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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLinearBitmapPipeline.h" | 8 #include "SkLinearBitmapPipeline.h" |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
11 #include <cmath> | 11 #include <cmath> |
12 #include <limits> | 12 #include <limits> |
13 #include <tuple> | 13 #include <tuple> |
14 | 14 |
15 #include "SkLinearBitmapPipeline_core.h" | 15 #include "SkLinearBitmapPipeline_core.h" |
16 #include "SkLinearBitmapPipeline_matrix.h" | 16 #include "SkLinearBitmapPipeline_matrix.h" |
17 #include "SkLinearBitmapPipeline_tile.h" | 17 #include "SkLinearBitmapPipeline_tile.h" |
18 #include "SkLinearBitmapPipeline_sample.h" | 18 #include "SkLinearBitmapPipeline_sample.h" |
19 #include "SkNx.h" | 19 #include "SkNx.h" |
20 #include "SkOpts.h" | 20 #include "SkOpts.h" |
21 #include "SkPM4f.h" | 21 #include "SkPM4f.h" |
22 | 22 |
23 class SkLinearBitmapPipeline::PointProcessorInterface { | |
24 public: | |
25 virtual ~PointProcessorInterface() { } | |
26 // Take the first n (where 0 < n && n < 4) items from xs and ys and sample t
hose points. For | |
27 // nearest neighbor, that means just taking the floor xs and ys. For bilerp,
this means | |
28 // to expand the bilerp filter around the point and sample using that filter
. | |
29 virtual void VECTORCALL pointListFew(int n, Sk4s xs, Sk4s ys) = 0; | |
30 // Same as pointListFew, but n = 4. | |
31 virtual void VECTORCALL pointList4(Sk4s xs, Sk4s ys) = 0; | |
32 // A span is a compact form of sample points that are obtained by mapping po
ints from | |
33 // destination space to source space. This is used for horizontal lines only
, and is mainly | |
34 // used to take advantage of memory coherence for horizontal spans. | |
35 virtual void pointSpan(Span span) = 0; | |
36 }; | |
37 | |
38 class SkLinearBitmapPipeline::SampleProcessorInterface | |
39 : public SkLinearBitmapPipeline::PointProcessorInterface { | |
40 public: | |
41 // Used for nearest neighbor when scale factor is 1.0. The span can just be
repeated with no | |
42 // edge pixel alignment problems. This is for handling a very common case. | |
43 virtual void repeatSpan(Span span, int32_t repeatCount) = 0; | |
44 | |
45 // The x's and y's are setup in the following order: | |
46 // +--------+--------+ | |
47 // | | | | |
48 // | px00 | px10 | | |
49 // | 0 | 1 | | |
50 // +--------+--------+ | |
51 // | | | | |
52 // | px01 | px11 | | |
53 // | 2 | 3 | | |
54 // +--------+--------+ | |
55 // These pixels coordinates are arranged in the following order in xs and ys
: | |
56 // px00 px10 px01 px11 | |
57 virtual void VECTORCALL bilerpEdge(Sk4s xs, Sk4s ys) = 0; | |
58 | |
59 // A span represents sample points that have been mapped from destination sp
ace to source | |
60 // space. Each sample point is then expanded to the four bilerp points by ad
d +/- 0.5. The | |
61 // resulting Y values my be off the tile. When y +/- 0.5 are more than 1 apa
rt because of | |
62 // tiling, the second Y is used to denote the retiled Y value. | |
63 virtual void bilerpSpan(Span span, SkScalar y) = 0; | |
64 }; | |
65 | |
66 class SkLinearBitmapPipeline::DestinationInterface { | |
67 public: | |
68 virtual ~DestinationInterface() { } | |
69 // Count is normally not needed, but in these early stages of development it
is useful to | |
70 // check bounds. | |
71 // TODO(herb): 4/6/2016 - remove count when code is stable. | |
72 virtual void setDestination(void* dst, int count) = 0; | |
73 }; | |
74 | |
75 class SkLinearBitmapPipeline::BlendProcessorInterface | |
76 : public SkLinearBitmapPipeline::DestinationInterface { | |
77 public: | |
78 virtual void VECTORCALL blendPixel(Sk4f pixel0) = 0; | |
79 virtual void VECTORCALL blend4Pixels(Sk4f p0, Sk4f p1, Sk4f p2, Sk4f p3) = 0
; | |
80 }; | |
81 | |
82 ////////////////////////////////////////////////////////////////////////////////
//////////////////// | 23 ////////////////////////////////////////////////////////////////////////////////
//////////////////// |
83 // SkLinearBitmapPipeline::Stage | 24 // SkLinearBitmapPipeline::Stage |
84 template<typename Base, size_t kSize, typename Next> | 25 template<typename Base, size_t kSize, typename Next> |
85 SkLinearBitmapPipeline::Stage<Base, kSize, Next>::~Stage() { | 26 SkLinearBitmapPipeline::Stage<Base, kSize, Next>::~Stage() { |
86 if (fIsInitialized) { | 27 if (fIsInitialized) { |
87 this->get()->~Base(); | 28 this->get()->~Base(); |
88 } | 29 } |
89 } | 30 } |
90 | 31 |
91 template<typename Base, size_t kSize, typename Next> | 32 template<typename Base, size_t kSize, typename Next> |
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462 break; | 403 break; |
463 case SkShader::kMirror_TileMode: | 404 case SkShader::kMirror_TileMode: |
464 choose_tiler_ymode<XMirrorStrategy>(yMode, filterQuality, dimensions
, next, tileStage); | 405 choose_tiler_ymode<XMirrorStrategy>(yMode, filterQuality, dimensions
, next, tileStage); |
465 break; | 406 break; |
466 } | 407 } |
467 | 408 |
468 return tileStage->get(); | 409 return tileStage->get(); |
469 } | 410 } |
470 | 411 |
471 ////////////////////////////////////////////////////////////////////////////////
//////////////////// | 412 ////////////////////////////////////////////////////////////////////////////////
//////////////////// |
472 // Source Sampling Stage | |
473 template <SkColorType colorType, SkColorProfileType colorProfile, typename Next> | |
474 class NearestNeighborSampler final : public SkLinearBitmapPipeline::SampleProces
sorInterface { | |
475 public: | |
476 template <typename... Args> | |
477 NearestNeighborSampler(Next* next, Args&&... args) | |
478 : fSampler{next, std::forward<Args>(args)...} { } | |
479 | |
480 NearestNeighborSampler(Next* next, const NearestNeighborSampler& sampler) | |
481 : fSampler{next, sampler.fSampler} { } | |
482 | |
483 void VECTORCALL pointListFew(int n, Sk4s xs, Sk4s ys) override { | |
484 fSampler.nearestListFew(n, xs, ys); | |
485 } | |
486 | |
487 void VECTORCALL pointList4(Sk4s xs, Sk4s ys) override { | |
488 fSampler.nearestList4(xs, ys); | |
489 } | |
490 | |
491 void pointSpan(Span span) override { | |
492 fSampler.nearestSpan(span); | |
493 } | |
494 | |
495 void repeatSpan(Span span, int32_t repeatCount) override { | |
496 while (repeatCount > 0) { | |
497 fSampler.nearestSpan(span); | |
498 repeatCount--; | |
499 } | |
500 } | |
501 | |
502 void VECTORCALL bilerpEdge(Sk4s xs, Sk4s ys) override { | |
503 SkFAIL("Using nearest neighbor sampler, but calling a bilerpEdge."); | |
504 } | |
505 | |
506 void bilerpSpan(Span span, SkScalar y) override { | |
507 SkFAIL("Using nearest neighbor sampler, but calling a bilerpSpan."); | |
508 } | |
509 | |
510 private: | |
511 GeneralSampler<colorType, colorProfile, Next> fSampler; | |
512 }; | |
513 | |
514 template <SkColorType colorType, SkColorProfileType colorProfile, typename Next> | |
515 class BilerpSampler final : public SkLinearBitmapPipeline::SampleProcessorInterf
ace { | |
516 public: | |
517 template <typename... Args> | |
518 BilerpSampler(Next* next, Args&&... args) | |
519 : fSampler{next, std::forward<Args>(args)...} { } | |
520 | |
521 BilerpSampler(Next* next, const BilerpSampler& sampler) | |
522 : fSampler{next, sampler.fSampler} { } | |
523 | |
524 void VECTORCALL pointListFew(int n, Sk4s xs, Sk4s ys) override { | |
525 fSampler.bilerpListFew(n, xs, ys); | |
526 } | |
527 | |
528 void VECTORCALL pointList4(Sk4s xs, Sk4s ys) override { | |
529 fSampler.bilerpList4(xs, ys); | |
530 } | |
531 | |
532 void pointSpan(Span span) override { | |
533 fSampler.bilerpSpan(span); | |
534 } | |
535 | |
536 void repeatSpan(Span span, int32_t repeatCount) override { | |
537 while (repeatCount > 0) { | |
538 fSampler.bilerpSpan(span); | |
539 repeatCount--; | |
540 } | |
541 } | |
542 | |
543 void VECTORCALL bilerpEdge(Sk4s xs, Sk4s ys) override { | |
544 fSampler.bilerpEdge(xs, ys); | |
545 } | |
546 | |
547 void bilerpSpan(Span span, SkScalar y) override { | |
548 fSampler.bilerpSpanWithY(span, y); | |
549 } | |
550 | |
551 private: | |
552 GeneralSampler<colorType, colorProfile, Next> fSampler; | |
553 }; | |
554 | |
555 ////////////////////////////////////////////////////////////////////////////////
//////////////////// | |
556 // Specialized Samplers | 413 // Specialized Samplers |
557 | 414 |
558 // RGBA8888UnitRepeatSrc - A sampler that takes advantage of the fact the the sr
c and destination | 415 // RGBA8888UnitRepeatSrc - A sampler that takes advantage of the fact the the sr
c and destination |
559 // are the same format and do not need in transformations in pixel space. Theref
ore, there is no | 416 // are the same format and do not need in transformations in pixel space. Theref
ore, there is no |
560 // need to convert them to HiFi pixel format. | 417 // need to convert them to HiFi pixel format. |
561 class RGBA8888UnitRepeatSrc final : public SkLinearBitmapPipeline::SampleProcess
orInterface, | 418 class RGBA8888UnitRepeatSrc final : public SkLinearBitmapPipeline::SampleProcess
orInterface, |
562 public SkLinearBitmapPipeline::DestinationIn
terface { | 419 public SkLinearBitmapPipeline::DestinationIn
terface { |
563 public: | 420 public: |
564 RGBA8888UnitRepeatSrc(const uint32_t* src, int32_t width) | 421 RGBA8888UnitRepeatSrc(const uint32_t* src, int32_t width) |
565 : fSrc{src}, fWidth{width} { } | 422 : fSrc{src}, fWidth{width} { } |
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963 void SkLinearBitmapPipeline::blitSpan(int x, int y, void* dst, int count) { | 820 void SkLinearBitmapPipeline::blitSpan(int x, int y, void* dst, int count) { |
964 SkASSERT(count > 0); | 821 SkASSERT(count > 0); |
965 fLastStage->setDestination(dst, count); | 822 fLastStage->setDestination(dst, count); |
966 | 823 |
967 // The count and length arguments start out in a precise relation in order t
o keep the | 824 // The count and length arguments start out in a precise relation in order t
o keep the |
968 // math correct through the different stages. Count is the number of pixel t
o produce. | 825 // math correct through the different stages. Count is the number of pixel t
o produce. |
969 // Since the code samples at pixel centers, length is the distance from the
center of the | 826 // Since the code samples at pixel centers, length is the distance from the
center of the |
970 // first pixel to the center of the last pixel. This implies that length is
count-1. | 827 // first pixel to the center of the last pixel. This implies that length is
count-1. |
971 fFirstStage->pointSpan(Span{{x + 0.5f, y + 0.5f}, count - 1.0f, count}); | 828 fFirstStage->pointSpan(Span{{x + 0.5f, y + 0.5f}, count - 1.0f, count}); |
972 } | 829 } |
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