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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/protocol/connection_to_client.h" | 5 #include "remoting/protocol/connection_to_client.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/location.h" | 8 #include "base/location.h" |
| 9 #include "base/message_loop/message_loop_proxy.h" | 9 #include "base/message_loop/message_loop_proxy.h" |
| 10 #include "net/base/io_buffer.h" | 10 #include "net/base/io_buffer.h" |
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| 152 case Session::CLOSED: | 152 case Session::CLOSED: |
| 153 Close(OK); | 153 Close(OK); |
| 154 break; | 154 break; |
| 155 | 155 |
| 156 case Session::FAILED: | 156 case Session::FAILED: |
| 157 Close(session_->error()); | 157 Close(session_->error()); |
| 158 break; | 158 break; |
| 159 } | 159 } |
| 160 } | 160 } |
| 161 | 161 |
| 162 void ConnectionToClient::OnSessionAuthenticationBegin() { |
| 163 DCHECK(handler_); |
| 164 handler_->OnConnectionAuthenticating(this); |
| 165 } |
| 166 |
| 162 void ConnectionToClient::OnSessionRouteChange( | 167 void ConnectionToClient::OnSessionRouteChange( |
| 163 const std::string& channel_name, | 168 const std::string& channel_name, |
| 164 const TransportRoute& route) { | 169 const TransportRoute& route) { |
| 165 handler_->OnRouteChange(this, channel_name, route); | 170 handler_->OnRouteChange(this, channel_name, route); |
| 166 } | 171 } |
| 167 | 172 |
| 168 void ConnectionToClient::OnChannelInitialized(bool successful) { | 173 void ConnectionToClient::OnChannelInitialized(bool successful) { |
| 169 DCHECK(CalledOnValidThread()); | 174 DCHECK(CalledOnValidThread()); |
| 170 | 175 |
| 171 if (!successful) { | 176 if (!successful) { |
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| 200 | 205 |
| 201 void ConnectionToClient::CloseChannels() { | 206 void ConnectionToClient::CloseChannels() { |
| 202 control_dispatcher_.reset(); | 207 control_dispatcher_.reset(); |
| 203 event_dispatcher_.reset(); | 208 event_dispatcher_.reset(); |
| 204 video_writer_.reset(); | 209 video_writer_.reset(); |
| 205 audio_writer_.reset(); | 210 audio_writer_.reset(); |
| 206 } | 211 } |
| 207 | 212 |
| 208 } // namespace protocol | 213 } // namespace protocol |
| 209 } // namespace remoting | 214 } // namespace remoting |
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