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Side by Side Diff: src/IceCfg.cpp

Issue 205613002: Initial skeleton of Subzero. (Closed) Base URL: https://gerrit.chromium.org/gerrit/p/native_client/pnacl-subzero.git@master
Patch Set: Address Jan's latest comments Created 6 years, 8 months ago
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1 //===- subzero/src/IceCfg.cpp - Control flow graph implementation ---------===//
2 //
3 // The Subzero Code Generator
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the IceCfg class, including constant pool
11 // management.
12 //
13 //===----------------------------------------------------------------------===//
14
15 #include "IceCfg.h"
16 #include "IceCfgNode.h"
17 #include "IceDefs.h"
18 #include "IceInst.h"
19 #include "IceOperand.h"
20
21 class IceConstantPool {
22 public:
23 IceConstantPool(IceCfg *Cfg) : Cfg(Cfg) {}
24 IceConstantRelocatable *getOrAddRelocatable(IceType Type, const void *Handle,
25 int64_t Offset,
26 const IceString &Name) {
27 uint32_t Index = NameToIndex.translate(
28 KeyType(Type, std::pair<IceString, int64_t>(Name, Offset)));
29 if (Index >= RelocatablePool.size()) {
30 RelocatablePool.resize(Index + 1);
31 void *Handle = NULL;
32 RelocatablePool[Index] = IceConstantRelocatable::create(
33 Cfg, Index, Type, Handle, Offset, Name);
34 }
35 IceConstantRelocatable *Constant = RelocatablePool[Index];
36 assert(Constant);
37 return Constant;
38 }
39 uint32_t getSize() const { return RelocatablePool.size(); }
40 IceConstantRelocatable *getEntry(uint32_t Index) const {
41 assert(Index < RelocatablePool.size());
42 return RelocatablePool[Index];
43 }
44
45 private:
46 // KeyType is a triple of {Type, Name, Offset}.
47 typedef std::pair<IceType, std::pair<IceString, int64_t> > KeyType;
48 // TODO: Cfg is being captured primarily for arena allocation for
49 // new IceConstants. If IceConstants live beyond a function/Cfg,
50 // they need to be allocated from a global arena and there needs to
51 // be appropriate locking.
52 IceCfg *Cfg;
53 // Use IceValueTranslation<> to map (Name,Type) pairs to an index.
54 IceValueTranslation<KeyType> NameToIndex;
55 std::vector<IceConstantRelocatable *> RelocatablePool;
56 };
57
58 IceCfg::IceCfg()
59 : Str(this), Name(""), TestPrefix(""), Type(IceType_void),
60 IsInternal(false), HasError(false), ErrorMessage(""), Entry(NULL),
61 NextInstNumber(1) {
JF 2014/04/04 04:05:26 Missing Allocator, Nodes, Variables, Args. Can Co
Jim Stichnoth 2014/04/06 02:16:09 ConstantPool added. It seems that Allocator can't
62 ConstantPool = new IceConstantPool(this);
63 }
64
65 IceCfg::~IceCfg() { delete ConstantPool; }
66
67 void IceCfg::setError(const IceString &Message) {
68 HasError = true;
69 ErrorMessage = Message;
70 Str << "ICE translation error: " << ErrorMessage << "\n";
71 }
72
73 IceCfgNode *IceCfg::makeNode(const IceString &Name) {
74 uint32_t LabelIndex = Nodes.size();
75 IceCfgNode *Node = IceCfgNode::create(this, LabelIndex, Name);
76 Nodes.push_back(Node);
77 return Node;
78 }
79
80 // Create a new IceVariable with a particular type and an optional
81 // name. The Node argument is the node where the variable is defined.
82 IceVariable *IceCfg::makeVariable(IceType Type, const IceCfgNode *Node,
83 const IceString &Name) {
84 uint32_t Index = Variables.size();
85 Variables.push_back(IceVariable::create(this, Type, Node, Index, Name));
86 return Variables[Index];
87 }
88
89 void IceCfg::addArg(IceVariable *Arg) {
90 Arg->setIsArg(this);
91 Args.push_back(Arg);
92 }
93
94 IceConstant *IceCfg::getConstantInt(IceType Type, uint64_t ConstantInt64) {
95 return IceConstantInteger::create(this, Type, ConstantInt64);
96 }
97
98 // TODO: Add float and double constants to the global constant pool,
99 // instead of creating a new instance each time.
100 IceConstant *IceCfg::getConstantFloat(float ConstantFloat) {
101 return IceConstantFloat::create(this, IceType_f32, ConstantFloat);
102 }
103
104 IceConstant *IceCfg::getConstantDouble(double ConstantDouble) {
105 return IceConstantDouble::create(this, IceType_f64, ConstantDouble);
106 }
107
108 IceConstant *IceCfg::getConstantSym(IceType Type, const void *Handle,
109 int64_t Offset, const IceString &Name,
110 bool SuppressMangling) {
111 IceConstantRelocatable *Const =
112 ConstantPool->getOrAddRelocatable(Type, Handle, Offset, Name);
113 Const->setSuppressMangling(SuppressMangling);
114 return Const;
115 }
116
117 void IceCfg::registerEdges() {
118 for (IceNodeList::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) {
119 (*I)->registerEdges();
120 }
121 }
122
123 // ======================== Dump routines ======================== //
124
125 void IceCfg::dump() const {
126 Str.setCurrentNode(getEntryNode());
127 // Print function name+args
128 if (Str.isVerbose(IceV_Instructions)) {
129 Str << "define ";
130 if (getInternal())
131 Str << "internal ";
132 Str << Type << " @" << Name << "(";
133 for (uint32_t i = 0; i < Args.size(); ++i) {
134 if (i > 0)
135 Str << ", ";
136 Str << Args[i]->getType() << " " << Args[i];
137 }
138 Str << ") {\n";
139 }
140 Str.setCurrentNode(NULL);
141 // Print each basic block
142 for (IceNodeList::const_iterator I = Nodes.begin(), E = Nodes.end(); I != E;
143 ++I) {
144 (*I)->dump(Str);
145 }
146 if (Str.isVerbose(IceV_Instructions)) {
147 Str << "}\n";
148 }
149 }
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