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Unified Diff: components/mus/public/interfaces/quads.mojom

Issue 2056483002: Move quads.mojom from Mus to cc (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 6 months ago
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Index: components/mus/public/interfaces/quads.mojom
diff --git a/components/mus/public/interfaces/quads.mojom b/components/mus/public/interfaces/quads.mojom
deleted file mode 100644
index e1e6b807239f5b045fbda7d171a59754994eae8c..0000000000000000000000000000000000000000
--- a/components/mus/public/interfaces/quads.mojom
+++ /dev/null
@@ -1,167 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-module mus.mojom;
-
-import "cc/ipc/filter_operations.mojom";
-import "cc/ipc/render_pass_id.mojom";
-import "cc/ipc/shared_quad_state.mojom";
-import "cc/ipc/surface_id.mojom";
-import "ui/gfx/geometry/mojo/geometry.mojom";
-import "ui/gfx/mojo/transform.mojom";
-
-struct Color {
- uint32 rgba;
-};
-
-struct CheckerboardQuadState {
- // Checkerboard color.
- Color color;
-
- // The scale factor of checkers. Chromium uses device scale factor for
- // it.
- float scale;
-};
-
-struct DebugBorderQuadState {
- // Debug border color.
- Color color;
-
- // Debug border width.
- int32 width;
-};
-
-// TODO(jamesr): Populate subtype fields.
-struct IoSurfaceContentQuadState {};
-
-struct RenderPassQuadState {
- cc.mojom.RenderPassId render_pass_id;
-
- // If nonzero, resource id of mask to use when drawing this pass.
- uint32 mask_resource_id;
- gfx.mojom.PointF mask_uv_scale;
- gfx.mojom.Size mask_texture_size;
-
- // Post-processing filters, applied to the pixels in the render pass' texture.
- cc.mojom.FilterOperations filters;
-
- // The scale from layer space of the root layer of the render pass to
- // the render pass physical pixels. This scale is applied to the filter
- // parameters for pixel-moving filters. This scale should include
- // content-to-target-space scale, and device pixel ratio.
- gfx.mojom.PointF filters_scale;
-
- // Post-processing filters, applied to the pixels showing through the
- // background of the render pass, from behind it.
- cc.mojom.FilterOperations background_filters;
-};
-
-struct SolidColorQuadState {
- Color color;
- bool force_anti_aliasing_off;
-};
-
-struct SurfaceQuadState {
- cc.mojom.SurfaceId surface;
-};
-
-struct TextureQuadState {
- uint32 resource_id;
- bool premultiplied_alpha;
- gfx.mojom.PointF uv_top_left;
- gfx.mojom.PointF uv_bottom_right;
- Color background_color;
- array<float, 4> vertex_opacity;
- bool y_flipped;
- bool nearest_neighbor;
- bool secure_output_only;
-};
-
-struct TileQuadState {
- gfx.mojom.RectF tex_coord_rect;
- gfx.mojom.Size texture_size;
- bool swizzle_contents;
- uint32 resource_id;
- bool nearest_neighbor;
-};
-
-struct StreamVideoQuadState {};
-
-enum YUVColorSpace {
- REC_601, // SDTV standard with restricted "studio swing" color range.
- REC_709, // HDTV standard with restricted "studio swing" color range.
- JPEG, // Full color range [0, 255] JPEG color space.
-};
-
-struct YUVVideoQuadState {
- gfx.mojom.RectF ya_tex_coord_rect;
- gfx.mojom.RectF uv_tex_coord_rect;
- gfx.mojom.Size ya_tex_size;
- gfx.mojom.Size uv_tex_size;
- uint32 y_plane_resource_id;
- uint32 u_plane_resource_id;
- uint32 v_plane_resource_id;
- uint32 a_plane_resource_id;
- YUVColorSpace color_space;
- float resource_offset;
- float resource_multiplier;
-};
-
-enum Material {
- DEBUG_BORDER = 1,
- PICTURE_CONTENT,
- RENDER_PASS,
- SOLID_COLOR,
- STREAM_VIDEO_CONTENT,
- SURFACE_CONTENT,
- TEXTURE_CONTENT,
- TILED_CONTENT,
- YUV_VIDEO_CONTENT,
-};
-
-struct Quad {
- Material material;
-
- // This rect, after applying the quad_transform(), gives the geometry that
- // this quad should draw to. This rect lives in content space.
- gfx.mojom.Rect rect;
-
- // This specifies the region of the quad that is opaque. This rect lives in
- // content space.
- gfx.mojom.Rect opaque_rect;
-
- // Allows changing the rect that gets drawn to make it smaller. This value
- // should be clipped to |rect|. This rect lives in content space.
- gfx.mojom.Rect visible_rect;
-
- // Allows changing the rect that gets drawn to make it smaller. This value
- // should be clipped to |rect|. This rect lives in content space.
- bool needs_blending;
-
- // Index into the containing pass' shared quad state array which has state
- // (transforms etc) shared by multiple quads.
- uint32 shared_quad_state_index;
-
- // Only one of the following will be set, depending on the material.
- CheckerboardQuadState? checkerboard_quad_state;
- DebugBorderQuadState? debug_border_quad_state;
- IoSurfaceContentQuadState? io_surface_quad_state;
- RenderPassQuadState? render_pass_quad_state;
- SolidColorQuadState? solid_color_quad_state;
- SurfaceQuadState? surface_quad_state;
- TextureQuadState? texture_quad_state;
- TileQuadState? tile_quad_state;
- StreamVideoQuadState? stream_video_quad_state;
- YUVVideoQuadState? yuv_video_quad_state;
-};
-
-struct Pass {
- cc.mojom.RenderPassId id;
- gfx.mojom.Rect output_rect;
- gfx.mojom.Rect damage_rect;
- gfx.mojom.Transform transform_to_root_target;
- bool has_transparent_background;
- array<Quad> quads;
- array<cc.mojom.SharedQuadState> shared_quad_states;
-};
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