree.TraverseWithActionHandler(&action_handler); |
414 DCHECK(poly_list->empty()); | 402 DCHECK(poly_list->empty()); |
415 } | 403 } |
416 | 404 |
417 void DirectRenderer::DrawRenderPassAndExecuteCopyRequests( | 405 void DirectRenderer::DrawRenderPassAndExecuteCopyRequests( |
418 DrawingFrame* frame, | 406 DrawingFrame* frame, |
419 RenderPass* render_pass) { | 407 RenderPass* render_pass) { |
420 if (render_pass_bypass_quads_.find(render_pass->id) != | |
421 render_pass_bypass_quads_.end()) { | |
422 return; | |
423 } | |
424 | |
425 DrawRenderPass(frame, render_pass); | 408 DrawRenderPass(frame, render_pass); |
426 | 409 |
427 bool first_request = true; | 410 bool first_request = true; |
428 for (auto& copy_request : render_pass->copy_requests) { | 411 for (auto& copy_request : render_pass->copy_requests) { |
429 // Doing a readback is destructive of our state on Mac, so make sure | 412 // Doing a readback is destructive of our state on Mac, so make sure |
430 // we restore the state between readbacks. http://crbug.com/99393. | 413 // we restore the state between readbacks. http://crbug.com/99393. |
431 if (!first_request) | 414 if (!first_request) |
432 UseRenderPass(frame, render_pass); | 415 UseRenderPass(frame, render_pass); |
433 CopyCurrentRenderPassToBitmap(frame, std::move(copy_request)); | 416 CopyCurrentRenderPassToBitmap(frame, std::move(copy_request)); |
434 first_request = false; | 417 first_request = false; |
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571 auto iter = render_pass_textures_.find(id); | 554 auto iter = render_pass_textures_.find(id); |
572 return iter != render_pass_textures_.end() && iter->second->id(); | 555 return iter != render_pass_textures_.end() && iter->second->id(); |
573 } | 556 } |
574 | 557 |
575 // static | 558 // static |
576 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { | 559 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { |
577 return render_pass->output_rect.size(); | 560 return render_pass->output_rect.size(); |
578 } | 561 } |
579 | 562 |
580 } // namespace cc | 563 } // namespace cc |
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