Index: src/IceGlobalContext.cpp |
diff --git a/src/IceGlobalContext.cpp b/src/IceGlobalContext.cpp |
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+//===- subzero/src/IceGlobalContext.cpp - Global context defs ---*- C++ -*-===// |
+// |
+// The Subzero Code Generator |
+// |
+// This file is distributed under the University of Illinois Open Source |
+// License. See LICENSE.TXT for details. |
+// |
+//===----------------------------------------------------------------------===// |
+// |
+// This file defines aspects of the compilation that persist across |
+// multiple functions. |
+// |
+//===----------------------------------------------------------------------===// |
+ |
+#include "IceDefs.h" |
+#include "IceTypes.h" |
+#include "IceCfg.h" |
+#include "IceGlobalContext.h" |
+#include "IceOperand.h" |
+ |
+namespace Ice { |
+ |
+// TypePool maps constants of type KeyType (e.g. float) to pointers to |
+// type ValueType (e.g. ConstantFloat). KeyType values are compared |
+// using memcmp() because of potential NaN values in KeyType values. |
+// KeyTypeHasFP indicates whether KeyType is a floating-point type |
+// whose values need to be compared using memcmp() for NaN |
+// correctness. TODO: use std::is_floating_point<KeyType> instead of |
+// KeyTypeHasFP with C++11. |
+template <typename KeyType, typename ValueType, bool KeyTypeHasFP = false> |
+class TypePool { |
+ TypePool(const TypePool &) LLVM_DELETED_FUNCTION; |
+ TypePool &operator=(const TypePool &) LLVM_DELETED_FUNCTION; |
+ |
+public: |
+ TypePool() {} |
+ ValueType *getOrAdd(GlobalContext *Ctx, Type Ty, KeyType Key) { |
+ TupleType TupleKey = std::make_pair(Ty, Key); |
+ typename ContainerType::const_iterator Iter = Pool.find(TupleKey); |
+ if (Iter != Pool.end()) |
+ return Iter->second; |
+ ValueType *Result = ValueType::create(Ctx, Ty, Key); |
+ Pool[TupleKey] = Result; |
+ return Result; |
+ } |
+ |
+private: |
+ typedef std::pair<Type, KeyType> TupleType; |
+ struct TupleCompare { |
+ bool operator()(const TupleType &A, const TupleType &B) { |
+ if (A.first != B.first) |
JF
2014/04/26 20:20:56
.first could also potentially be FP, so you should
Jim Stichnoth
2014/04/27 15:04:57
No - A.first and B.first are of type "enum Type" (
|
+ return A.first < B.first; |
+ if (KeyTypeHasFP) |
+ return memcmp(&A.second, &B.second, sizeof(KeyType)) < 0; |
+ return A.second < B.second; |
+ } |
+ }; |
+ typedef std::map<const TupleType, ValueType *, TupleCompare> ContainerType; |
+ ContainerType Pool; |
+}; |
+ |
+// The global constant pool bundles individual pools of each type of |
+// interest. |
+class ConstantPool { |
+ ConstantPool(const ConstantPool &) LLVM_DELETED_FUNCTION; |
+ ConstantPool &operator=(const ConstantPool &) LLVM_DELETED_FUNCTION; |
+ |
+public: |
+ ConstantPool() {} |
+ TypePool<float, ConstantFloat, true> Floats; |
+ TypePool<double, ConstantDouble, true> Doubles; |
+ TypePool<uint64_t, ConstantInteger> Integers; |
+ TypePool<RelocatableTuple, ConstantRelocatable> Relocatables; |
+}; |
+ |
+GlobalContext::GlobalContext(llvm::raw_ostream *OsDump, |
+ llvm::raw_ostream *OsEmit, VerboseMask Mask, |
+ IceString TestPrefix) |
+ : StrDump(OsDump), StrEmit(OsEmit), VMask(Mask), |
+ ConstPool(new ConstantPool()), TestPrefix(TestPrefix) {} |
+ |
+// In this context, name mangling means to rewrite a symbol using a |
+// given prefix. For a C++ symbol, nest the original symbol inside |
+// the "prefix" namespace. For other symbols, just prepend the |
+// prefix. |
+IceString GlobalContext::mangleName(const IceString &Name) const { |
+ // TODO: Add explicit tests (beyond the implicit tests in the linker |
+ // that come from the cross tests). |
+ // |
+ // An already-nested name like foo::bar() gets pushed down one |
+ // level, making it equivalent to Prefix::foo::bar(). |
+ // _ZN3foo3barExyz ==> _ZN6Prefix3foo3barExyz |
+ // A non-nested but mangled name like bar() gets nested, making it |
+ // equivalent to Prefix::bar(). |
+ // _Z3barxyz ==> ZN6Prefix3barExyz |
+ // An unmangled, extern "C" style name, gets a simple prefix: |
+ // bar ==> Prefixbar |
+ if (getTestPrefix().empty()) |
+ return Name; |
+ |
+ unsigned PrefixLength = getTestPrefix().length(); |
+ char NameBase[1 + Name.length()]; |
+ const size_t BufLen = 30 + Name.length() + getTestPrefix().length(); |
+ char NewName[BufLen]; |
+ uint32_t BaseLength = 0; |
+ |
+ int ItemsParsed = sscanf(Name.c_str(), "_ZN%s", NameBase); |
+ if (ItemsParsed == 1) { |
+ // Transform _ZN3foo3barExyz ==> _ZN6Prefix3foo3barExyz |
+ // (splice in "6Prefix") ^^^^^^^ |
+ snprintf(NewName, BufLen, "_ZN%u%s%s", PrefixLength, |
+ getTestPrefix().c_str(), NameBase); |
+ // We ignore the snprintf return value (here and below). If we |
+ // somehow miscalculated the output buffer length, the output will |
+ // be truncated, but it will be truncated consistently for all |
+ // mangleName() calls on the same input string. |
+ return NewName; |
+ } |
+ |
+ ItemsParsed = sscanf(Name.c_str(), "_Z%u%s", &BaseLength, NameBase); |
+ if (ItemsParsed == 2) { |
+ // Transform _Z3barxyz ==> ZN6Prefix3barExyz |
+ // ^^^^^^^^ ^ |
+ // (splice in "N6Prefix", and insert "E" after "3bar") |
+ char OrigName[Name.length()]; |
+ char OrigSuffix[Name.length()]; |
+ strncpy(OrigName, NameBase, BaseLength); |
+ OrigName[BaseLength] = '\0'; |
+ strcpy(OrigSuffix, NameBase + BaseLength); |
+ snprintf(NewName, BufLen, "_ZN%u%s%u%sE%s", PrefixLength, |
+ getTestPrefix().c_str(), BaseLength, OrigName, OrigSuffix); |
+ return NewName; |
+ } |
+ |
+ // Transform bar ==> Prefixbar |
+ // ^^^^^^ |
+ return getTestPrefix() + Name; |
+} |
+ |
+GlobalContext::~GlobalContext() {} |
+ |
+Constant *GlobalContext::getConstantInt(Type Ty, uint64_t ConstantInt64) { |
+ return ConstPool->Integers.getOrAdd(this, Ty, ConstantInt64); |
+} |
+ |
+Constant *GlobalContext::getConstantFloat(float ConstantFloat) { |
+ return ConstPool->Floats.getOrAdd(this, IceType_f32, ConstantFloat); |
+} |
+ |
+Constant *GlobalContext::getConstantDouble(double ConstantDouble) { |
+ return ConstPool->Doubles.getOrAdd(this, IceType_f64, ConstantDouble); |
+} |
+ |
+Constant *GlobalContext::getConstantSym(Type Ty, int64_t Offset, |
+ const IceString &Name, |
+ bool SuppressMangling) { |
+ return ConstPool->Relocatables.getOrAdd( |
+ this, Ty, RelocatableTuple(Offset, Name, SuppressMangling)); |
+} |
+ |
+void Timer::printElapsedUs(GlobalContext *Ctx, const IceString &Tag) const { |
+ if (Ctx->isVerbose(IceV_Timing)) { |
+ // Prefixing with '#' allows timing strings to be included |
+ // without error in textual assembly output. |
+ Ctx->getStrDump() << "# " << getElapsedUs() << " usec " << Tag << "\n"; |
+ } |
+} |
+ |
+} // end of namespace Ice |