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Side by Side Diff: src/IceCfg.cpp

Issue 205613002: Initial skeleton of Subzero. (Closed) Base URL: https://gerrit.chromium.org/gerrit/p/native_client/pnacl-subzero.git@master
Patch Set: Address Mark's layout/style comments Created 6 years, 9 months ago
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1 //===- subzero/src/IceCfg.cpp - Control flow graph implementation ---------===//
2 //
3 // The Subzero Code Generator
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the IceCfg class, including constant pool
11 // management.
12 //
13 //===----------------------------------------------------------------------===//
14
15 #include "IceCfg.h"
16 #include "IceCfgNode.h"
17 #include "IceDefs.h"
18 #include "IceInst.h"
19 #include "IceOperand.h"
20
21 class IceConstantPool {
22 public:
23 IceConstantPool(IceCfg *Cfg) : Cfg(Cfg) {}
24 IceConstantRelocatable *getOrAddRelocatable(IceType Type, const void *Handle,
25 int64_t Offset,
26 const IceString &Name) {
27 uint32_t Index = NameToIndex.translate(KeyType(Name, Type));
28 if (Index >= RelocatablePool.size()) {
29 RelocatablePool.resize(Index + 1);
30 void *Handle = NULL;
31 RelocatablePool[Index] = IceConstantRelocatable::create(
32 Cfg, Index, Type, Handle, Offset, Name);
33 }
34 IceConstantRelocatable *Constant = RelocatablePool[Index];
35 assert(Constant);
36 return Constant;
37 }
38 uint32_t getSize() const { return RelocatablePool.size(); }
39 IceConstantRelocatable *getEntry(uint32_t Index) const {
40 assert(Index < RelocatablePool.size());
41 return RelocatablePool[Index];
42 }
43
44 private:
45 typedef std::pair<IceString, IceType> KeyType;
46 // TODO: Cfg is being captured primarily for arena allocation for
47 // new IceConstants. If IceConstants live beyond a function/Cfg,
48 // they need to be allocated from a global arena and there needs to
49 // be appropriate locking.
50 IceCfg *Cfg;
51 // Use IceValueTranslation<> to map (Name,Type) pairs to an index.
52 IceValueTranslation<KeyType> NameToIndex;
53 std::vector<IceConstantRelocatable *> RelocatablePool;
54 };
55
56 IceCfg::IceCfg()
57 : Str(this), Name(""), TestPrefix(""), Type(IceType_void),
58 IsInternal(false), HasError(false), ErrorMessage(""), Entry(NULL),
59 NextInstNumber(1) {
60 ConstantPool = new IceConstantPool(this);
61 }
62
63 IceCfg::~IceCfg() { delete ConstantPool; }
64
65 void IceCfg::setError(const IceString &Message) {
66 HasError = true;
67 ErrorMessage = Message;
68 Str << "ICE translation error: " << ErrorMessage << "\n";
69 }
70
71 IceCfgNode *IceCfg::makeNode(const IceString &Name) {
72 uint32_t LabelIndex = Nodes.size();
73 IceCfgNode *Node = IceCfgNode::create(this, LabelIndex, Name);
74 Nodes.push_back(Node);
75 return Node;
76 }
77
78 // Create a new IceVariable with a particular type and an optional
79 // name. The Node argument is the node where the variable is defined.
80 IceVariable *IceCfg::makeVariable(IceType Type, const IceCfgNode *Node,
81 const IceString &Name) {
82 uint32_t Index = Variables.size();
83 Variables.push_back(IceVariable::create(this, Type, Node, Index, Name));
84 return Variables[Index];
85 }
86
87 void IceCfg::addArg(IceVariable *Arg) {
88 Arg->setIsArg(this);
89 Args.push_back(Arg);
90 }
91
92 IceConstant *IceCfg::getConstantInt(IceType Type, uint64_t ConstantInt64) {
93 return IceConstantInteger::create(this, Type, ConstantInt64);
94 }
95
96 // TODO: Add float and double constants to the global constant pool,
97 // instead of creating a new instance each time.
98 IceConstant *IceCfg::getConstantFloat(float ConstantFloat) {
99 return IceConstantFloat::create(this, IceType_f32, ConstantFloat);
100 }
101
102 IceConstant *IceCfg::getConstantDouble(double ConstantDouble) {
103 return IceConstantDouble::create(this, IceType_f64, ConstantDouble);
104 }
105
106 IceConstant *IceCfg::getConstantSym(IceType Type, const void *Handle,
107 int64_t Offset, const IceString &Name,
108 bool SuppressMangling) {
109 IceConstantRelocatable *Const =
110 ConstantPool->getOrAddRelocatable(Type, Handle, Offset, Name);
111 Const->setSuppressMangling(SuppressMangling);
112 return Const;
113 }
114
115 void IceCfg::registerEdges() {
116 for (IceNodeList::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) {
117 (*I)->registerEdges();
118 }
119 }
120
121 // ======================== Dump routines ======================== //
122
123 void IceCfg::dump() const {
124 Str.setCurrentNode(getEntryNode());
125 // Print function name+args
126 if (Str.isVerbose(IceV_Instructions)) {
127 Str << "define ";
128 if (getInternal())
129 Str << "internal ";
130 Str << Type << " @" << Name << "(";
131 for (uint32_t i = 0; i < Args.size(); ++i) {
132 if (i > 0)
133 Str << ", ";
134 Str << Args[i]->getType() << " " << Args[i];
135 }
136 Str << ") {\n";
137 }
138 Str.setCurrentNode(NULL);
139 // Print each basic block
140 for (IceNodeList::const_iterator I = Nodes.begin(), E = Nodes.end(); I != E;
141 ++I) {
142 (*I)->dump(Str);
143 }
144 if (Str.isVerbose(IceV_Instructions)) {
145 Str << "}\n";
146 }
147 }
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