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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/direct_renderer.h" | 5 #include "cc/output/direct_renderer.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <unordered_map> | 9 #include <unordered_map> |
| 10 #include <utility> | 10 #include <utility> |
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| 134 ResourceProvider* resource_provider) | 134 ResourceProvider* resource_provider) |
| 135 : Renderer(client, settings), | 135 : Renderer(client, settings), |
| 136 output_surface_(output_surface), | 136 output_surface_(output_surface), |
| 137 resource_provider_(resource_provider), | 137 resource_provider_(resource_provider), |
| 138 overlay_processor_(new OverlayProcessor(output_surface)) { | 138 overlay_processor_(new OverlayProcessor(output_surface)) { |
| 139 overlay_processor_->Initialize(); | 139 overlay_processor_->Initialize(); |
| 140 } | 140 } |
| 141 | 141 |
| 142 DirectRenderer::~DirectRenderer() {} | 142 DirectRenderer::~DirectRenderer() {} |
| 143 | 143 |
| 144 const TileDrawQuad* DirectRenderer::CanPassBeDrawnDirectly( | |
| 145 const RenderPass* pass) { | |
| 146 return nullptr; | |
| 147 } | |
| 148 | |
| 149 void DirectRenderer::DecideRenderPassAllocationsForFrame( | 144 void DirectRenderer::DecideRenderPassAllocationsForFrame( |
| 150 const RenderPassList& render_passes_in_draw_order) { | 145 const RenderPassList& render_passes_in_draw_order) { |
| 151 render_pass_bypass_quads_.clear(); | |
| 152 | |
| 153 std::unordered_map<RenderPassId, gfx::Size, RenderPassIdHash> | 146 std::unordered_map<RenderPassId, gfx::Size, RenderPassIdHash> |
| 154 render_passes_in_frame; | 147 render_passes_in_frame; |
| 155 for (size_t i = 0; i < render_passes_in_draw_order.size(); ++i) { | 148 for (size_t i = 0; i < render_passes_in_draw_order.size(); ++i) |
| 156 RenderPass* pass = render_passes_in_draw_order[i].get(); | |
| 157 if (const TileDrawQuad* tile_quad = CanPassBeDrawnDirectly(pass)) { | |
| 158 render_pass_bypass_quads_[pass->id] = *tile_quad; | |
| 159 continue; | |
| 160 } | |
| 161 render_passes_in_frame.insert(std::pair<RenderPassId, gfx::Size>( | 149 render_passes_in_frame.insert(std::pair<RenderPassId, gfx::Size>( |
| 162 pass->id, RenderPassTextureSize(pass))); | 150 render_passes_in_draw_order[i]->id, |
| 163 } | 151 RenderPassTextureSize(render_passes_in_draw_order[i].get()))); |
| 164 | 152 |
| 165 std::vector<RenderPassId> passes_to_delete; | 153 std::vector<RenderPassId> passes_to_delete; |
| 166 for (auto pass_iter = render_pass_textures_.begin(); | 154 for (auto pass_iter = render_pass_textures_.begin(); |
| 167 pass_iter != render_pass_textures_.end(); ++pass_iter) { | 155 pass_iter != render_pass_textures_.end(); ++pass_iter) { |
| 168 auto it = render_passes_in_frame.find(pass_iter->first); | 156 auto it = render_passes_in_frame.find(pass_iter->first); |
| 169 if (it == render_passes_in_frame.end()) { | 157 if (it == render_passes_in_frame.end()) { |
| 170 passes_to_delete.push_back(pass_iter->first); | 158 passes_to_delete.push_back(pass_iter->first); |
| 171 continue; | 159 continue; |
| 172 } | 160 } |
| 173 | 161 |
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| 410 BspTree bsp_tree(poly_list); | 398 BspTree bsp_tree(poly_list); |
| 411 BspWalkActionDrawPolygon action_handler(this, frame, render_pass_scissor, | 399 BspWalkActionDrawPolygon action_handler(this, frame, render_pass_scissor, |
| 412 use_render_pass_scissor); | 400 use_render_pass_scissor); |
| 413 bsp_tree.TraverseWithActionHandler(&action_handler); | 401 bsp_tree.TraverseWithActionHandler(&action_handler); |
| 414 DCHECK(poly_list->empty()); | 402 DCHECK(poly_list->empty()); |
| 415 } | 403 } |
| 416 | 404 |
| 417 void DirectRenderer::DrawRenderPassAndExecuteCopyRequests( | 405 void DirectRenderer::DrawRenderPassAndExecuteCopyRequests( |
| 418 DrawingFrame* frame, | 406 DrawingFrame* frame, |
| 419 RenderPass* render_pass) { | 407 RenderPass* render_pass) { |
| 420 if (render_pass_bypass_quads_.find(render_pass->id) != | |
| 421 render_pass_bypass_quads_.end()) { | |
| 422 return; | |
| 423 } | |
| 424 | |
| 425 DrawRenderPass(frame, render_pass); | 408 DrawRenderPass(frame, render_pass); |
| 426 | 409 |
| 427 bool first_request = true; | 410 bool first_request = true; |
| 428 for (auto& copy_request : render_pass->copy_requests) { | 411 for (auto& copy_request : render_pass->copy_requests) { |
| 429 // Doing a readback is destructive of our state on Mac, so make sure | 412 // Doing a readback is destructive of our state on Mac, so make sure |
| 430 // we restore the state between readbacks. http://crbug.com/99393. | 413 // we restore the state between readbacks. http://crbug.com/99393. |
| 431 if (!first_request) | 414 if (!first_request) |
| 432 UseRenderPass(frame, render_pass); | 415 UseRenderPass(frame, render_pass); |
| 433 CopyCurrentRenderPassToBitmap(frame, std::move(copy_request)); | 416 CopyCurrentRenderPassToBitmap(frame, std::move(copy_request)); |
| 434 first_request = false; | 417 first_request = false; |
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| 571 auto iter = render_pass_textures_.find(id); | 554 auto iter = render_pass_textures_.find(id); |
| 572 return iter != render_pass_textures_.end() && iter->second->id(); | 555 return iter != render_pass_textures_.end() && iter->second->id(); |
| 573 } | 556 } |
| 574 | 557 |
| 575 // static | 558 // static |
| 576 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { | 559 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { |
| 577 return render_pass->output_rect.size(); | 560 return render_pass->output_rect.size(); |
| 578 } | 561 } |
| 579 | 562 |
| 580 } // namespace cc | 563 } // namespace cc |
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