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| 1 //===- subzero/src/IceCfg.h - Control flow graph ----------------*- C++ -*-===// | |
| 2 // | |
| 3 // The Subzero Code Generator | |
| 4 // | |
| 5 // This file is distributed under the University of Illinois Open Source | |
| 6 // License. See LICENSE.TXT for details. | |
| 7 // | |
| 8 //===----------------------------------------------------------------------===// | |
| 9 // | |
| 10 // This file declares the IceCfg class, which represents the control | |
| 11 // flow graph and the overall per-function compilation context. | |
| 12 // | |
| 13 //===----------------------------------------------------------------------===// | |
| 14 | |
| 15 #ifndef SUBZERO_SRC_ICECFG_H | |
| 16 #define SUBZERO_SRC_ICECFG_H | |
| 17 | |
| 18 #include "IceDefs.h" | |
| 19 #include "IceTypes.h" | |
| 20 | |
| 21 #include "llvm/Support/Allocator.h" | |
| 22 | |
| 23 class IceCfg { | |
| 24 public: | |
| 25 IceCfg(); | |
| 26 ~IceCfg(); | |
| 27 | |
| 28 // Manage the name and return type of the function being translated. | |
| 29 void setName(const IceString &FunctionName) { Name = FunctionName; } | |
| 30 IceString getName() const { return Name; } | |
| 31 void setReturnType(IceType ReturnType) { Type = ReturnType; } | |
|
JF
2014/04/04 04:05:26
The return type of what? The function associated w
Jim Stichnoth
2014/04/06 02:16:09
Yes, this is in a comment 3 lines above. :)
| |
| 32 | |
| 33 // When emitting assembly, we allow a string to be prepended to | |
| 34 // names of translated functions. This makes it easier to create an | |
| 35 // execution test against a reference translator like llc, with both | |
| 36 // translators using the same bitcode as input. | |
| 37 void setTestPrefix(const IceString &Prefix) { TestPrefix = Prefix; } | |
| 38 IceString getTestPrefix() const { return TestPrefix; } | |
| 39 IceString mangleName(const IceString &Name) const { | |
| 40 return getTestPrefix() + Name; | |
| 41 } | |
| 42 | |
| 43 // Manage the "internal" attribute of the function. | |
| 44 void setInternal(bool Internal) { IsInternal = Internal; } | |
| 45 bool getInternal() const { return IsInternal; } | |
| 46 | |
| 47 // Translation error flagging. If support for some construct is | |
| 48 // known to be missing, instead of an assertion failure, setError() | |
| 49 // should be called and the error should be propagated back up. | |
| 50 // This way, we can gracefully fail to translate and let a fallback | |
| 51 // translator handle the function. | |
| 52 void setError(const IceString &Message); | |
| 53 bool hasError() const { return HasError; } | |
| 54 IceString getError() const { return ErrorMessage; } | |
| 55 | |
| 56 // Manage nodes (a.k.a. basic blocks, IceCfgNodes). | |
| 57 void setEntryNode(IceCfgNode *EntryNode) { Entry = EntryNode; } | |
| 58 IceCfgNode *getEntryNode() const { return Entry; } | |
| 59 // Create a node and append it to the end of the linearized list. | |
| 60 IceCfgNode *makeNode(const IceString &Name = ""); | |
| 61 uint32_t getNumNodes() const { return Nodes.size(); } | |
| 62 const IceNodeList &getNodes() const { return Nodes; } | |
| 63 | |
| 64 // Manage instruction numbering. | |
| 65 int newInstNumber() { return NextInstNumber++; } | |
| 66 | |
| 67 // Manage IceVariables. | |
| 68 IceVariable *makeVariable(IceType Type, const IceCfgNode *Node, | |
| 69 const IceString &Name = ""); | |
| 70 uint32_t getNumVariables() const { return Variables.size(); } | |
| 71 const IceVarList &getVariables() const { return Variables; } | |
| 72 | |
| 73 // Manage arguments to the function. | |
| 74 void addArg(IceVariable *Arg); | |
| 75 const IceVarList &getArgs() const { return Args; } | |
| 76 | |
| 77 // Manage IceConstants. | |
| 78 // getConstant*() functions are not const because they might add | |
| 79 // something to the constant pool. | |
| 80 IceConstant *getConstantInt(IceType Type, uint64_t ConstantInt64); | |
| 81 IceConstant *getConstantFloat(float Value); | |
| 82 IceConstant *getConstantDouble(double Value); | |
| 83 // Returns a symbolic constant. Handle is currently unused but is | |
| 84 // reserved to hold something LLVM-specific to facilitate linking. | |
| 85 IceConstant *getConstantSym(IceType Type, const void *Handle, int64_t Offset, | |
| 86 const IceString &Name = "", | |
| 87 bool SuppressMangling = false); | |
| 88 | |
| 89 void registerEdges(); | |
| 90 void dump() const; | |
| 91 | |
| 92 // Allocate data of type T using the per-Cfg instruction allocator. | |
| 93 template <typename T> T *allocate() { return Allocator.Allocate<T>(); } | |
| 94 | |
| 95 // Allocate an instruction of type T using the per-Cfg instruction allocator. | |
| 96 template <typename T> T *allocateInst() { return Allocator.Allocate<T>(); } | |
| 97 | |
| 98 // Allocate an array of data of type T using the per-Cfg allocator. | |
| 99 template <typename T> T *allocateArrayOf(size_t NumElems) { | |
| 100 return Allocator.Allocate<T>(NumElems); | |
| 101 } | |
| 102 | |
| 103 mutable IceOstream Str; | |
|
JF
2014/04/04 04:05:26
This would be nicer in a separate context object o
Jim Stichnoth
2014/04/06 02:16:09
If you don't mind, I'd love to defer this cleanup
Jim Stichnoth
2014/04/09 05:34:27
Never mind the deferral request. The latest patch
| |
| 104 | |
| 105 private: | |
|
JF
2014/04/04 04:05:26
Disable copy/assign:
http://llvm.org/docs/Coding
Jim Stichnoth
2014/04/06 02:16:09
Done.
| |
| 106 // TODO: for now, everything is allocated from the same allocator. In the | |
| 107 // future we may want to split this to several allocators, for example in | |
| 108 // order to use a "Recycler" to preserve memory. If we keep all allocation | |
| 109 // requests from the Cfg exposed via methods, we can always switch the | |
| 110 // implementation over at a later point. | |
| 111 llvm::BumpPtrAllocator Allocator; | |
| 112 | |
| 113 IceString Name; // function name | |
| 114 IceString TestPrefix; // prepended to all symbol names, for testing | |
| 115 IceType Type; // return type | |
| 116 bool IsInternal; // internal linkage | |
| 117 bool HasError; | |
| 118 IceString ErrorMessage; | |
| 119 IceCfgNode *Entry; // entry basic block | |
| 120 IceNodeList Nodes; // linearized node list; Entry should be first | |
| 121 int NextInstNumber; | |
| 122 IceVarList Variables; | |
| 123 IceVarList Args; // subset of Variables, in argument order | |
| 124 class IceConstantPool *ConstantPool; | |
|
JF
2014/04/04 04:05:26
Use a smart pointer here.
Jim Stichnoth
2014/04/06 02:16:09
Done.
| |
| 125 }; | |
| 126 | |
| 127 #endif // SUBZERO_SRC_ICECFG_H | |
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