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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_WASM_MODULE_H_ | 5 #ifndef V8_WASM_MODULE_H_ |
6 #define V8_WASM_MODULE_H_ | 6 #define V8_WASM_MODULE_H_ |
7 | 7 |
8 #include "src/api.h" | 8 #include "src/api.h" |
9 #include "src/handles.h" | 9 #include "src/handles.h" |
10 #include "src/wasm/wasm-opcodes.h" | 10 #include "src/wasm/wasm-opcodes.h" |
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203 | 203 |
204 // Checks the given offset range is contained within the module bytes. | 204 // Checks the given offset range is contained within the module bytes. |
205 bool BoundsCheck(uint32_t start, uint32_t end) const { | 205 bool BoundsCheck(uint32_t start, uint32_t end) const { |
206 size_t size = module_end - module_start; | 206 size_t size = module_end - module_start; |
207 return start <= size && end <= size; | 207 return start <= size && end <= size; |
208 } | 208 } |
209 | 209 |
210 // Creates a new instantiation of the module in the given isolate. | 210 // Creates a new instantiation of the module in the given isolate. |
211 MaybeHandle<JSObject> Instantiate(Isolate* isolate, Handle<JSReceiver> ffi, | 211 MaybeHandle<JSObject> Instantiate(Isolate* isolate, Handle<JSReceiver> ffi, |
212 Handle<JSArrayBuffer> memory) const; | 212 Handle<JSArrayBuffer> memory) const; |
213 | |
214 Handle<FixedArray> Compile(Isolate* isolate) const; | |
213 }; | 215 }; |
214 | 216 |
215 // An instantiated WASM module, including memory, function table, etc. | 217 // An instantiated WASM module, including memory, function table, etc. |
216 struct WasmModuleInstance { | 218 struct WasmModuleInstance { |
217 const WasmModule* module; // static representation of the module. | 219 const WasmModule* module; // static representation of the module. |
218 // -- Heap allocated -------------------------------------------------------- | 220 // -- Heap allocated -------------------------------------------------------- |
219 Handle<JSObject> js_object; // JavaScript module object. | 221 Handle<JSObject> js_object; // JavaScript module object. |
220 Handle<Context> context; // JavaScript native context. | 222 Handle<Context> context; // JavaScript native context. |
221 Handle<JSArrayBuffer> mem_buffer; // Handle to array buffer of memory. | 223 Handle<JSArrayBuffer> mem_buffer; // Handle to array buffer of memory. |
222 Handle<JSArrayBuffer> globals_buffer; // Handle to array buffer of globals. | 224 Handle<JSArrayBuffer> globals_buffer; // Handle to array buffer of globals. |
223 Handle<FixedArray> function_table; // indirect function table. | 225 Handle<FixedArray> function_table; // indirect function table. |
224 std::vector<Handle<Code>> function_code; // code objects for each function. | 226 std::vector<Handle<Code>> function_code; // code objects for each function. |
225 std::vector<Handle<Code>> import_code; // code objects for each import. | 227 std::vector<Handle<Code>> import_code; // code objects for each import. |
226 // -- raw memory ------------------------------------------------------------ | 228 // -- raw memory ------------------------------------------------------------ |
227 byte* mem_start; // start of linear memory. | 229 byte* mem_start; // start of linear memory. |
228 size_t mem_size; // size of the linear memory. | 230 uint32_t mem_size; // size of the linear memory. |
titzer
2016/06/16 23:12:14
I think this needs to be bigger, probably uint64_t
Mircea Trofin
2016/06/16 23:43:11
Oh, you mean the specific case when we allocate 4G
| |
229 // -- raw globals ----------------------------------------------------------- | 231 // -- raw globals ----------------------------------------------------------- |
230 byte* globals_start; // start of the globals area. | 232 byte* globals_start; // start of the globals area. |
231 | 233 |
232 explicit WasmModuleInstance(const WasmModule* m) | 234 explicit WasmModuleInstance(const WasmModule* m) |
233 : module(m), | 235 : module(m), |
234 function_code(m->functions.size()), | 236 function_code(m->functions.size()), |
237 import_code(m->import_table.size()), | |
235 mem_start(nullptr), | 238 mem_start(nullptr), |
236 mem_size(0), | 239 mem_size(0), |
237 globals_start(nullptr) {} | 240 globals_start(nullptr) {} |
238 }; | 241 }; |
239 | 242 |
240 // forward declaration. | 243 // forward declaration. |
241 class WasmLinker; | 244 class WasmLinker; |
242 | 245 |
243 // Interface provided to the decoder/graph builder which contains only | 246 // Interface provided to the decoder/graph builder which contains only |
244 // minimal information about the globals, functions, and function tables. | 247 // minimal information about the globals, functions, and function tables. |
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336 // secure. If it turns out that we need more complete checks, we could add a | 339 // secure. If it turns out that we need more complete checks, we could add a |
337 // special marker as internal field, which will definitely never occur anywhere | 340 // special marker as internal field, which will definitely never occur anywhere |
338 // else. | 341 // else. |
339 bool IsWasmObject(Handle<JSObject> object); | 342 bool IsWasmObject(Handle<JSObject> object); |
340 | 343 |
341 } // namespace wasm | 344 } // namespace wasm |
342 } // namespace internal | 345 } // namespace internal |
343 } // namespace v8 | 346 } // namespace v8 |
344 | 347 |
345 #endif // V8_WASM_MODULE_H_ | 348 #endif // V8_WASM_MODULE_H_ |
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