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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/wasm/wasm-function-name-table.h" | 5 #include "src/wasm/wasm-function-name-table.h" |
6 | 6 |
7 #include "src/wasm/wasm-module.h" | 7 #include "src/wasm/wasm-module.h" |
8 | 8 |
9 namespace v8 { | 9 namespace v8 { |
10 namespace internal { | 10 namespace internal { |
11 namespace wasm { | 11 namespace wasm { |
12 | 12 |
13 // Build an array with all function names. If there are N functions in the | 13 // Build an array with all function names. If there are N functions in the |
14 // module, then the first (kIntSize * (N+1)) bytes are integer entries. | 14 // module, then the first (kIntSize * (N+1)) bytes are integer entries. |
15 // The first integer entry encodes the number of functions in the module. | 15 // The first integer entry encodes the number of functions in the module. |
16 // The entries 1 to N contain offsets into the second part of this array. | 16 // The entries 1 to N contain offsets into the second part of this array. |
17 // If a function is unnamed (not to be confused with an empty name), then the | 17 // If a function is unnamed (not to be confused with an empty name), then the |
18 // integer entry is the negative offset of the next function name. | 18 // integer entry is the negative offset of the next function name. |
19 // After these N+1 integer entries, the second part begins, which holds a | 19 // After these N+1 integer entries, the second part begins, which holds a |
20 // concatenation of all function names. | 20 // concatenation of all function names. |
21 // | 21 Handle<ByteArray> BuildFunctionNamesTable(Isolate* isolate, |
22 // Returns undefined if the array length would not fit in an integer value. | 22 const WasmModule* module) { |
23 Handle<Object> BuildFunctionNamesTable(Isolate* isolate, | |
24 const WasmModule* module) { | |
25 uint64_t func_names_length = 0; | 23 uint64_t func_names_length = 0; |
26 for (auto& func : module->functions) func_names_length += func.name_length; | 24 for (auto& func : module->functions) func_names_length += func.name_length; |
27 int num_funcs_int = static_cast<int>(module->functions.size()); | 25 int num_funcs_int = static_cast<int>(module->functions.size()); |
28 int current_offset = (num_funcs_int + 1) * kIntSize; | 26 int current_offset = (num_funcs_int + 1) * kIntSize; |
29 uint64_t total_array_length = current_offset + func_names_length; | 27 uint64_t total_array_length = current_offset + func_names_length; |
30 int total_array_length_int = static_cast<int>(total_array_length); | 28 int total_array_length_int = static_cast<int>(total_array_length); |
31 // Check for overflow. Just skip function names if it happens. | 29 // Check for overflow. |
32 if (total_array_length_int != total_array_length || num_funcs_int < 0 || | 30 CHECK(total_array_length_int == total_array_length && num_funcs_int >= 0 && |
33 num_funcs_int != module->functions.size()) | 31 num_funcs_int == module->functions.size()); |
34 return isolate->factory()->undefined_value(); | |
35 Handle<ByteArray> func_names_array = | 32 Handle<ByteArray> func_names_array = |
36 isolate->factory()->NewByteArray(total_array_length_int, TENURED); | 33 isolate->factory()->NewByteArray(total_array_length_int, TENURED); |
37 if (func_names_array.is_null()) return isolate->factory()->undefined_value(); | |
38 func_names_array->set_int(0, num_funcs_int); | 34 func_names_array->set_int(0, num_funcs_int); |
39 int func_index = 0; | 35 int func_index = 0; |
40 for (const WasmFunction& fun : module->functions) { | 36 for (const WasmFunction& fun : module->functions) { |
41 WasmName name = module->GetNameOrNull(&fun); | 37 WasmName name = module->GetNameOrNull(&fun); |
42 if (name.start() == nullptr) { | 38 if (name.start() == nullptr) { |
43 func_names_array->set_int(func_index + 1, -current_offset); | 39 func_names_array->set_int(func_index + 1, -current_offset); |
44 } else { | 40 } else { |
45 func_names_array->copy_in(current_offset, | 41 func_names_array->copy_in(current_offset, |
46 reinterpret_cast<const byte*>(name.start()), | 42 reinterpret_cast<const byte*>(name.start()), |
47 name.length()); | 43 name.length()); |
(...skipping 18 matching lines...) Expand all Loading... |
66 : abs(func_names_array->get_int(func_index + 2)); | 62 : abs(func_names_array->get_int(func_index + 2)); |
67 ScopedVector<byte> buffer(next_offset - offset); | 63 ScopedVector<byte> buffer(next_offset - offset); |
68 func_names_array->copy_out(offset, buffer.start(), next_offset - offset); | 64 func_names_array->copy_out(offset, buffer.start(), next_offset - offset); |
69 if (!unibrow::Utf8::Validate(buffer.start(), buffer.length())) return {}; | 65 if (!unibrow::Utf8::Validate(buffer.start(), buffer.length())) return {}; |
70 return factory->NewStringFromUtf8(Vector<const char>::cast(buffer)); | 66 return factory->NewStringFromUtf8(Vector<const char>::cast(buffer)); |
71 } | 67 } |
72 | 68 |
73 } // namespace wasm | 69 } // namespace wasm |
74 } // namespace internal | 70 } // namespace internal |
75 } // namespace v8 | 71 } // namespace v8 |
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