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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
| 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
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| 31 class HostEventDispatcher; | 31 class HostEventDispatcher; |
| 32 | 32 |
| 33 // This class represents a remote viewer connection to the chromoting | 33 // This class represents a remote viewer connection to the chromoting |
| 34 // host. It sets up all protocol channels and connects them to the | 34 // host. It sets up all protocol channels and connects them to the |
| 35 // stubs. | 35 // stubs. |
| 36 class ConnectionToClient : public base::NonThreadSafe, | 36 class ConnectionToClient : public base::NonThreadSafe, |
| 37 public Session::EventHandler { | 37 public Session::EventHandler { |
| 38 public: | 38 public: |
| 39 class EventHandler { | 39 class EventHandler { |
| 40 public: | 40 public: |
| 41 // Called when the network connection is Authenticating |
| 42 virtual void OnConnectionAuthenticating(ConnectionToClient* connection) = 0; |
| 43 |
| 41 // Called when the network connection is authenticated. | 44 // Called when the network connection is authenticated. |
| 42 virtual void OnConnectionAuthenticated(ConnectionToClient* connection) = 0; | 45 virtual void OnConnectionAuthenticated(ConnectionToClient* connection) = 0; |
| 43 | 46 |
| 44 // Called when the network connection is authenticated and all | 47 // Called when the network connection is authenticated and all |
| 45 // channels are connected. | 48 // channels are connected. |
| 46 virtual void OnConnectionChannelsConnected( | 49 virtual void OnConnectionChannelsConnected( |
| 47 ConnectionToClient* connection) = 0; | 50 ConnectionToClient* connection) = 0; |
| 48 | 51 |
| 49 // Called when the network connection is closed or failed. | 52 // Called when the network connection is closed or failed. |
| 50 virtual void OnConnectionClosed(ConnectionToClient* connection, | 53 virtual void OnConnectionClosed(ConnectionToClient* connection, |
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| 94 // Set/get the stubs which will handle messages we receive from the client. | 97 // Set/get the stubs which will handle messages we receive from the client. |
| 95 // All stubs MUST be set before the session's channels become connected. | 98 // All stubs MUST be set before the session's channels become connected. |
| 96 virtual void set_clipboard_stub(ClipboardStub* clipboard_stub); | 99 virtual void set_clipboard_stub(ClipboardStub* clipboard_stub); |
| 97 virtual ClipboardStub* clipboard_stub(); | 100 virtual ClipboardStub* clipboard_stub(); |
| 98 virtual void set_host_stub(HostStub* host_stub); | 101 virtual void set_host_stub(HostStub* host_stub); |
| 99 virtual HostStub* host_stub(); | 102 virtual HostStub* host_stub(); |
| 100 virtual void set_input_stub(InputStub* input_stub); | 103 virtual void set_input_stub(InputStub* input_stub); |
| 101 virtual InputStub* input_stub(); | 104 virtual InputStub* input_stub(); |
| 102 | 105 |
| 103 // Session::EventHandler interface. | 106 // Session::EventHandler interface. |
| 107 virtual void OnSessionAuthenticationBegin() OVERRIDE; |
| 104 virtual void OnSessionStateChange(Session::State state) OVERRIDE; | 108 virtual void OnSessionStateChange(Session::State state) OVERRIDE; |
| 105 virtual void OnSessionRouteChange(const std::string& channel_name, | 109 virtual void OnSessionRouteChange(const std::string& channel_name, |
| 106 const TransportRoute& route) OVERRIDE; | 110 const TransportRoute& route) OVERRIDE; |
| 107 | 111 |
| 108 private: | 112 private: |
| 109 // Callback for channel initialization. | 113 // Callback for channel initialization. |
| 110 void OnChannelInitialized(bool successful); | 114 void OnChannelInitialized(bool successful); |
| 111 | 115 |
| 112 void NotifyIfChannelsReady(); | 116 void NotifyIfChannelsReady(); |
| 113 | 117 |
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| 132 scoped_ptr<VideoWriter> video_writer_; | 136 scoped_ptr<VideoWriter> video_writer_; |
| 133 scoped_ptr<AudioWriter> audio_writer_; | 137 scoped_ptr<AudioWriter> audio_writer_; |
| 134 | 138 |
| 135 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); | 139 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); |
| 136 }; | 140 }; |
| 137 | 141 |
| 138 } // namespace protocol | 142 } // namespace protocol |
| 139 } // namespace remoting | 143 } // namespace remoting |
| 140 | 144 |
| 141 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 145 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
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