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Side by Side Diff: IceCfg.cpp

Issue 205613002: Initial skeleton of Subzero. (Closed) Base URL: https://gerrit.chromium.org/gerrit/p/native_client/pnacl-subzero.git@master
Patch Set: Created 6 years, 9 months ago
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1 /* Copyright 2014 The Native Client Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can
3 * be found in the LICENSE file.
4 */
5
6 #include "IceCfg.h"
7 #include "IceCfgNode.h"
8 #include "IceDefs.h"
9 #include "IceInst.h"
10 #include "IceOperand.h"
11
12 class IceConstantPool {
13 public:
14 IceConstantPool(IceCfg *Cfg) : Cfg(Cfg) {}
15 IceConstantRelocatable *getOrAddRelocatable(IceType Type, const void *Handle,
16 int64_t Offset,
17 const IceString &Name) {
18 uint32_t Index = NameToIndex.translate(KeyType(Name, Type));
19 if (Index >= RelocatablePool.size()) {
20 RelocatablePool.resize(Index + 1);
21 void *Handle = NULL;
22 RelocatablePool[Index] = IceConstantRelocatable::create(
23 Cfg, Index, Type, Handle, Offset, Name);
24 }
25 IceConstantRelocatable *Constant = RelocatablePool[Index];
26 assert(Constant);
27 return Constant;
28 }
29 uint32_t getSize(void) const { return RelocatablePool.size(); }
30 IceConstantRelocatable *getEntry(uint32_t Index) const {
31 assert(Index < RelocatablePool.size());
32 return RelocatablePool[Index];
33 }
34
35 private:
36 typedef std::pair<IceString, IceType> KeyType;
37 // TODO: Cfg is being captured primarily for arena allocation for
38 // new IceConstants. If IceConstants live beyond a function/Cfg,
39 // they need to be allocated from a global arena and there needs to
40 // be appropriate locking.
41 IceCfg *Cfg;
42 // Use IceValueTranslation<> to map (Name,Type) pairs to an index.
43 IceValueTranslation<KeyType> NameToIndex;
44 std::vector<IceConstantRelocatable *> RelocatablePool;
45 };
46
47 IceCfg::IceCfg(void)
48 : Str(this), Name(""), TestPrefix(""), Type(IceType_void),
49 IsInternal(false), HasError(false), ErrorMessage(""), Entry(NULL),
50 NextInstNumber(1) {
51 ConstantPool = new IceConstantPool(this);
52 }
53
54 IceCfg::~IceCfg() { delete ConstantPool; }
55
56 void IceCfg::setError(const IceString &Message) {
57 HasError = true;
58 ErrorMessage = Message;
59 Str << "ICE translation error: " << ErrorMessage << "\n";
60 }
61
62 IceCfgNode *IceCfg::makeNode(const IceString &Name) {
63 uint32_t LabelIndex = Nodes.size();
64 IceCfgNode *Node = IceCfgNode::create(this, LabelIndex, Name);
65 Nodes.push_back(Node);
66 return Node;
67 }
68
69 // Create a new IceVariable with a particular type and an optional
70 // name. The Node argument is the node where the variable is defined.
71 IceVariable *IceCfg::makeVariable(IceType Type, const IceCfgNode *Node,
72 const IceString &Name) {
73 uint32_t Index = Variables.size();
74 Variables.push_back(IceVariable::create(this, Type, Node, Index, Name));
75 return Variables[Index];
76 }
77
78 void IceCfg::addArg(IceVariable *Arg) {
79 Arg->setIsArg(this);
80 Args.push_back(Arg);
81 }
82
83 IceConstant *IceCfg::getConstantInt(IceType Type, uint64_t ConstantInt64) {
84 return IceConstantInteger::create(this, Type, ConstantInt64);
85 }
86
87 // TODO: Add float and double constants to the global constant pool,
88 // instead of creating a new instance each time.
89 IceConstant *IceCfg::getConstantFloat(float ConstantFloat) {
90 return IceConstantFloat::create(this, IceType_f32, ConstantFloat);
91 }
92
93 IceConstant *IceCfg::getConstantDouble(double ConstantDouble) {
94 return IceConstantDouble::create(this, IceType_f64, ConstantDouble);
95 }
96
97 IceConstant *IceCfg::getConstantSym(IceType Type, const void *Handle,
98 int64_t Offset, const IceString &Name,
99 bool SuppressMangling) {
100 IceConstantRelocatable *Const =
101 ConstantPool->getOrAddRelocatable(Type, Handle, Offset, Name);
102 Const->setSuppressMangling(SuppressMangling);
103 return Const;
104 }
105
106 void IceCfg::registerEdges(void) {
107 for (IceNodeList::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) {
108 (*I)->registerEdges();
109 }
110 }
111
112 // ======================== Dump routines ======================== //
113
114 void IceCfg::dump(void) const {
115 Str.setCurrentNode(getEntryNode());
116 // Print function name+args
117 if (Str.isVerbose(IceV_Instructions)) {
118 Str << "define ";
119 if (getInternal())
120 Str << "internal ";
121 Str << Type << " @" << Name << "(";
122 for (uint32_t i = 0; i < Args.size(); ++i) {
123 if (i > 0)
124 Str << ", ";
125 Str << Args[i]->getType() << " " << Args[i];
126 }
127 Str << ") {\n";
128 }
129 Str.setCurrentNode(NULL);
130 // Print each basic block
131 for (IceNodeList::const_iterator I = Nodes.begin(), E = Nodes.end(); I != E;
132 ++I) {
133 (*I)->dump(Str);
134 }
135 if (Str.isVerbose(IceV_Instructions)) {
136 Str << "}\n";
137 }
138 }
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