Index: storage/browser/blob/blob_storage_context.h |
diff --git a/storage/browser/blob/blob_storage_context.h b/storage/browser/blob/blob_storage_context.h |
index 8553d0266d2d8b6338a176f4e9d9ce9d7675fa85..4e8b738e779c507f3e6c903fa907e1654237c3d3 100644 |
--- a/storage/browser/blob/blob_storage_context.h |
+++ b/storage/browser/blob/blob_storage_context.h |
@@ -19,17 +19,17 @@ |
#include "base/memory/ref_counted.h" |
#include "base/memory/weak_ptr.h" |
#include "storage/browser/blob/blob_data_handle.h" |
+#include "storage/browser/blob/blob_memory_controller.h" |
#include "storage/browser/blob/blob_storage_registry.h" |
-#include "storage/browser/blob/internal_blob_data.h" |
#include "storage/browser/storage_browser_export.h" |
#include "storage/common/blob_storage/blob_storage_constants.h" |
-#include "storage/common/data_element.h" |
class GURL; |
namespace base { |
class FilePath; |
class Time; |
+class TaskRunner; |
} |
namespace content { |
@@ -40,128 +40,149 @@ class BlobDispatcherHostTest; |
namespace storage { |
class BlobDataBuilder; |
+class BlobDataHandle; |
class BlobDataItem; |
class BlobDataSnapshot; |
class ShareableBlobDataItem; |
-// This class handles the logistics of blob Storage within the browser process, |
-// and maintains a mapping from blob uuid to the data. The class is single |
-// threaded and should only be used on the IO thread. |
-// In chromium, there is one instance per profile. |
+// This class handles the logistics of blob storage within the browser process. |
+// We are single threaded and should only be used on the IO thread. In Chromium |
+// there is one instance per profile. |
class STORAGE_EXPORT BlobStorageContext |
: public base::SupportsWeakPtr<BlobStorageContext> { |
public: |
+ using PopulatationAllowedCallback = |
+ base::Callback<void(BlobStatus, |
+ std::vector<BlobMemoryController::FileCreationInfo>)>; |
+ |
BlobStorageContext(); |
~BlobStorageContext(); |
std::unique_ptr<BlobDataHandle> GetBlobDataFromUUID(const std::string& uuid); |
std::unique_ptr<BlobDataHandle> GetBlobDataFromPublicURL(const GURL& url); |
- // Useful for coining blobs from within the browser process. If the |
- // blob cannot be added due to memory consumption, returns NULL. |
- // A builder should not be used twice to create blobs, as the internal |
- // resources are refcounted instead of copied for memory efficiency. |
- // To cleanly use a builder multiple times, please call Clone() on the |
- // builder, or even better for memory savings, clear the builder and append |
- // the previously constructed blob. |
+ // Useful for coining blobs from within the browser process. Use the |
+ // BlobDataHandle::GetBlobStatus call to check if there was an error. If the |
+ // builder contains items added by AppendFutureData or AppendFutureFile, then |
+ // you must use the BuildBlob method below. |
michaeln
2016/08/15 22:44:44
Might not need the comments about a finished blob
dmurph
2016/08/19 00:18:33
Done.
|
std::unique_ptr<BlobDataHandle> AddFinishedBlob( |
const BlobDataBuilder& builder); |
- // Deprecated, use const ref version above. |
+ // Deprecated, use const ref version above or BuildBlob below. |
std::unique_ptr<BlobDataHandle> AddFinishedBlob( |
const BlobDataBuilder* builder); |
+ std::unique_ptr<BlobDataHandle> AddBrokenBlob( |
+ const std::string& uuid, |
+ const std::string& content_type, |
+ const std::string& content_disposition, |
+ BlobStatus reason); |
+ |
// Useful for coining blob urls from within the browser process. |
bool RegisterPublicBlobURL(const GURL& url, const std::string& uuid); |
void RevokePublicBlobURL(const GURL& url); |
- size_t memory_usage() const { return memory_usage_; } |
size_t blob_count() const { return registry_.blob_count(); } |
- size_t memory_available() const { |
- return kBlobStorageMaxMemoryUsage - memory_usage_; |
- } |
const BlobStorageRegistry& registry() { return registry_; } |
- private: |
- using BlobRegistryEntry = BlobStorageRegistry::Entry; |
- using BlobConstructedCallback = BlobStorageRegistry::BlobConstructedCallback; |
+ void EnableDisk(const base::FilePath& storage_directory, |
+ scoped_refptr<base::TaskRunner> file_runner); |
+ |
+ // This builds a blob with the given |input_builder| and returns a handle to |
+ // the constructed Blob. Blob metadata and data should be accessed through |
+ // this handle. |
+ // If there is data present that needs further population then we will call |
+ // |can_populate_memory| when we're ready for the user data to be populated |
+ // with the PENDING_DATA_POPULATION status. This can happen synchronously or |
+ // asynchronously. Otherwise |can_populate_memory| should be null. |
+ // In the further population case, the caller must call either |
+ // FinishedPopulatingPendingBlob or BreakAndFinishPendingBlob after |
+ // |can_populate_memory| is called to signify the data is finished populating |
+ // or an error occurred (respectively). |
+ // If the returned handle is broken, then the possible error cases are: |
+ // * OUT_OF_MEMORY if we don't have enough memory to store the blob, |
+ // * REFERENCED_BLOB_BROKEN if a referenced blob is broken or we're |
+ // referencing ourself. |
michaeln
2016/08/15 22:44:44
I'd vote to rename the following three methods (in
|
+ std::unique_ptr<BlobDataHandle> BuildBlob( |
+ const BlobDataBuilder& input_builder, |
+ const PopulatationAllowedCallback& population_allowed_callback); |
+ |
+ // This breaks a blob that is currently being build by using the BuildBlob |
+ // method above. Any callbacks waiting on this blob, including the |
+ // |population_allowed_callback| callback given to BuildBlob, will be called |
+ // with this status code. |
+ void BreakAndFinishPendingBlob(const std::string& uuid, BlobStatus code); |
+ |
+ // After calling BuildBlob above, the user should call this to notify the |
+ // construction system that the unpopulated data in the given blob has been |
+ // populated. Caller must have all pending items populated in the original |
+ // builder |content| given in BuildBlob or we'll check-fail. If there isn't |
+ // any pending data in the |input_builder| for the BuildBlob call, then this |
+ // doesn't need to be called. |
+ void FinishedPopulatingPendingBlob(const std::string& uuid); |
+ |
+ const BlobMemoryController& memory_controller() { return memory_controller_; } |
+ |
+ protected: |
friend class content::BlobDispatcherHost; |
+ friend class content::BlobDispatcherHostTest; |
friend class BlobAsyncBuilderHost; |
friend class BlobAsyncBuilderHostTest; |
friend class BlobDataHandle; |
friend class BlobDataHandle::BlobDataHandleShared; |
- friend class BlobReaderTest; |
- FRIEND_TEST_ALL_PREFIXES(BlobReaderTest, HandleBeforeAsyncCancel); |
- FRIEND_TEST_ALL_PREFIXES(BlobReaderTest, ReadFromIncompleteBlob); |
+ friend class BlobFlattenerTest; |
friend class BlobStorageContextTest; |
- FRIEND_TEST_ALL_PREFIXES(BlobStorageContextTest, IncrementDecrementRef); |
- FRIEND_TEST_ALL_PREFIXES(BlobStorageContextTest, OnCancelBuildingBlob); |
- FRIEND_TEST_ALL_PREFIXES(BlobStorageContextTest, PublicBlobUrls); |
- FRIEND_TEST_ALL_PREFIXES(BlobStorageContextTest, |
- TestUnknownBrokenAndBuildingBlobReference); |
- friend class ViewBlobInternalsJob; |
- |
- // CompletePendingBlob or CancelPendingBlob should be called after this. |
- void CreatePendingBlob(const std::string& uuid, |
- const std::string& content_type, |
- const std::string& content_disposition); |
- |
- // This includes resolving blob references in the builder. This will run the |
- // callbacks given in RunOnConstructionComplete. |
- void CompletePendingBlob(const BlobDataBuilder& external_builder); |
- |
- // This will run the callbacks given in RunOnConstructionComplete. |
- void CancelPendingBlob(const std::string& uuid, |
- IPCBlobCreationCancelCode reason); |
void IncrementBlobRefCount(const std::string& uuid); |
void DecrementBlobRefCount(const std::string& uuid); |
- // Methods called by BlobDataHandle: |
// This will return an empty snapshot until the blob is complete. |
// TODO(dmurph): After we make the snapshot method in BlobHandle private, then |
// make this DCHECK on the blob not being complete. |
std::unique_ptr<BlobDataSnapshot> CreateSnapshot(const std::string& uuid); |
- bool IsBroken(const std::string& uuid) const; |
- bool IsBeingBuilt(const std::string& uuid) const; |
- // Runs |done| when construction completes, with true if it was successful, |
- // and false if there was an error, which is reported in the second argument |
- // of the callback. |
+ |
+ BlobStatus GetBlobStatus(const std::string& uuid) const; |
+ |
+ // Runs |done| when construction completes with the final status of the blob. |
void RunOnConstructionComplete(const std::string& uuid, |
- const BlobConstructedCallback& done); |
- |
- // Appends the given blob item to the blob builder. The new blob |
- // retains ownership of data_item if applicable, and returns false if there |
- // was an error and pouplates the error_code. We can either have an error of: |
- // OUT_OF_MEMORY: We are out of memory to store this blob. |
- // REFERENCED_BLOB_BROKEN: One of the referenced blobs is broken. |
- bool AppendAllocatedBlobItem(const std::string& target_blob_uuid, |
- scoped_refptr<BlobDataItem> data_item, |
- InternalBlobData::Builder* target_blob_data, |
- IPCBlobCreationCancelCode* error_code); |
- |
- // Allocates a shareable blob data item, with blob references resolved. If |
- // there isn't enough memory, then a nullptr is returned. |
- scoped_refptr<ShareableBlobDataItem> AllocateShareableBlobDataItem( |
- const std::string& target_blob_uuid, |
- scoped_refptr<BlobDataItem> data_item); |
- |
- // Deconstructs the blob and appends it's contents to the target blob. Items |
- // are shared if possible, and copied if the given offset and length |
- // have to split an item. |
- bool AppendBlob(const std::string& target_blob_uuid, |
- const InternalBlobData& blob, |
- uint64_t offset, |
- uint64_t length, |
- InternalBlobData::Builder* target_blob_data); |
+ const BlobStatusCallback& done_callback); |
- BlobStorageRegistry registry_; |
+ BlobStorageRegistry* mutable_registry() { return ®istry_; } |
+ |
+ BlobMemoryController* mutable_memory_controller() { |
+ return &memory_controller_; |
+ } |
- // Used to keep track of how much memory is being utilized for blob data, |
- // we count only the items of TYPE_DATA which are held in memory and not |
- // items of TYPE_FILE. |
- size_t memory_usage_; |
+ private: |
+ std::unique_ptr<BlobDataHandle> CreateHandle(const std::string& uuid, |
+ InternalBlobData* entry); |
+ |
+ void FinishBuilding(InternalBlobData* entry); |
+ |
+ // Callback given for our quota request for the copies data. |
+ void OnEnoughSizeForCopies( |
+ const std::string& uuid, |
+ bool can_fit, |
+ std::vector<BlobMemoryController::FileCreationInfo> files); |
+ |
+ // Callback given for our quota request for user pending data. |
+ void OnEnoughSizeForUserData( |
+ const std::string& uuid, |
+ bool can_fit, |
+ std::vector<BlobMemoryController::FileCreationInfo> files); |
+ |
+ void OnDependentBlobFinished(const std::string& owning_blob_uuid, |
+ BlobStatus reason); |
+ |
+ void ClearAndFreeMemory(const std::string& uuid, InternalBlobData* entry); |
+ |
+ // Shortcut method to set the status of the given items POPULATED_WITH_QUOTA. |
+ // We expect the previous state to be QUOTA_GRANTED. |
+ void SetItemStateToPopulated(std::vector<ShareableBlobDataItem*>* items); |
+ |
+ BlobStorageRegistry registry_; |
+ BlobMemoryController memory_controller_; |
DISALLOW_COPY_AND_ASSIGN(BlobStorageContext); |
}; |