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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <stddef.h> | 5 #include <stddef.h> |
| 6 #include <stdint.h> | 6 #include <stdint.h> |
| 7 | 7 |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include "cc/quads/debug_border_draw_quad.h" | 10 #include "cc/quads/debug_border_draw_quad.h" |
| 11 #include "cc/quads/render_pass.h" | 11 #include "cc/quads/render_pass.h" |
| 12 #include "cc/quads/solid_color_draw_quad.h" | 12 #include "cc/quads/solid_color_draw_quad.h" |
| 13 #include "cc/quads/surface_draw_quad.h" | 13 #include "cc/quads/surface_draw_quad.h" |
| 14 #include "cc/quads/texture_draw_quad.h" | 14 #include "cc/quads/texture_draw_quad.h" |
| 15 #include "cc/resources/resource_provider.h" | 15 #include "cc/resources/resource_provider.h" |
| 16 #include "components/mus/public/cpp/surfaces/surfaces_type_converters.h" | 16 #include "components/mus/public/cpp/surfaces/surfaces_type_converters.h" |
| 17 #include "gpu/command_buffer/common/mailbox.h" | 17 #include "gpu/command_buffer/common/mailbox.h" |
| 18 #include "gpu/command_buffer/common/mailbox_holder.h" | 18 #include "gpu/command_buffer/common/mailbox_holder.h" |
| 19 #include "gpu/command_buffer/common/sync_token.h" | 19 #include "gpu/command_buffer/common/sync_token.h" |
| 20 #include "testing/gtest/include/gtest/gtest.h" | 20 #include "testing/gtest/include/gtest/gtest.h" |
| 21 #include "third_party/skia/include/core/SkColor.h" | 21 #include "third_party/skia/include/core/SkColor.h" |
| 22 #include "third_party/skia/include/core/SkXfermode.h" | 22 #include "third_party/skia/include/core/SkXfermode.h" |
| 23 | 23 |
| 24 using mus::mojom::Color; | 24 using cc::mojom::Color; |
| 25 using mus::mojom::ColorPtr; | 25 using cc::mojom::ColorPtr; |
| 26 using cc::mojom::DebugBorderQuadState; |
| 27 using cc::mojom::DebugBorderQuadStatePtr; |
| 28 using cc::mojom::DrawQuad; |
| 29 using cc::mojom::DrawQuadPtr; |
| 30 using cc::mojom::RenderPass; |
| 31 using cc::mojom::RenderPassPtr; |
| 32 using cc::mojom::RenderPassQuadState; |
| 33 using cc::mojom::RenderPassQuadStatePtr; |
| 34 using cc::mojom::SolidColorQuadState; |
| 35 using cc::mojom::SolidColorQuadStatePtr; |
| 36 using cc::mojom::SurfaceQuadState; |
| 37 using cc::mojom::SurfaceQuadStatePtr; |
| 38 using cc::mojom::TextureQuadState; |
| 39 using cc::mojom::TextureQuadStatePtr; |
| 40 using cc::mojom::TileQuadState; |
| 41 using cc::mojom::TileQuadStatePtr; |
| 42 using cc::mojom::YUVColorSpace; |
| 43 using cc::mojom::YUVVideoQuadState; |
| 44 using cc::mojom::YUVVideoQuadStatePtr; |
| 26 using mus::mojom::CompositorFrame; | 45 using mus::mojom::CompositorFrame; |
| 27 using mus::mojom::CompositorFramePtr; | 46 using mus::mojom::CompositorFramePtr; |
| 28 using mus::mojom::DebugBorderQuadState; | |
| 29 using mus::mojom::DebugBorderQuadStatePtr; | |
| 30 using mus::mojom::Pass; | |
| 31 using mus::mojom::PassPtr; | |
| 32 using mus::mojom::Quad; | |
| 33 using mus::mojom::QuadPtr; | |
| 34 using mus::mojom::RenderPassQuadState; | |
| 35 using mus::mojom::RenderPassQuadStatePtr; | |
| 36 using mus::mojom::SolidColorQuadState; | |
| 37 using mus::mojom::SolidColorQuadStatePtr; | |
| 38 using mus::mojom::SurfaceQuadState; | |
| 39 using mus::mojom::SurfaceQuadStatePtr; | |
| 40 using mus::mojom::TextureQuadState; | |
| 41 using mus::mojom::TextureQuadStatePtr; | |
| 42 using mus::mojom::TileQuadState; | |
| 43 using mus::mojom::TileQuadStatePtr; | |
| 44 using mus::mojom::YUVColorSpace; | |
| 45 using mus::mojom::YUVVideoQuadState; | |
| 46 using mus::mojom::YUVVideoQuadStatePtr; | |
| 47 | 47 |
| 48 namespace mojo { | 48 namespace mojo { |
| 49 namespace { | 49 namespace { |
| 50 | 50 |
| 51 | 51 |
| 52 TEST(SurfaceLibTest, Color) { | 52 TEST(SurfaceLibTest, Color) { |
| 53 SkColor arbitrary_color = SK_ColorMAGENTA; | 53 SkColor arbitrary_color = SK_ColorMAGENTA; |
| 54 SkColor round_trip = Color::From(arbitrary_color).To<SkColor>(); | 54 SkColor round_trip = Color::From(arbitrary_color).To<SkColor>(); |
| 55 EXPECT_EQ(arbitrary_color, round_trip); | 55 EXPECT_EQ(arbitrary_color, round_trip); |
| 56 } | 56 } |
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| 81 SkColor arbitrary_color = SK_ColorGREEN; | 81 SkColor arbitrary_color = SK_ColorGREEN; |
| 82 bool force_anti_aliasing_off = true; | 82 bool force_anti_aliasing_off = true; |
| 83 color_quad->SetAll(sqs, | 83 color_quad->SetAll(sqs, |
| 84 rect, | 84 rect, |
| 85 opaque_rect, | 85 opaque_rect, |
| 86 visible_rect, | 86 visible_rect, |
| 87 needs_blending, | 87 needs_blending, |
| 88 arbitrary_color, | 88 arbitrary_color, |
| 89 force_anti_aliasing_off); | 89 force_anti_aliasing_off); |
| 90 | 90 |
| 91 QuadPtr mus_quad = Quad::From<cc::DrawQuad>(*color_quad); | 91 DrawQuadPtr mus_quad = DrawQuad::From<cc::DrawQuad>(*color_quad); |
| 92 ASSERT_FALSE(mus_quad.is_null()); | 92 ASSERT_FALSE(mus_quad.is_null()); |
| 93 EXPECT_EQ(mus::mojom::Material::SOLID_COLOR, mus_quad->material); | 93 EXPECT_EQ(cc::mojom::Material::SOLID_COLOR, mus_quad->material); |
| 94 EXPECT_EQ(rect, mus_quad->rect); | 94 EXPECT_EQ(rect, mus_quad->rect); |
| 95 EXPECT_EQ(opaque_rect, mus_quad->opaque_rect); | 95 EXPECT_EQ(opaque_rect, mus_quad->opaque_rect); |
| 96 EXPECT_EQ(visible_rect, mus_quad->visible_rect); | 96 EXPECT_EQ(visible_rect, mus_quad->visible_rect); |
| 97 EXPECT_EQ(needs_blending, mus_quad->needs_blending); | 97 EXPECT_EQ(needs_blending, mus_quad->needs_blending); |
| 98 ASSERT_TRUE(mus_quad->solid_color_quad_state); | 98 ASSERT_TRUE(mus_quad->solid_color_quad_state); |
| 99 SolidColorQuadStatePtr& mus_color_state = mus_quad->solid_color_quad_state; | 99 SolidColorQuadStatePtr& mus_color_state = mus_quad->solid_color_quad_state; |
| 100 EXPECT_TRUE(Color::From(arbitrary_color).Equals(mus_color_state->color)); | 100 EXPECT_TRUE(Color::From(arbitrary_color).Equals(mus_color_state->color)); |
| 101 EXPECT_EQ(force_anti_aliasing_off, mus_color_state->force_anti_aliasing_off); | 101 EXPECT_EQ(force_anti_aliasing_off, mus_color_state->force_anti_aliasing_off); |
| 102 } | 102 } |
| 103 | 103 |
| 104 TEST_F(SurfaceLibQuadTest, SurfaceQuad) { | 104 TEST_F(SurfaceLibQuadTest, SurfaceQuad) { |
| 105 cc::SurfaceDrawQuad* surface_quad = | 105 cc::SurfaceDrawQuad* surface_quad = |
| 106 pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>(); | 106 pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>(); |
| 107 cc::SurfaceId arbitrary_id(0, 5, 0); | 107 cc::SurfaceId arbitrary_id(0, 5, 0); |
| 108 surface_quad->SetAll( | 108 surface_quad->SetAll( |
| 109 sqs, rect, opaque_rect, visible_rect, needs_blending, arbitrary_id); | 109 sqs, rect, opaque_rect, visible_rect, needs_blending, arbitrary_id); |
| 110 | 110 |
| 111 QuadPtr mus_quad = Quad::From<cc::DrawQuad>(*surface_quad); | 111 DrawQuadPtr mus_quad = DrawQuad::From<cc::DrawQuad>(*surface_quad); |
| 112 ASSERT_FALSE(mus_quad.is_null()); | 112 ASSERT_FALSE(mus_quad.is_null()); |
| 113 EXPECT_EQ(mus::mojom::Material::SURFACE_CONTENT, mus_quad->material); | 113 EXPECT_EQ(cc::mojom::Material::SURFACE_CONTENT, mus_quad->material); |
| 114 ASSERT_TRUE(mus_quad->surface_quad_state); | 114 ASSERT_TRUE(mus_quad->surface_quad_state); |
| 115 SurfaceQuadStatePtr& mus_surface_state = mus_quad->surface_quad_state; | 115 SurfaceQuadStatePtr& mus_surface_state = mus_quad->surface_quad_state; |
| 116 EXPECT_EQ(arbitrary_id, mus_surface_state->surface); | 116 EXPECT_EQ(arbitrary_id, mus_surface_state->surface); |
| 117 } | 117 } |
| 118 | 118 |
| 119 TEST_F(SurfaceLibQuadTest, TextureQuad) { | 119 TEST_F(SurfaceLibQuadTest, TextureQuad) { |
| 120 cc::TextureDrawQuad* texture_quad = | 120 cc::TextureDrawQuad* texture_quad = |
| 121 pass->CreateAndAppendDrawQuad<cc::TextureDrawQuad>(); | 121 pass->CreateAndAppendDrawQuad<cc::TextureDrawQuad>(); |
| 122 unsigned resource_id = 9; | 122 unsigned resource_id = 9; |
| 123 bool premultiplied_alpha = true; | 123 bool premultiplied_alpha = true; |
| 124 gfx::PointF uv_top_left(1.7f, 2.1f); | 124 gfx::PointF uv_top_left(1.7f, 2.1f); |
| 125 gfx::PointF uv_bottom_right(-7.f, 16.3f); | 125 gfx::PointF uv_bottom_right(-7.f, 16.3f); |
| 126 SkColor background_color = SK_ColorYELLOW; | 126 SkColor background_color = SK_ColorYELLOW; |
| 127 float vertex_opacity[4] = {0.1f, 0.5f, 0.4f, 0.8f}; | 127 float vertex_opacity[4] = {0.1f, 0.5f, 0.4f, 0.8f}; |
| 128 bool y_flipped = false; | 128 bool y_flipped = false; |
| 129 bool nearest_neighbor = false; | 129 bool nearest_neighbor = false; |
| 130 bool secure_output_only = true; | 130 bool secure_output_only = true; |
| 131 texture_quad->SetAll(sqs, rect, opaque_rect, visible_rect, needs_blending, | 131 texture_quad->SetAll(sqs, rect, opaque_rect, visible_rect, needs_blending, |
| 132 resource_id, gfx::Size(), premultiplied_alpha, | 132 resource_id, gfx::Size(), premultiplied_alpha, |
| 133 uv_top_left, uv_bottom_right, background_color, | 133 uv_top_left, uv_bottom_right, background_color, |
| 134 vertex_opacity, y_flipped, nearest_neighbor, | 134 vertex_opacity, y_flipped, nearest_neighbor, |
| 135 secure_output_only); | 135 secure_output_only); |
| 136 | 136 |
| 137 QuadPtr mus_quad = Quad::From<cc::DrawQuad>(*texture_quad); | 137 DrawQuadPtr mus_quad = DrawQuad::From<cc::DrawQuad>(*texture_quad); |
| 138 ASSERT_FALSE(mus_quad.is_null()); | 138 ASSERT_FALSE(mus_quad.is_null()); |
| 139 EXPECT_EQ(mus::mojom::Material::TEXTURE_CONTENT, mus_quad->material); | 139 EXPECT_EQ(cc::mojom::Material::TEXTURE_CONTENT, mus_quad->material); |
| 140 ASSERT_TRUE(mus_quad->texture_quad_state); | 140 ASSERT_TRUE(mus_quad->texture_quad_state); |
| 141 TextureQuadStatePtr& mus_texture_state = mus_quad->texture_quad_state; | 141 TextureQuadStatePtr& mus_texture_state = mus_quad->texture_quad_state; |
| 142 EXPECT_EQ(resource_id, mus_texture_state->resource_id); | 142 EXPECT_EQ(resource_id, mus_texture_state->resource_id); |
| 143 EXPECT_EQ(premultiplied_alpha, mus_texture_state->premultiplied_alpha); | 143 EXPECT_EQ(premultiplied_alpha, mus_texture_state->premultiplied_alpha); |
| 144 EXPECT_EQ(uv_top_left, mus_texture_state->uv_top_left); | 144 EXPECT_EQ(uv_top_left, mus_texture_state->uv_top_left); |
| 145 EXPECT_EQ(uv_bottom_right, mus_texture_state->uv_bottom_right); | 145 EXPECT_EQ(uv_bottom_right, mus_texture_state->uv_bottom_right); |
| 146 EXPECT_TRUE(Color::From(background_color) | 146 EXPECT_TRUE(Color::From(background_color) |
| 147 .Equals(mus_texture_state->background_color)); | 147 .Equals(mus_texture_state->background_color)); |
| 148 for (size_t i = 0; i < 4; ++i) { | 148 for (size_t i = 0; i < 4; ++i) { |
| 149 EXPECT_EQ(vertex_opacity[i], mus_texture_state->vertex_opacity[i]) << i; | 149 EXPECT_EQ(vertex_opacity[i], mus_texture_state->vertex_opacity[i]) << i; |
| 150 } | 150 } |
| 151 EXPECT_EQ(y_flipped, mus_texture_state->y_flipped); | 151 EXPECT_EQ(y_flipped, mus_texture_state->y_flipped); |
| 152 EXPECT_EQ(secure_output_only, mus_texture_state->secure_output_only); | 152 EXPECT_EQ(secure_output_only, mus_texture_state->secure_output_only); |
| 153 } | 153 } |
| 154 | 154 |
| 155 TEST_F(SurfaceLibQuadTest, TextureQuadEmptyVertexOpacity) { | 155 TEST_F(SurfaceLibQuadTest, TextureQuadEmptyVertexOpacity) { |
| 156 QuadPtr mus_texture_quad = Quad::New(); | 156 DrawQuadPtr mus_texture_quad = DrawQuad::New(); |
| 157 mus_texture_quad->material = mus::mojom::Material::TEXTURE_CONTENT; | 157 mus_texture_quad->material = cc::mojom::Material::TEXTURE_CONTENT; |
| 158 TextureQuadStatePtr mus_texture_state = TextureQuadState::New(); | 158 TextureQuadStatePtr mus_texture_state = TextureQuadState::New(); |
| 159 mus_texture_state->background_color = Color::New(); | 159 mus_texture_state->background_color = Color::New(); |
| 160 mus_texture_quad->texture_quad_state = std::move(mus_texture_state); | 160 mus_texture_quad->texture_quad_state = std::move(mus_texture_state); |
| 161 PassPtr mus_pass = Pass::New(); | 161 RenderPassPtr mus_pass = RenderPass::New(); |
| 162 mus_pass->id.layer_id = 1; | 162 mus_pass->id.layer_id = 1; |
| 163 mus_pass->id.index = 1u; | 163 mus_pass->id.index = 1u; |
| 164 mus_pass->quads.push_back(std::move(mus_texture_quad)); | 164 mus_pass->quads.push_back(std::move(mus_texture_quad)); |
| 165 mus_pass->shared_quad_states.push_back(cc::SharedQuadState()); | 165 mus_pass->shared_quad_states.push_back(cc::SharedQuadState()); |
| 166 | 166 |
| 167 std::unique_ptr<cc::RenderPass> pass = | 167 std::unique_ptr<cc::RenderPass> pass = |
| 168 mus_pass.To<std::unique_ptr<cc::RenderPass>>(); | 168 mus_pass.To<std::unique_ptr<cc::RenderPass>>(); |
| 169 | 169 |
| 170 EXPECT_FALSE(pass); | 170 EXPECT_FALSE(pass); |
| 171 } | 171 } |
| 172 | 172 |
| 173 TEST_F(SurfaceLibQuadTest, TextureQuadEmptyBackgroundColor) { | 173 TEST_F(SurfaceLibQuadTest, TextureQuadEmptyBackgroundColor) { |
| 174 QuadPtr mus_texture_quad = Quad::New(); | 174 DrawQuadPtr mus_texture_quad = DrawQuad::New(); |
| 175 mus_texture_quad->material = mus::mojom::Material::TEXTURE_CONTENT; | 175 mus_texture_quad->material = cc::mojom::Material::TEXTURE_CONTENT; |
| 176 TextureQuadStatePtr mus_texture_state = TextureQuadState::New(); | 176 TextureQuadStatePtr mus_texture_state = TextureQuadState::New(); |
| 177 mus_texture_state->vertex_opacity = mojo::Array<float>::New(4); | 177 mus_texture_state->vertex_opacity = mojo::Array<float>::New(4); |
| 178 mus_texture_quad->texture_quad_state = std::move(mus_texture_state); | 178 mus_texture_quad->texture_quad_state = std::move(mus_texture_state); |
| 179 PassPtr mus_pass = Pass::New(); | 179 RenderPassPtr mus_pass = RenderPass::New(); |
| 180 mus_pass->id.layer_id = 1; | 180 mus_pass->id.layer_id = 1; |
| 181 mus_pass->id.index = 1u; | 181 mus_pass->id.index = 1u; |
| 182 mus_pass->quads.push_back(std::move(mus_texture_quad)); | 182 mus_pass->quads.push_back(std::move(mus_texture_quad)); |
| 183 mus_pass->shared_quad_states.push_back(cc::SharedQuadState()); | 183 mus_pass->shared_quad_states.push_back(cc::SharedQuadState()); |
| 184 | 184 |
| 185 std::unique_ptr<cc::RenderPass> pass = | 185 std::unique_ptr<cc::RenderPass> pass = |
| 186 mus_pass.To<std::unique_ptr<cc::RenderPass>>(); | 186 mus_pass.To<std::unique_ptr<cc::RenderPass>>(); |
| 187 EXPECT_FALSE(pass); | 187 EXPECT_FALSE(pass); |
| 188 } | 188 } |
| 189 | 189 |
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| 248 float vertex_opacity[4] = {0.1f, 0.5f, 0.4f, 0.8f}; | 248 float vertex_opacity[4] = {0.1f, 0.5f, 0.4f, 0.8f}; |
| 249 bool y_flipped = false; | 249 bool y_flipped = false; |
| 250 bool nearest_neighbor = false; | 250 bool nearest_neighbor = false; |
| 251 bool secure_output_only = false; | 251 bool secure_output_only = false; |
| 252 texture_quad->SetAll(sqs, rect, opaque_rect, visible_rect, needs_blending, | 252 texture_quad->SetAll(sqs, rect, opaque_rect, visible_rect, needs_blending, |
| 253 resource_id, gfx::Size(), premultiplied_alpha, | 253 resource_id, gfx::Size(), premultiplied_alpha, |
| 254 uv_top_left, uv_bottom_right, background_color, | 254 uv_top_left, uv_bottom_right, background_color, |
| 255 vertex_opacity, y_flipped, nearest_neighbor, | 255 vertex_opacity, y_flipped, nearest_neighbor, |
| 256 secure_output_only); | 256 secure_output_only); |
| 257 | 257 |
| 258 PassPtr mus_pass = Pass::From(*pass); | 258 RenderPassPtr mus_pass = RenderPass::From(*pass); |
| 259 ASSERT_FALSE(mus_pass.is_null()); | 259 ASSERT_FALSE(mus_pass.is_null()); |
| 260 EXPECT_EQ(6u, mus_pass->id.index); | 260 EXPECT_EQ(6u, mus_pass->id.index); |
| 261 EXPECT_EQ(output_rect, mus_pass->output_rect); | 261 EXPECT_EQ(output_rect, mus_pass->output_rect); |
| 262 EXPECT_EQ(damage_rect, mus_pass->damage_rect); | 262 EXPECT_EQ(damage_rect, mus_pass->damage_rect); |
| 263 EXPECT_EQ(transform_to_root_target, mus_pass->transform_to_root_target); | 263 EXPECT_EQ(transform_to_root_target, mus_pass->transform_to_root_target); |
| 264 EXPECT_EQ(has_transparent_background, mus_pass->has_transparent_background); | 264 EXPECT_EQ(has_transparent_background, mus_pass->has_transparent_background); |
| 265 ASSERT_EQ(1u, mus_pass->shared_quad_states.size()); | 265 ASSERT_EQ(1u, mus_pass->shared_quad_states.size()); |
| 266 ASSERT_EQ(3u, mus_pass->quads.size()); | 266 ASSERT_EQ(3u, mus_pass->quads.size()); |
| 267 EXPECT_EQ(0u, mus_pass->quads[0]->shared_quad_state_index); | 267 EXPECT_EQ(0u, mus_pass->quads[0]->shared_quad_state_index); |
| 268 | 268 |
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| 334 const SkColor arbitrary_color = SK_ColorGREEN; | 334 const SkColor arbitrary_color = SK_ColorGREEN; |
| 335 const int width = 3; | 335 const int width = 3; |
| 336 debug_border_quad->SetAll(sqs, | 336 debug_border_quad->SetAll(sqs, |
| 337 rect, | 337 rect, |
| 338 opaque_rect, | 338 opaque_rect, |
| 339 visible_rect, | 339 visible_rect, |
| 340 needs_blending, | 340 needs_blending, |
| 341 arbitrary_color, | 341 arbitrary_color, |
| 342 width); | 342 width); |
| 343 | 343 |
| 344 QuadPtr mus_quad = Quad::From<cc::DrawQuad>(*debug_border_quad); | 344 DrawQuadPtr mus_quad = DrawQuad::From<cc::DrawQuad>(*debug_border_quad); |
| 345 ASSERT_FALSE(mus_quad.is_null()); | 345 ASSERT_FALSE(mus_quad.is_null()); |
| 346 EXPECT_EQ(mus::mojom::Material::DEBUG_BORDER, mus_quad->material); | 346 EXPECT_EQ(cc::mojom::Material::DEBUG_BORDER, mus_quad->material); |
| 347 EXPECT_EQ(rect, mus_quad->rect); | 347 EXPECT_EQ(rect, mus_quad->rect); |
| 348 EXPECT_EQ(opaque_rect, mus_quad->opaque_rect); | 348 EXPECT_EQ(opaque_rect, mus_quad->opaque_rect); |
| 349 EXPECT_EQ(visible_rect, mus_quad->visible_rect); | 349 EXPECT_EQ(visible_rect, mus_quad->visible_rect); |
| 350 EXPECT_EQ(needs_blending, mus_quad->needs_blending); | 350 EXPECT_EQ(needs_blending, mus_quad->needs_blending); |
| 351 ASSERT_TRUE(mus_quad->debug_border_quad_state); | 351 ASSERT_TRUE(mus_quad->debug_border_quad_state); |
| 352 DebugBorderQuadStatePtr& mus_debug_border_state = | 352 DebugBorderQuadStatePtr& mus_debug_border_state = |
| 353 mus_quad->debug_border_quad_state; | 353 mus_quad->debug_border_quad_state; |
| 354 EXPECT_TRUE( | 354 EXPECT_TRUE( |
| 355 Color::From(arbitrary_color).Equals(mus_debug_border_state->color)); | 355 Color::From(arbitrary_color).Equals(mus_debug_border_state->color)); |
| 356 EXPECT_EQ(width, mus_debug_border_state->width); | 356 EXPECT_EQ(width, mus_debug_border_state->width); |
| 357 } | 357 } |
| 358 | 358 |
| 359 } // namespace | 359 } // namespace |
| 360 } // namespace mojo | 360 } // namespace mojo |
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