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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/wasm/asm-types.h" | 7 #include "src/asmjs/asm-types.h" |
8 | 8 |
9 namespace v8 { | 9 namespace v8 { |
10 namespace internal { | 10 namespace internal { |
11 namespace wasm { | 11 namespace wasm { |
12 | 12 |
13 AsmCallableType* AsmType::AsCallableType() { | 13 AsmCallableType* AsmType::AsCallableType() { |
14 if (AsValueType() != nullptr) { | 14 if (AsValueType() != nullptr) { |
15 return nullptr; | 15 return nullptr; |
16 } | 16 } |
17 | 17 |
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310 } | 310 } |
311 | 311 |
312 AsmType* AsmFunctionTableType::ValidateCall(AsmType* return_type, | 312 AsmType* AsmFunctionTableType::ValidateCall(AsmType* return_type, |
313 const ZoneVector<AsmType*>& args) { | 313 const ZoneVector<AsmType*>& args) { |
314 return signature_->AsCallableType()->ValidateCall(return_type, args); | 314 return signature_->AsCallableType()->ValidateCall(return_type, args); |
315 } | 315 } |
316 | 316 |
317 } // namespace wasm | 317 } // namespace wasm |
318 } // namespace internal | 318 } // namespace internal |
319 } // namespace v8 | 319 } // namespace v8 |
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